mirror of
https://github.com/PixarAnimationStudios/OpenSubdiv
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bbe4435b19
- Replaced EvalData and EvalVertexData classes with a simpler DataStream class that only accesses a single data stream, binds and unbinds it - DataStream has both an input and an output version which avoids much of the const-ness const-related ambiguity of the previous design pattern - Vertex, varying and face-varying data now all have a dedicate struct (VertexData, VaryingData, FaceVaryingData) as a way of gathering the various data-streams required to perform sampling - renamd some "Buffers" into "Tables" for better naming consistency with Far |
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.. | ||
common | ||
dxViewer | ||
glBatchViewer | ||
glViewer | ||
limitEval | ||
mayaPtexViewer | ||
mayaViewer | ||
paintTest | ||
ptexViewer | ||
python | ||
simpleCpu | ||
CMakeLists.txt |