mirror of
https://github.com/PixarAnimationStudios/OpenSubdiv
synced 2024-11-25 13:00:07 +00:00
305 lines
12 KiB
C++
305 lines
12 KiB
C++
//
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// Copyright 2013 Pixar
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//
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// Licensed under the Apache License, Version 2.0 (the "Apache License")
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// with the following modification; you may not use this file except in
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// compliance with the Apache License and the following modification to it:
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// Section 6. Trademarks. is deleted and replaced with:
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//
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// 6. Trademarks. This License does not grant permission to use the trade
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// names, trademarks, service marks, or product names of the Licensor
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// and its affiliates, except as required to comply with Section 4(c) of
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// the License and to reproduce the content of the NOTICE file.
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//
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// You may obtain a copy of the Apache License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the Apache License with the above modification is
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// distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
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// KIND, either express or implied. See the Apache License for the specific
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// language governing permissions and limitations under the Apache License.
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//
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#include "../osd/cpuComputeContext.h"
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#include "../osd/gcdComputeController.h"
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#include "../osd/gcdKernel.h"
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namespace OpenSubdiv {
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namespace OPENSUBDIV_VERSION {
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OsdGcdComputeController::OsdGcdComputeController() {
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_gcd_queue = dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0);
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}
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void
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OsdGcdComputeController::ApplyBilinearFaceVerticesKernel(
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FarKernelBatch const &batch, OsdCpuComputeContext const *context) const {
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assert(context);
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OsdGcdComputeFace(
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_currentBindState.vertexBuffer, _currentBindState.varyingBuffer,
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_currentBindState.vertexDesc, _currentBindState.varyingDesc,
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(const int*)context->GetTable(FarSubdivisionTables::F_IT)->GetBuffer(),
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(const int*)context->GetTable(FarSubdivisionTables::F_ITa)->GetBuffer(),
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batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd(),
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_gcd_queue);
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}
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void
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OsdGcdComputeController::ApplyBilinearEdgeVerticesKernel(
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FarKernelBatch const &batch, OsdCpuComputeContext const *context) const {
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assert(context);
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OsdGcdComputeBilinearEdge(
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_currentBindState.vertexBuffer, _currentBindState.varyingBuffer,
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_currentBindState.vertexDesc, _currentBindState.varyingDesc,
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(const int*)context->GetTable(FarSubdivisionTables::E_IT)->GetBuffer(),
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batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd(),
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_gcd_queue);
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}
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void
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OsdGcdComputeController::ApplyBilinearVertexVerticesKernel(
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FarKernelBatch const &batch, OsdCpuComputeContext const *context) const {
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assert(context);
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OsdGcdComputeBilinearVertex(
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_currentBindState.vertexBuffer, _currentBindState.varyingBuffer,
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_currentBindState.vertexDesc, _currentBindState.varyingDesc,
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(const int*)context->GetTable(FarSubdivisionTables::V_ITa)->GetBuffer(),
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batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd(),
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_gcd_queue);
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}
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void
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OsdGcdComputeController::ApplyCatmarkFaceVerticesKernel(
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FarKernelBatch const &batch, OsdCpuComputeContext const *context) const {
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assert(context);
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OsdGcdComputeFace(
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_currentBindState.vertexBuffer, _currentBindState.varyingBuffer,
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_currentBindState.vertexDesc, _currentBindState.varyingDesc,
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(const int*)context->GetTable(FarSubdivisionTables::F_IT)->GetBuffer(),
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(const int*)context->GetTable(FarSubdivisionTables::F_ITa)->GetBuffer(),
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batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd(),
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_gcd_queue);
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}
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void
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OsdGcdComputeController::ApplyCatmarkQuadFaceVerticesKernel(
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FarKernelBatch const &batch, OsdCpuComputeContext const *context) const {
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assert(context);
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OsdGcdComputeQuadFace(
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_currentBindState.vertexBuffer, _currentBindState.varyingBuffer,
