mirror of
https://github.com/KhronosGroup/SPIRV-Cross.git
synced 2024-11-10 06:00:07 +00:00
Merge pull request #8 from KhronosGroup/integer-bitcast-ops
Better handling of bitcasts within integer operations
This commit is contained in:
commit
5c16c885c0
4
Makefile
4
Makefile
@ -13,9 +13,9 @@ DEPS := $(OBJECTS:.o=.d) $(CLI_OBJECTS:.o=.d)
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CXXFLAGS += -std=c++11 -Wall -Wextra -Wshadow
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ifeq ($(DEBUG), 1)
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CXXFLAGS += -O0
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CXXFLAGS += -O0 -g
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else
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CXXFLAGS += -O2
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CXXFLAGS += -O2 -g
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endif
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all: $(TARGET)
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|
@ -17,8 +17,6 @@ The goal is to emit GLSL or MSL that looks like it was written by a human and no
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NOTE: Individual features are expected to be mostly complete, but it is possible that certain obscure GLSL features are not yet supported.
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However, most missing features are expected to be "trivial" improvements at this stage.
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Occasionally, missing features is due to glslangValidator's lack of proper support for that feature making testing hard.
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## Building
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SPIRV-Cross has been tested on Linux, OSX and Windows.
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@ -125,7 +123,7 @@ glslangValidator then back through SPIRV-Cross again. The reference files are st
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All pull requests should ensure that test output does not change unexpectedly. This can be tested with `./test_shaders.py shaders`.
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||||
However, when improving SPIRV-Cross there are of course legitimate cases where reference output should change.
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||||
In these cases, run `./test_shaders.py shaders --update` to update the reference files and include these changes as part of the pull request.
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||||
Always make sure you are running up to date glslangValidator when updating reference files.
|
||||
Always make sure you are running up to date glslangValidator as well as SPIRV-Tools when updating reference files.
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||||
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In short, the master branch should always be able to run `./test_shaders.py shaders` without failure.
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|
27
reference/shaders/asm/comp/bitcast_iadd.asm.comp
Normal file
27
reference/shaders/asm/comp/bitcast_iadd.asm.comp
Normal file
@ -0,0 +1,27 @@
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#version 310 es
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layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
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layout(binding = 0, std430) buffer _3
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{
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ivec4 _0;
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uvec4 _1;
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} _5;
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layout(binding = 1, std430) buffer _4
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{
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uvec4 _0;
