OpenSubdiv/opensubdiv/osd/gcdComputeController.cpp

305 lines
12 KiB
C++

//
// Copyright 2013 Pixar
//
// Licensed under the Apache License, Version 2.0 (the "Apache License")
// with the following modification; you may not use this file except in
// compliance with the Apache License and the following modification to it:
// Section 6. Trademarks. is deleted and replaced with:
//
// 6. Trademarks. This License does not grant permission to use the trade
// names, trademarks, service marks, or product names of the Licensor
// and its affiliates, except as required to comply with Section 4(c) of
// the License and to reproduce the content of the NOTICE file.
//
// You may obtain a copy of the Apache License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the Apache License with the above modification is
// distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
// KIND, either express or implied. See the Apache License for the specific
// language governing permissions and limitations under the Apache License.
//
#include "../osd/cpuComputeContext.h"
#include "../osd/gcdComputeController.h"
#include "../osd/gcdKernel.h"
namespace OpenSubdiv {
namespace OPENSUBDIV_VERSION {
OsdGcdComputeController::OsdGcdComputeController() {
_gcd_queue = dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0);
}
void
OsdGcdComputeController::ApplyBilinearFaceVerticesKernel(
FarKernelBatch const &batch, OsdCpuComputeContext const *context) const {
assert(context);
OsdGcdComputeFace(
_currentBindState.vertexBuffer, _currentBindState.varyingBuffer,
_currentBindState.vertexDesc, _currentBindState.varyingDesc,
(const int*)context->GetTable(FarSubdivisionTables::F_IT)->GetBuffer(),
(const int*)context->GetTable(FarSubdivisionTables::F_ITa)->GetBuffer(),
batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd(),
_gcd_queue);
}
void
OsdGcdComputeController::ApplyBilinearEdgeVerticesKernel(
FarKernelBatch const &batch, OsdCpuComputeContext const *context) const {
assert(context);
OsdGcdComputeBilinearEdge(
_currentBindState.vertexBuffer, _currentBindState.varyingBuffer,
_currentBindState.vertexDesc, _currentBindState.varyingDesc,
(const int*)context->GetTable(FarSubdivisionTables::E_IT)->GetBuffer(),
batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd(),
_gcd_queue);
}
void
OsdGcdComputeController::ApplyBilinearVertexVerticesKernel(
FarKernelBatch const &batch, OsdCpuComputeContext const *context) const {
assert(context);
OsdGcdComputeBilinearVertex(
_currentBindState.vertexBuffer, _currentBindState.varyingBuffer,
_currentBindState.vertexDesc, _currentBindState.varyingDesc,
(const int*)context->GetTable(FarSubdivisionTables::V_ITa)->GetBuffer(),
batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd(),
_gcd_queue);
}
void
OsdGcdComputeController::ApplyCatmarkFaceVerticesKernel(
FarKernelBatch const &batch, OsdCpuComputeContext const *context) const {
assert(context);
OsdGcdComputeFace(
_currentBindState.vertexBuffer, _currentBindState.varyingBuffer,
_currentBindState.vertexDesc, _currentBindState.varyingDesc,
(const int*)context->GetTable(FarSubdivisionTables::F_IT)->GetBuffer(),
(const int*)context->GetTable(FarSubdivisionTables::F_ITa)->GetBuffer(),
batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd(),
_gcd_queue);
}
void
OsdGcdComputeController::ApplyCatmarkQuadFaceVerticesKernel(
FarKernelBatch const &batch, OsdCpuComputeContext const *context) const {
assert(context);