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_currentBindState.vertexDesc, _currentBindState.varyingDesc,
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(const int*)context->GetTable(FarSubdivisionTables::F_IT)->GetBuffer(),
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batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd(),
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_gcd_queue);
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}
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void
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OsdGcdComputeController::ApplyCatmarkTriQuadFaceVerticesKernel(
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FarKernelBatch const &batch, OsdCpuComputeContext const *context) const {
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assert(context);
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OsdGcdComputeTriQuadFace(
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_currentBindState.vertexBuffer, _currentBindState.varyingBuffer,
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_currentBindState.vertexDesc, _currentBindState.varyingDesc,
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(const int*)context->GetTable(FarSubdivisionTables::F_IT)->GetBuffer(),
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batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd(),
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_gcd_queue);
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}
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void
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OsdGcdComputeController::ApplyCatmarkEdgeVerticesKernel(
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FarKernelBatch const &batch, OsdCpuComputeContext const *context) const {
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assert(context);
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OsdGcdComputeEdge(
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_currentBindState.vertexBuffer, _currentBindState.varyingBuffer,
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_currentBindState.vertexDesc, _currentBindState.varyingDesc,
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(const int*)context->GetTable(FarSubdivisionTables::E_IT)->GetBuffer(),
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(const float*)context->GetTable(FarSubdivisionTables::E_W)->GetBuffer(),
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batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd(),
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_gcd_queue);
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}
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void
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OsdGcdComputeController::ApplyCatmarkRestrictedEdgeVerticesKernel(
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FarKernelBatch const &batch, OsdCpuComputeContext const *context) const {
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assert(context);
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OsdGcdComputeRestrictedEdge(
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_currentBindState.vertexBuffer, _currentBindState.varyingBuffer,
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_currentBindState.vertexDesc, _currentBindState.varyingDesc,
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(const int*)context->GetTable(FarSubdivisionTables::E_IT)->GetBuffer(),
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batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd(),
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_gcd_queue);
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}
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void
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OsdGcdComputeController::ApplyCatmarkVertexVerticesKernelB(
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FarKernelBatch const &batch, OsdCpuComputeContext const *context) const {
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assert(context);
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OsdGcdComputeVertexB(
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_currentBindState.vertexBuffer, _currentBindState.varyingBuffer,
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_currentBindState.vertexDesc, _currentBindState.varyingDesc,
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(const int*)context->GetTable(FarSubdivisionTables::V_ITa)->GetBuffer(),
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(const int*)context->GetTable(FarSubdivisionTables::V_IT)->GetBuffer(),
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(const float*)context->GetTable(FarSubdivisionTables::V_W)->GetBuffer(),
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batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd(),
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_gcd_queue);
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}
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void
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OsdGcdComputeController::ApplyCatmarkVertexVerticesKernelA1(
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FarKernelBatch const &batch, OsdCpuComputeContext const *context) const {
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assert(context);
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OsdGcdComputeVertexA(
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_currentBindState.vertexBuffer, _currentBindState.varyingBuffer,
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_currentBindState.vertexDesc, _currentBindState.varyingDesc,
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(const int*)context->GetTable(FarSubdivisionTables::V_ITa)->GetBuffer(),
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(const float*)context->GetTable(FarSubdivisionTables::V_W)->GetBuffer(),
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batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd(), false,
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_gcd_queue);
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}
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void
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OsdGcdComputeController::ApplyCatmarkVertexVerticesKernelA2(
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FarKernelBatch const &batch, OsdCpuComputeContext const *context) const {
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assert(context);
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OsdGcdComputeVertexA(
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_currentBindState.vertexBuffer, _currentBindState.varyingBuffer,
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_currentBindState.vertexDesc, _currentBindState.varyingDesc,
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(const int*)context->GetTable(FarSubdivisionTables::V_ITa)->GetBuffer(),
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(const float*)context->GetTable(FarSubdivisionTables::V_W)->GetBuffer(),
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batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd(), true,
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_gcd_queue);
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}
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void
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OsdGcdComputeController::ApplyLoopEdgeVerticesKernel(
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FarKernelBatch const &batch, OsdCpuComputeContext const *context) const {
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assert(context);
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OsdGcdComputeEdge(