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ivec4 _1;
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} _6;
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void main()
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{
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_6._0 = (_5._1 + uvec4(_5._0));
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_6._0 = (uvec4(_5._0) + _5._1);
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_6._0 = (_5._1 + _5._1);
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_6._0 = uvec4(_5._0 + _5._0);
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_6._1 = ivec4(_5._1 + _5._1);
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_6._1 = (_5._0 + _5._0);
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_6._1 = (ivec4(_5._1) + _5._0);
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_6._1 = (_5._0 + ivec4(_5._1));
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}
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|
31
reference/shaders/asm/comp/bitcast_iequal.asm.comp
Normal file
31
reference/shaders/asm/comp/bitcast_iequal.asm.comp
Normal file
@ -0,0 +1,31 @@
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#version 310 es
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layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
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layout(binding = 0, std430) buffer _3
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{
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ivec4 _0;
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uvec4 _1;
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} _5;
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layout(binding = 1, std430) buffer _4
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{
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uvec4 _0;
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ivec4 _1;
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} _6;
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void main()
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{
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bvec4 _34 = equal(ivec4(_5._1), _5._0);
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bvec4 _35 = equal(_5._0, ivec4(_5._1));
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bvec4 _36 = equal(_5._1, _5._1);
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bvec4 _37 = equal(_5._0, _5._0);
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_6._0 = mix(uvec4(0u), uvec4(1u), _34);
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_6._0 = mix(uvec4(0u), uvec4(1u), _35);
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_6._0 = mix(uvec4(0u), uvec4(1u), _36);
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_6._0 = mix(uvec4(0u), uvec4(1u), _37);
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_6._1 = mix(ivec4(0), ivec4(1), _34);
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_6._1 = mix(ivec4(0), ivec4(1), _35);
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_6._1 = mix(ivec4(0), ivec4(1), _36);
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_6._1 = mix(ivec4(0), ivec4(1), _37);
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}
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|
27
reference/shaders/asm/comp/bitcast_sar.asm.comp
Normal file
27
reference/shaders/asm/comp/bitcast_sar.asm.comp
Normal file
@ -0,0 +1,27 @@
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#version 310 es
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layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
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layout(binding = 0, std430) buffer _3
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{
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ivec4 _0;
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uvec4 _1;