OsdGcdComputeQuadFace(
_currentBindState.vertexBuffer, _currentBindState.varyingBuffer,
_currentBindState.vertexDesc, _currentBindState.varyingDesc,
(const int*)context->GetTable(FarSubdivisionTables::F_IT)->GetBuffer(),
batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd(),
_gcd_queue);
}
void
OsdGcdComputeController::ApplyCatmarkTriQuadFaceVerticesKernel(
FarKernelBatch const &batch, OsdCpuComputeContext const *context) const {
assert(context);
OsdGcdComputeTriQuadFace(
_currentBindState.vertexBuffer, _currentBindState.varyingBuffer,
_currentBindState.vertexDesc, _currentBindState.varyingDesc,
(const int*)context->GetTable(FarSubdivisionTables::F_IT)->GetBuffer(),
batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd(),
_gcd_queue);
}
void
OsdGcdComputeController::ApplyCatmarkEdgeVerticesKernel(
FarKernelBatch const &batch, OsdCpuComputeContext const *context) const {
assert(context);
OsdGcdComputeEdge(
_currentBindState.vertexBuffer, _currentBindState.varyingBuffer,
_currentBindState.vertexDesc, _currentBindState.varyingDesc,
(const int*)context->GetTable(FarSubdivisionTables::E_IT)->GetBuffer(),
(const float*)context->GetTable(FarSubdivisionTables::E_W)->GetBuffer(),
batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd(),
_gcd_queue);
}
void
OsdGcdComputeController::ApplyCatmarkRestrictedEdgeVerticesKernel(
FarKernelBatch const &batch, OsdCpuComputeContext const *context) const {
assert(context);
OsdGcdComputeRestrictedEdge(
_currentBindState.vertexBuffer, _currentBindState.varyingBuffer,
_currentBindState.vertexDesc, _currentBindState.varyingDesc,
(const int*)context->GetTable(FarSubdivisionTables::E_IT)->GetBuffer(),
batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd(),
_gcd_queue);
}
void
OsdGcdComputeController::ApplyCatmarkVertexVerticesKernelB(
FarKernelBatch const &batch, OsdCpuComputeContext const *context) const {
assert(context);
OsdGcdComputeVertexB(
_currentBindState.vertexBuffer, _currentBindState.varyingBuffer,
_currentBindState.vertexDesc, _currentBindState.varyingDesc,
(const int*)context->GetTable(FarSubdivisionTables::V_ITa)->GetBuffer(),
(const int*)context->GetTable(FarSubdivisionTables::V_IT)->GetBuffer(),
(const float*)context->GetTable(FarSubdivisionTables::V_W)->GetBuffer(),
batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd(),
_gcd_queue);
}
void
OsdGcdComputeController::ApplyCatmarkVertexVerticesKernelA1(
FarKernelBatch const &batch, OsdCpuComputeContext const *context) const {
assert(context);
OsdGcdComputeVertexA(
_currentBindState.vertexBuffer, _currentBindState.varyingBuffer,
_currentBindState.vertexDesc, _currentBindState.varyingDesc,
(const int*)context->GetTable(FarSubdivisionTables::V_ITa)->GetBuffer(),
(const float*)context->GetTable(FarSubdivisionTables::V_W)->GetBuffer(),
batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd(), false,
_gcd_queue);
}
void
OsdGcdComputeController::ApplyCatmarkVertexVerticesKernelA2(
FarKernelBatch const &batch, OsdCpuComputeContext const *context) const {
assert(context);
OsdGcdComputeVertexA(
_currentBindState.vertexBuffer, _currentBindState.varyingBuffer,
_currentBindState.vertexDesc, _currentBindState.varyingDesc,
(const int*)context->GetTable(FarSubdivisionTables::V_ITa)->GetBuffer(),
(const float*)context->GetTable(FarSubdivisionTables::V_W)->GetBuffer(),
batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd(), true,
_gcd_queue);
}
void
