OpenSubdiv/examples/glBatchViewer/effect.h
2013-05-14 10:48:48 -07:00

144 lines
5.0 KiB
C++

//
// Copyright (C) Pixar. All rights reserved.
//
// This license governs use of the accompanying software. If you
// use the software, you accept this license. If you do not accept
// the license, do not use the software.
//
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// copyright law. A "contribution" is the original software, or
// any additions or changes to the software.
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// contribution under this license.
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// directly on its contribution.
//
// 2. Grant of Rights
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// dispose of its contribution in the software or derivative works
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// rights to use any contributor's name, logo, or trademarks.
// (B) If you bring a patent claim against any contributor over
// patents that you claim are infringed by the software, your
// patent license from such contributor to the software ends
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// complete copy of this license with your distribution. If you
// distribute any portion of the software in compiled or object
// code form, you may only do so under a license that complies
// with this license.
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#ifndef EFFECT_H
#define EFFECT_H
#if defined(__APPLE__)
#include "TargetConditionals.h"
#if TARGET_OS_IPHONE or TARGET_IPHONE_SIMULATOR
#include <OpenGLES/ES2/gl.h>
#else
#include <OpenGL/gl3.h>
#endif
#elif defined(ANDROID)
#include <GLES2/gl2.h>
#else
#if defined(_WIN32)
#include <windows.h>
#endif
#include <GL/gl.h>
#endif
#include <osd/patch.h>
#include <osd/glDrawRegistry.h>
union EffectDesc {
public:
struct {
unsigned int wire:2;
unsigned int screenSpaceTess:1;
};
int value;
bool operator < (const EffectDesc &e) const {
return value < e.value;
}
int GetWire() const { return wire; }
bool GetScreenSpaceTess() const { return screenSpaceTess; }
};
struct MyDrawConfig : public OpenSubdiv::OsdGLDrawConfig {
MyDrawConfig() :
diffuseColorUniform(-1) {}
virtual ~MyDrawConfig() {}
GLint diffuseColorUniform;
};
class MyEffect { // formerly EffectHandle
public:
MyEffect() : displayPatchColor(false), screenSpaceTess(false), wire(0) {}
EffectDesc GetEffectDescriptor() const {
EffectDesc desc;
desc.value = 0;
desc.wire = wire;
desc.screenSpaceTess = screenSpaceTess;
return desc;
}
void BindDrawConfig(MyDrawConfig *config, OpenSubdiv::OsdDrawContext::PatchDescriptor desc);
void SetMatrix(const float *modelview, const float *projection);
void SetTessLevel(float tessLevel);
void SetLighting();
bool operator == (const MyEffect &other) const {
return (displayPatchColor == other.displayPatchColor) and
(screenSpaceTess == other.screenSpaceTess) and
(wire == other.wire);
}
bool operator != (const MyEffect &other) const {
return !(*this == other);
}
enum {
kWire, kFill, kLine
};
bool displayPatchColor; // runtime switchable
bool screenSpaceTess; // need recompile (should be considered in effect descriptor)
int wire; // need recompile
};
#endif /* EFFECT_H */