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} _5;
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layout(binding = 1, std430) buffer _4
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{
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uvec4 _0;
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ivec4 _1;
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} _6;
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void main()
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{
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_6._0 = uvec4(ivec4(_5._1) >> _5._0);
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_6._0 = uvec4(_5._0 >> ivec4(_5._1));
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_6._0 = uvec4(ivec4(_5._1) >> ivec4(_5._1));
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_6._0 = uvec4(_5._0 >> _5._0);
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_6._1 = (ivec4(_5._1) >> ivec4(_5._1));
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_6._1 = (_5._0 >> _5._0);
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_6._1 = (ivec4(_5._1) >> _5._0);
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_6._1 = (_5._0 >> ivec4(_5._1));
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}
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|
27
reference/shaders/asm/comp/bitcast_sdiv.asm.comp
Normal file
27
reference/shaders/asm/comp/bitcast_sdiv.asm.comp
Normal file
@ -0,0 +1,27 @@
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#version 310 es
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layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
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layout(binding = 0, std430) buffer _3
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{
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ivec4 _0;
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uvec4 _1;
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||||
} _5;
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layout(binding = 1, std430) buffer _4
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{
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uvec4 _0;
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ivec4 _1;
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} _6;
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void main()
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{
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_6._0 = uvec4(ivec4(_5._1) / _5._0);
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_6._0 = uvec4(_5._0 / ivec4(_5._1));
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_6._0 = uvec4(ivec4(_5._1) / ivec4(_5._1));
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_6._0 = uvec4(_5._0 / _5._0);
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_6._1 = (ivec4(_5._1) / ivec4(_5._1));
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_6._1 = (_5._0 / _5._0);
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_6._1 = (ivec4(_5._1) / _5._0);
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_6._1 = (_5._0 / ivec4(_5._1));
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}
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|
27
reference/shaders/asm/comp/bitcast_slr.asm.comp
Normal file
27
reference/shaders/asm/comp/bitcast_slr.asm.comp
Normal file
@ -0,0 +1,27 @@
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#version 310 es
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layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
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layout(binding = 0, std430) buffer _3
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{
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ivec4 _0;
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uvec4 _1;
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||||
} _5;
