mirror of
https://github.com/PixarAnimationStudios/OpenSubdiv
synced 2024-11-30 23:30:07 +00:00
38 lines
1.3 KiB
Markdown
38 lines
1.3 KiB
Markdown
# Instructions
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The OpenSubdiv Python wrapper has been tested with Python 2.6 and Python 2.7.
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Make sure you install SWIG and numpy before you begin.
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CMake builds the extension like this:
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./setup.py build --osddir='../build/lib' \
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--build-platlib='../build/python' \
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--build-temp='../build/temp'
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If you invoke this manually, you'll need to replace `../build/lib` with the folder that has `libosdCPU.a`.
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The demo that uses PyQt and PyOpenGL can be found in `../examples/python`.
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You can run some unit tests like so:
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./setup.py test
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You can clean, build, and test in one go like this:
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./setup.py clean --all build test
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You can generate and view the Sphinx-generated documentation like so:
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./setup.py doc
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open ./doc/_build/html/index.html
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# To Do Items
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- Add support for face varying data by augmenting _FaceAdapter in adapters.py
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- Subdivider should expose a `quads` property that allows access to `hole` etc
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- Exercise this in the demo by getting it down to GPU (maybe do "discard" for certain faces)
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- Instead of using OsdCpuVertexBuffer, create a "NumpyCpuVertexBuffer" that wraps a numpy array
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- Add an API that looks very similar to the RIB parameters for RiHierarchicalSubdiv
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- Remove all the caveats that are listed in the Sphinx docs :)
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- Sphinx documentation should be CMake-ified.
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