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_currentBindState.vertexBuffer, _currentBindState.varyingBuffer,
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_currentBindState.vertexDesc, _currentBindState.varyingDesc,
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(const int*)context->GetTable(FarSubdivisionTables::E_IT)->GetBuffer(),
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(const float*)context->GetTable(FarSubdivisionTables::E_W)->GetBuffer(),
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batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd(),
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_gcd_queue);
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}
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void
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OsdGcdComputeController::ApplyLoopVertexVerticesKernelB(
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FarKernelBatch const &batch, OsdCpuComputeContext const *context) const {
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assert(context);
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OsdGcdComputeLoopVertexB(
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_currentBindState.vertexBuffer, _currentBindState.varyingBuffer,
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_currentBindState.vertexDesc, _currentBindState.varyingDesc,
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(const int*)context->GetTable(FarSubdivisionTables::V_ITa)->GetBuffer(),
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(const int*)context->GetTable(FarSubdivisionTables::V_IT)->GetBuffer(),
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(const float*)context->GetTable(FarSubdivisionTables::V_W)->GetBuffer(),
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batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd(),
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_gcd_queue);
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}
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void
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OsdGcdComputeController::ApplyLoopVertexVerticesKernelA1(
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FarKernelBatch const &batch, OsdCpuComputeContext const *context) const {
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assert(context);
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OsdGcdComputeVertexA(
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_currentBindState.vertexBuffer, _currentBindState.varyingBuffer,
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_currentBindState.vertexDesc, _currentBindState.varyingDesc,
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(const int*)context->GetTable(FarSubdivisionTables::V_ITa)->GetBuffer(),
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(const float*)context->GetTable(FarSubdivisionTables::V_W)->GetBuffer(),
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batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd(), false,
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_gcd_queue);
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}
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void
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OsdGcdComputeController::ApplyLoopVertexVerticesKernelA2(
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FarKernelBatch const &batch, OsdCpuComputeContext const *context) const {
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assert(context);
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OsdGcdComputeVertexA(
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_currentBindState.vertexBuffer, _currentBindState.varyingBuffer,
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_currentBindState.vertexDesc, _currentBindState.varyingDesc,
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(const int*)context->GetTable(FarSubdivisionTables::V_ITa)->GetBuffer(),
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(const float*)context->GetTable(FarSubdivisionTables::V_W)->GetBuffer(),
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batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd(), true,
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_gcd_queue);
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}
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void
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OsdGcdComputeController::ApplyVertexEdits(
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FarKernelBatch const &batch, OsdCpuComputeContext const *context) const {
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assert(context);
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const OsdCpuHEditTable *edit = context->GetEditTable(batch.GetTableIndex());
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assert(edit);
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const OsdCpuTable * primvarIndices = edit->GetPrimvarIndices();
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const OsdCpuTable * editValues = edit->GetEditValues();
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if (edit->GetOperation() == FarVertexEdit::Add) {
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OsdGcdEditVertexAdd(_currentBindState.vertexBuffer,
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_currentBindState.vertexDesc,
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edit->GetPrimvarOffset(),
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edit->GetPrimvarWidth(),
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batch.GetVertexOffset(),
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batch.GetTableOffset(),
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batch.GetStart(),
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batch.GetEnd(),
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static_cast<unsigned int*>(primvarIndices->GetBuffer()),
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static_cast<float*>(editValues->GetBuffer()),
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_gcd_queue);
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} else if (edit->GetOperation() == FarVertexEdit::Set) {
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OsdGcdEditVertexSet(_currentBindState.vertexBuffer,
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_currentBindState.vertexDesc,
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edit->GetPrimvarOffset(),
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edit->GetPrimvarWidth(),
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batch.GetVertexOffset(),
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batch.GetTableOffset(),
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batch.GetStart(),
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batch.GetEnd(),
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static_cast<unsigned int*>(primvarIndices->GetBuffer()),
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static_cast<float*>(editValues->GetBuffer()),
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_gcd_queue);
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}
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}
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void
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OsdGcdComputeController::Synchronize() {
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}
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} // end namespace OPENSUBDIV_VERSION
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} // end namespace OpenSubdiv
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