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layout(binding = 1, std430) buffer _4
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{
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uvec4 _0;
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ivec4 _1;
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} _6;
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void main()
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{
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_6._0 = (_5._1 >> uvec4(_5._0));
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_6._0 = (uvec4(_5._0) >> _5._1);
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_6._0 = (_5._1 >> _5._1);
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_6._0 = (uvec4(_5._0) >> uvec4(_5._0));
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_6._1 = ivec4(_5._1 >> _5._1);
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_6._1 = ivec4(uvec4(_5._0) >> uvec4(_5._0));
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_6._1 = ivec4(_5._1 >> uvec4(_5._0));
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_6._1 = ivec4(uvec4(_5._0) >> _5._1);
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}
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|
27
reference/shaders/asm/comp/bitcast_udiv.asm.comp
Normal file
27
reference/shaders/asm/comp/bitcast_udiv.asm.comp
Normal file
@ -0,0 +1,27 @@
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#version 310 es
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layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
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layout(binding = 0, std430) buffer _3
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||||
{
|
||||
ivec4 _0;
|
||||
uvec4 _1;
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||||
} _5;
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||||
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layout(binding = 1, std430) buffer _4
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{
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uvec4 _0;
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ivec4 _1;
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||||
} _6;
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void main()
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{
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_6._0 = (_5._1 / uvec4(_5._0));
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_6._0 = (uvec4(_5._0) / _5._1);
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_6._0 = (_5._1 / _5._1);
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_6._0 = (uvec4(_5._0) / uvec4(_5._0));
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_6._1 = ivec4(_5._1 / _5._1);
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_6._1 = ivec4(uvec4(_5._0) / uvec4(_5._0));
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_6._1 = ivec4(_5._1 / uvec4(_5._0));
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_6._1 = ivec4(uvec4(_5._0) / _5._1);
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}
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|
19
reference/shaders/comp/casts.comp
Normal file
19
reference/shaders/comp/casts.comp
Normal file
@ -0,0 +1,19 @@
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#version 310 es
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layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
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layout(binding = 1, std430) buffer SSBO1
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{
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ivec4 outputs[];
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} _21;
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layout(binding = 0, std430) buffer SSBO0
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{
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ivec4 inputs[];