OsdGcdComputeController::ApplyLoopEdgeVerticesKernel(
FarKernelBatch const &batch, OsdCpuComputeContext const *context) const {
assert(context);
OsdGcdComputeEdge(
_currentBindState.vertexBuffer, _currentBindState.varyingBuffer,
_currentBindState.vertexDesc, _currentBindState.varyingDesc,
(const int*)context->GetTable(FarSubdivisionTables::E_IT)->GetBuffer(),
(const float*)context->GetTable(FarSubdivisionTables::E_W)->GetBuffer(),
batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd(),
_gcd_queue);
}
void
OsdGcdComputeController::ApplyLoopVertexVerticesKernelB(
FarKernelBatch const &batch, OsdCpuComputeContext const *context) const {
assert(context);
OsdGcdComputeLoopVertexB(
_currentBindState.vertexBuffer, _currentBindState.varyingBuffer,
_currentBindState.vertexDesc, _currentBindState.varyingDesc,
(const int*)context->GetTable(FarSubdivisionTables::V_ITa)->GetBuffer(),
(const int*)context->GetTable(FarSubdivisionTables::V_IT)->GetBuffer(),
(const float*)context->GetTable(FarSubdivisionTables::V_W)->GetBuffer(),
batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd(),
_gcd_queue);
}
void
OsdGcdComputeController::ApplyLoopVertexVerticesKernelA1(
FarKernelBatch const &batch, OsdCpuComputeContext const *context) const {
assert(context);
OsdGcdComputeVertexA(
_currentBindState.vertexBuffer, _currentBindState.varyingBuffer,
_currentBindState.vertexDesc, _currentBindState.varyingDesc,
(const int*)context->GetTable(FarSubdivisionTables::V_ITa)->GetBuffer(),
(const float*)context->GetTable(FarSubdivisionTables::V_W)->GetBuffer(),
batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd(), false,
_gcd_queue);
}
void
OsdGcdComputeController::ApplyLoopVertexVerticesKernelA2(
FarKernelBatch const &batch, OsdCpuComputeContext const *context) const {
assert(context);
OsdGcdComputeVertexA(
_currentBindState.vertexBuffer, _currentBindState.varyingBuffer,
_currentBindState.vertexDesc, _currentBindState.varyingDesc,
(const int*)context->GetTable(FarSubdivisionTables::V_ITa)->GetBuffer(),
(const float*)context->GetTable(FarSubdivisionTables::V_W)->GetBuffer(),
batch.GetVertexOffset(), batch.GetTableOffset(), batch.GetStart(), batch.GetEnd(), true,
_gcd_queue);
}
void
OsdGcdComputeController::ApplyVertexEdits(
FarKernelBatch const &batch, OsdCpuComputeContext const *context) const {
assert(context);
const OsdCpuHEditTable *edit = context->GetEditTable(batch.GetTableIndex());
assert(edit);
const OsdCpuTable * primvarIndices = edit->GetPrimvarIndices();
const OsdCpuTable * editValues = edit->GetEditValues();
if (edit->GetOperation() == FarVertexEdit::Add) {
OsdGcdEditVertexAdd(_currentBindState.vertexBuffer,
_currentBindState.vertexDesc,
edit->GetPrimvarOffset(),
edit->GetPrimvarWidth(),
batch.GetVertexOffset(),
batch.GetTableOffset(),
batch.GetStart(),
batch.GetEnd(),
static_cast<unsigned int*>(primvarIndices->GetBuffer()),
static_cast<float*>(editValues->GetBuffer()),
_gcd_queue);
} else if (edit->GetOperation() == FarVertexEdit::Set) {
OsdGcdEditVertexSet(_currentBindState.vertexBuffer,
_currentBindState.vertexDesc,
edit->GetPrimvarOffset(),
edit->GetPrimvarWidth(),
batch.GetVertexOffset(),
batch.GetTableOffset(),
batch.GetStart(),
batch.GetEnd(),
static_cast<unsigned int*>(primvarIndices->GetBuffer()),
static_cast<float*>(editValues->GetBuffer()),
_gcd_queue);
}
}
void
OsdGcdComputeController::Synchronize() {
}
} // end namespace OPENSUBDIV_VERSION
} // end namespace OpenSubdiv