mirror of
https://github.com/PixarAnimationStudios/OpenSubdiv
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14 lines
1.3 KiB
Markdown
14 lines
1.3 KiB
Markdown
This folder defines a small demo application that requires PyQt, PyOpenGL, and the Python bindings for OpenSubdiv (which in turn require numpy and SWIG).
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![Screenshot](http://github.com/PixarAnimationStudios/OpenSubdiv/raw/master/python/doc/screenshot.png)
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- **main.py** This is what you invoke from the command line. All calls to the `osd` module go here. Creates a `QApplication` and periodically pushes new VBO data into the renderer. (see below)
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- **renderer.py** Defines the renderer; implements `draw` and `init`. All OpenGL calls are made in this file, and there's no dependency on Qt or `osd`.
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- **canvas.py** Inherits from `QGLWidget` and calls out to the renderer object (see above)
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- **shaders.py** Implements a miniature FX format by extracting named strings from a file and pasting them together
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- **simple.glsl** Specifies the GLSL shaders for the demo using the miniature FX format
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- **utility.py** Some linear algebra stuff to make it easier to use Modern OpenGL
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- **window.py** Inherits from `QMainWindow`, instances a canvas object
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- **interactive.py** Invoke this from the command line to spawn an alternative demo that has an interactive prompt.
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- **\_\_init\_\_.py** Exports `main` into the package namespace to make it easy to run the demo from `setup.py`
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