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} _27;
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void main()
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{
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uint ident = gl_GlobalInvocationID.x;
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_21.outputs[ident] = mix(ivec4(0), ivec4(1), notEqual((_27.inputs[ident] & ivec4(3)), ivec4(uvec4(0u))));
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||||
}
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||||
|
77
shaders/asm/comp/bitcast_iadd.asm.comp
Normal file
77
shaders/asm/comp/bitcast_iadd.asm.comp
Normal file
@ -0,0 +1,77 @@
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||||
; SPIR-V
|
||||
; Version: 1.0
|
||||
; Generator: Khronos Glslang Reference Front End; 1
|
||||
; Bound: 30
|
||||
; Schema: 0
|
||||
OpCapability Shader
|
||||
%1 = OpExtInstImport "GLSL.std.450"
|
||||
OpMemoryModel Logical GLSL450
|
||||
OpEntryPoint GLCompute %func "main"
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||||
OpExecutionMode %func LocalSize 1 1 1
|
||||
OpSource ESSL 310
|
||||
OpSourceExtension "GL_GOOGLE_cpp_style_line_directive"
|
||||
OpSourceExtension "GL_GOOGLE_include_directive"
|
||||
OpMemberDecorate %input_struct 0 Offset 0
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||||
OpMemberDecorate %input_struct 1 Offset 16
|
||||
OpMemberDecorate %output_struct 0 Offset 0
|
||||
OpMemberDecorate %output_struct 1 Offset 16
|
||||
OpDecorate %input_struct BufferBlock
|
||||
OpDecorate %inputs DescriptorSet 0
|
||||
OpDecorate %inputs Binding 0
|
||||
OpDecorate %output_struct BufferBlock
|
||||
OpDecorate %outputs DescriptorSet 0
|
||||
OpDecorate %outputs Binding 1
|
||||
|
||||
%void = OpTypeVoid
|
||||
%main_func = OpTypeFunction %void
|
||||
|
||||
%uint = OpTypeInt 32 0
|
||||
%uvec4 = OpTypeVector %uint 4
|
||||
|
||||
%int = OpTypeInt 32 1
|
||||
%ivec4 = OpTypeVector %int 4
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||||
|
||||
%ivec4_ptr = OpTypePointer Uniform %ivec4
|
||||
%uvec4_ptr = OpTypePointer Uniform %uvec4
|
||||
|
||||
%zero = OpConstant %int 0
|
||||
%one = OpConstant %int 1
|
||||
|
||||
%input_struct = OpTypeStruct %ivec4 %uvec4
|
||||
%input_struct_ptr = OpTypePointer Uniform %input_struct
|
||||
%inputs = OpVariable %input_struct_ptr Uniform
|
||||
%output_struct = OpTypeStruct %uvec4 %ivec4
|
||||
%output_struct_ptr = OpTypePointer Uniform %output_struct
|
||||
%outputs = OpVariable %output_struct_ptr Uniform
|
||||
|
||||
%func = OpFunction %void None %main_func
|
||||
%block = OpLabel
|
||||
|
||||
%input1_ptr = OpAccessChain %ivec4_ptr %inputs %zero
|
||||
%input0_ptr = OpAccessChain %uvec4_ptr %inputs %one
|
||||
%input1 = OpLoad %ivec4 %input1_ptr
|
||||
%input0 = OpLoad %uvec4 %input0_ptr
|
||||
|
||||
%output_ptr_uvec4 = OpAccessChain %uvec4_ptr %outputs %zero
|
||||
%output_ptr_ivec4 = OpAccessChain %ivec4_ptr %outputs %one
|
||||
|
||||
; Test all variants of IAdd
|
||||
%result_iadd_0 = OpIAdd %uvec4 %input0 %input1
|
||||
%result_iadd_1 = OpIAdd %uvec4 %input1 %input0
|
||||
%result_iadd_2 = OpIAdd %uvec4 %input0 %input0
|
||||
%result_iadd_3 = OpIAdd %uvec4 %input1 %input1
|
||||
%result_iadd_4 = OpIAdd %ivec4 %input0 %input0
|
||||
%result_iadd_5 = OpIAdd %ivec4 %input1 %input1
|
||||
%result_iadd_6 = OpIAdd %ivec4 %input0 %input1
|
||||
%result_iadd_7 = OpIAdd %ivec4 %input1 %input0
|
||||
OpStore %output_ptr_uvec4 %result_iadd_0
|
||||
OpStore %output_ptr_uvec4 %result_iadd_1
|
||||
OpStore %output_ptr_uvec4 %result_iadd_2
|
||||
OpStore %output_ptr_uvec4 %result_iadd_3
|
||||
OpStore %output_ptr_ivec4 %result_iadd_4
|
||||
OpStore %output_ptr_ivec4 %result_iadd_5
|
||||
OpStore %output_ptr_ivec4 %result_iadd_6
|
||||
OpStore %output_ptr_ivec4 %result_iadd_7
|
||||
|
||||
OpReturn
|
||||
OpFunctionEnd
|
90
shaders/asm/comp/bitcast_iequal.asm.comp
Normal file
90
shaders/asm/comp/bitcast_iequal.asm.comp
Normal file
@ -0,0 +1,90 @@
|
||||
; SPIR-V
|
||||
; Version: 1.0
|
||||
; Generator: Khronos Glslang Reference Front End; 1
|
||||
; Bound: 30
|
||||
; Schema: 0
|
||||
OpCapability Shader
|
||||
%1 = OpExtInstImport "GLSL.std.450"
|
||||
OpMemoryModel Logical GLSL450
|
||||
OpEntryPoint GLCompute %func "main"
|
||||
OpExecutionMode %func LocalSize 1 1 1
|
||||
OpSource ESSL 310
|
||||
OpSourceExtension "GL_GOOGLE_cpp_style_line_directive"
|
||||
OpSourceExtension "GL_GOOGLE_include_directive"
|
||||
OpMemberDecorate %input_struct 0 Offset 0
|
||||
OpMemberDecorate %input_struct 1 Offset 16
|
||||
OpMemberDecorate %output_struct 0 Offset 0
|
||||
OpMemberDecorate %output_struct 1 Offset 16
|
||||
OpDecorate %input_struct BufferBlock
|
||||
OpDecorate %inputs DescriptorSet 0
|
||||
OpDecorate %inputs Binding 0
|
||||
OpDecorate %output_struct BufferBlock
|
||||
OpDecorate %outputs DescriptorSet 0
|
||||
OpDecorate %outputs Binding 1
|
||||
|
||||
%void = OpTypeVoid
|
||||
%main_func = OpTypeFunction %void
|
||||
|
||||
%uint = OpTypeInt 32 0
|
||||
%uvec4 = OpTypeVector %uint 4
|
||||
|
||||
%int = OpTypeInt 32 1
|
||||
%ivec4 = OpTypeVector %int 4
|
||||
%bool = OpTypeBool
|
||||
%bvec4 = OpTypeVector %bool 4
|
||||
|
||||
%ivec4_ptr = OpTypePointer Uniform %ivec4
|
||||
%uvec4_ptr = OpTypePointer Uniform %uvec4
|
||||
|
||||
%zero = OpConstant %int 0
|
||||
%one = OpConstant %int 1
|
||||
%uone = OpConstant %uint 1
|
||||
%uzero = OpConstant %uint 0
|
||||
%uvec41 = OpConstantComposite %uvec4 %uone %uone %uone %uone
|
||||
%ivec41 = OpConstantComposite %ivec4 %one %one %one %one
|
||||
%uvec40 = OpConstantComposite %uvec4 %uzero %uzero %uzero %uzero
|
||||
%ivec40 = OpConstantComposite %ivec4 %zero %zero %zero %zero
|
||||
|
||||
%input_struct = OpTypeStruct %ivec4 %uvec4
|
||||
%input_struct_ptr = OpTypePointer Uniform %input_struct
|
||||
%inputs = OpVariable %input_struct_ptr Uniform
|
||||
%output_struct = OpTypeStruct %uvec4 %ivec4
|
||||
%output_struct_ptr = OpTypePointer Uniform %output_struct
|
||||
%outputs = OpVariable %output_struct_ptr Uniform
|
||||
|
||||
%func = OpFunction %void None %main_func
|
||||
%block = OpLabel
|
||||
|
||||
%input1_ptr = OpAccessChain %ivec4_ptr %inputs %zero
|
||||
%input0_ptr = OpAccessChain %uvec4_ptr %inputs %one
|
||||
%input1 = OpLoad %ivec4 %input1_ptr
|
||||
%input0 = OpLoad %uvec4 %input0_ptr
|
||||
|
||||
%output_ptr_uvec4 = OpAccessChain %uvec4_ptr %outputs %zero
|
||||
%output_ptr_ivec4 = OpAccessChain %ivec4_ptr %outputs %one
|
||||
|
||||
; Test all variants of IEqual
|
||||
%result_iequal0 = OpIEqual %bvec4 %input0 %input1
|
||||
%result_iequal1 = OpIEqual %bvec4 %input1 %input0
|
||||
%result_iequal2 = OpIEqual %bvec4 %input0 %input0
|
||||
%result_iequal3 = OpIEqual %bvec4 %input1 %input1
|
||||
%result_0 = OpSelect %uvec4 %result_iequal0 %uvec41 %uvec40
|
||||
%result_1 = OpSelect %uvec4 %result_iequal1 %uvec41 %uvec40
|
||||
%result_2 = OpSelect %uvec4 %result_iequal2 %uvec41 %uvec40
|
||||
%result_3 = OpSelect %uvec4 %result_iequal3 %uvec41 %uvec40
|
||||
%result_4 = OpSelect %ivec4 %result_iequal0 %ivec41 %ivec40
|
||||
%result_5 = OpSelect %ivec4 %result_iequal1 %ivec41 %ivec40
|
||||
%result_6 = OpSelect %ivec4 %result_iequal2 %ivec41 %ivec40
|
||||
%result_7 = OpSelect %ivec4 %result_iequal3 %ivec41 %ivec40
|
||||
|
||||
OpStore %output_ptr_uvec4 %result_0
|
||||
OpStore %output_ptr_uvec4 %result_1
|
||||
OpStore %output_ptr_uvec4 %result_2
|
||||
OpStore %output_ptr_uvec4 %result_3
|
||||
OpStore %output_ptr_ivec4 %result_4
|
||||
OpStore %output_ptr_ivec4 %result_5
|
||||
OpStore %output_ptr_ivec4 %result_6
|
||||
OpStore %output_ptr_ivec4 %result_7
|
||||
|
||||
OpReturn
|
||||
OpFunctionEnd
|
77
shaders/asm/comp/bitcast_sar.asm.comp
Normal file
77
shaders/asm/comp/bitcast_sar.asm.comp
Normal file
@ -0,0 +1,77 @@
|
||||
; SPIR-V
|
||||
; Version: 1.0
|
||||
; Generator: Khronos Glslang Reference Front End; 1
|
||||
; Bound: 30
|
||||
; Schema: 0
|
||||
OpCapability Shader
|
||||
%1 = OpExtInstImport "GLSL.std.450"
|
||||
OpMemoryModel Logical GLSL450
|
||||
OpEntryPoint GLCompute %func "main"
|
||||
OpExecutionMode %func LocalSize 1 1 1
|
||||
OpSource ESSL 310
|
||||
OpSourceExtension "GL_GOOGLE_cpp_style_line_directive"
|
||||
OpSourceExtension "GL_GOOGLE_include_directive"
|
||||
OpMemberDecorate %input_struct 0 Offset 0
|
||||
OpMemberDecorate %input_struct 1 Offset 16
|
||||
OpMemberDecorate %output_struct 0 Offset 0
|
||||
OpMemberDecorate %output_struct 1 Offset 16
|
||||
OpDecorate %input_struct BufferBlock
|
||||
OpDecorate %inputs DescriptorSet 0
|
||||
OpDecorate %inputs Binding 0
|
||||
OpDecorate %output_struct BufferBlock
|
||||
OpDecorate %outputs DescriptorSet 0
|
||||
OpDecorate %outputs Binding 1
|
||||
|
||||
%void = OpTypeVoid
|
||||
%main_func = OpTypeFunction %void
|
||||
|
||||
%uint = OpTypeInt 32 0
|
||||
%uvec4 = OpTypeVector %uint 4
|
||||
|
||||
%int = OpTypeInt 32 1
|
||||
%ivec4 = OpTypeVector %int 4
|
||||
|
||||
%ivec4_ptr = OpTypePointer Uniform %ivec4
|
||||
%uvec4_ptr = OpTypePointer Uniform %uvec4
|
||||
|
||||
%zero = OpConstant %int 0
|
||||
%one = OpConstant %int 1
|
||||
|
||||
%input_struct = OpTypeStruct %ivec4 %uvec4
|
||||
%input_struct_ptr = OpTypePointer Uniform %input_struct
|
||||
%inputs = OpVariable %input_struct_ptr Uniform
|
||||
%output_struct = OpTypeStruct %uvec4 %ivec4
|
||||
%output_struct_ptr = OpTypePointer Uniform %output_struct
|
||||
%outputs = OpVariable %output_struct_ptr Uniform
|
||||
|
||||
%func = OpFunction %void None %main_func
|
||||
%block = OpLabel
|
||||
|
||||
%input1_ptr = OpAccessChain %ivec4_ptr %inputs %zero
|
||||
%input0_ptr = OpAccessChain %uvec4_ptr %inputs %one
|
||||
%input1 = OpLoad %ivec4 %input1_ptr
|
||||
%input0 = OpLoad %uvec4 %input0_ptr
|
||||
|
||||
%output_ptr_uvec4 = OpAccessChain %uvec4_ptr %outputs %zero
|
||||
%output_ptr_ivec4 = OpAccessChain %ivec4_ptr %outputs %one
|
||||
|
||||
; Test all variants of ShiftRightArithmetic
|
||||
%result_iadd_0 = OpShiftRightArithmetic %uvec4 %input0 %input1
|
||||
%result_iadd_1 = OpShiftRightArithmetic %uvec4 %input1 %input0
|
||||
%result_iadd_2 = OpShiftRightArithmetic %uvec4 %input0 %input0
|
||||
%result_iadd_3 = OpShiftRightArithmetic %uvec4 %input1 %input1
|
||||
%result_iadd_4 = OpShiftRightArithmetic %ivec4 %input0 %input0
|
||||
%result_iadd_5 = OpShiftRightArithmetic %ivec4 %input1 %input1
|
||||
%result_iadd_6 = OpShiftRightArithmetic %ivec4 %input0 %input1
|
||||
%result_iadd_7 = OpShiftRightArithmetic %ivec4 %input1 %input0
|
||||
OpStore %output_ptr_uvec4 %result_iadd_0
|
||||
OpStore %output_ptr_uvec4 %result_iadd_1
|
||||
OpStore %output_ptr_uvec4 %result_iadd_2
|
||||
OpStore %output_ptr_uvec4 %result_iadd_3
|
||||
OpStore %output_ptr_ivec4 %result_iadd_4
|
||||
OpStore %output_ptr_ivec4 %result_iadd_5
|
||||
OpStore %output_ptr_ivec4 %result_iadd_6
|
||||
OpStore %output_ptr_ivec4 %result_iadd_7
|
||||
|
||||
OpReturn
|
||||
OpFunctionEnd
|
77
shaders/asm/comp/bitcast_sdiv.asm.comp
Normal file
77
shaders/asm/comp/bitcast_sdiv.asm.comp
Normal file
@ -0,0 +1,77 @@
|
||||
; SPIR-V
|
||||
; Version: 1.0
|
||||
; Generator: Khronos Glslang Reference Front End; 1
|
||||
; Bound: 30
|
||||
; Schema: 0
|
||||
OpCapability Shader
|
||||
%1 = OpExtInstImport "GLSL.std.450"
|
||||
OpMemoryModel Logical GLSL450
|
||||
OpEntryPoint GLCompute %func "main"
|
||||
OpExecutionMode %func LocalSize 1 1 1
|
||||
OpSource ESSL 310
|
||||
OpSourceExtension "GL_GOOGLE_cpp_style_line_directive"
|
||||
OpSourceExtension "GL_GOOGLE_include_directive"
|
||||
OpMemberDecorate %input_struct 0 Offset 0
|
||||
OpMemberDecorate %input_struct 1 Offset 16
|
||||
OpMemberDecorate %output_struct 0 Offset 0
|
||||
OpMemberDecorate %output_struct 1 Offset 16
|
||||
OpDecorate %input_struct BufferBlock
|
||||
OpDecorate %inputs DescriptorSet 0
|
||||
OpDecorate %inputs Binding 0
|
||||
OpDecorate %output_struct BufferBlock
|
||||
OpDecorate %outputs DescriptorSet 0
|
||||
OpDecorate %outputs Binding 1
|
||||
|
||||
%void = OpTypeVoid
|
||||
%main_func = OpTypeFunction %void
|
||||
|
||||
%uint = OpTypeInt 32 0
|
||||
%uvec4 = OpTypeVector %uint 4
|
||||
|
||||
%int = OpTypeInt 32 1
|
||||
%ivec4 = OpTypeVector %int 4
|
||||
|
||||
%ivec4_ptr = OpTypePointer Uniform %ivec4
|
||||
%uvec4_ptr = OpTypePointer Uniform %uvec4
|
||||
|
||||
%zero = OpConstant %int 0
|
||||
%one = OpConstant %int 1
|
||||
|
||||
%input_struct = OpTypeStruct %ivec4 %uvec4
|
||||
%input_struct_ptr = OpTypePointer Uniform %input_struct
|
||||
%inputs = OpVariable %input_struct_ptr Uniform
|
||||
%output_struct = OpTypeStruct %uvec4 %ivec4
|
||||
%output_struct_ptr = OpTypePointer Uniform %output_struct
|
||||
%outputs = OpVariable %output_struct_ptr Uniform
|
||||
|
||||
%func = OpFunction %void None %main_func
|
||||
%block = OpLabel
|
||||
|
||||
%input1_ptr = OpAccessChain %ivec4_ptr %inputs %zero
|
||||
%input0_ptr = OpAccessChain %uvec4_ptr %inputs %one
|
||||
%input1 = OpLoad %ivec4 %input1_ptr
|
||||
%input0 = OpLoad %uvec4 %input0_ptr
|
||||
|
||||
%output_ptr_uvec4 = OpAccessChain %uvec4_ptr %outputs %zero
|
||||
%output_ptr_ivec4 = OpAccessChain %ivec4_ptr %outputs %one
|
||||
|
||||
; Test all variants of SDiv
|
||||
%result_iadd_0 = OpSDiv %uvec4 %input0 %input1
|
||||
%result_iadd_1 = OpSDiv %uvec4 %input1 %input0
|
||||
%result_iadd_2 = OpSDiv %uvec4 %input0 %input0
|
||||
%result_iadd_3 = OpSDiv %uvec4 %input1 %input1
|
||||
%result_iadd_4 = OpSDiv %ivec4 %input0 %input0
|
||||
%result_iadd_5 = OpSDiv %ivec4 %input1 %input1
|
||||
%result_iadd_6 = OpSDiv %ivec4 %input0 %input1
|
||||
%result_iadd_7 = OpSDiv %ivec4 %input1 %input0
|
||||
OpStore %output_ptr_uvec4 %result_iadd_0
|
||||
OpStore %output_ptr_uvec4 %result_iadd_1
|
||||
OpStore %output_ptr_uvec4 %result_iadd_2
|
||||
OpStore %output_ptr_uvec4 %result_iadd_3
|
||||
OpStore %output_ptr_ivec4 %result_iadd_4
|
||||
OpStore %output_ptr_ivec4 %result_iadd_5
|
||||
OpStore %output_ptr_ivec4 %result_iadd_6
|
||||
OpStore %output_ptr_ivec4 %result_iadd_7
|
||||
|
||||
OpReturn
|
||||
OpFunctionEnd
|
77
shaders/asm/comp/bitcast_slr.asm.comp
Normal file
77
shaders/asm/comp/bitcast_slr.asm.comp
Normal file
@ -0,0 +1,77 @@
|
||||
; SPIR-V
|
||||
; Version: 1.0
|
||||
; Generator: Khronos Glslang Reference Front End; 1
|
||||
; Bound: 30
|
||||
; Schema: 0
|
||||
OpCapability Shader
|
||||
%1 = OpExtInstImport "GLSL.std.450"
|
||||
OpMemoryModel Logical GLSL450
|
||||
OpEntryPoint GLCompute %func "main"
|
||||
OpExecutionMode %func LocalSize 1 1 1
|
||||
OpSource ESSL 310
|
||||
OpSourceExtension "GL_GOOGLE_cpp_style_line_directive"
|
||||
OpSourceExtension "GL_GOOGLE_include_directive"
|
||||
OpMemberDecorate %input_struct 0 Offset 0
|
||||
OpMemberDecorate %input_struct 1 Offset 16
|
||||
OpMemberDecorate %output_struct 0 Offset 0
|
||||
OpMemberDecorate %output_struct 1 Offset 16
|
||||
OpDecorate %input_struct BufferBlock
|
||||
OpDecorate %inputs DescriptorSet 0
|
||||
OpDecorate %inputs Binding 0
|
||||
OpDecorate %output_struct BufferBlock
|
||||
OpDecorate %outputs DescriptorSet 0
|
||||
OpDecorate %outputs Binding 1
|
||||
|
||||
%void = OpTypeVoid
|
||||
%main_func = OpTypeFunction %void
|
||||
|
||||
%uint = OpTypeInt 32 0
|
||||
%uvec4 = OpTypeVector %uint 4
|
||||
|
||||
%int = OpTypeInt 32 1
|
||||
%ivec4 = OpTypeVector %int 4
|
||||
|
||||
%ivec4_ptr = OpTypePointer Uniform %ivec4
|
||||
%uvec4_ptr = OpTypePointer Uniform %uvec4
|
||||
|
||||
%zero = OpConstant %int 0
|
||||
%one = OpConstant %int 1
|
||||
|
||||
%input_struct = OpTypeStruct %ivec4 %uvec4
|
||||
%input_struct_ptr = OpTypePointer Uniform %input_struct
|
||||
%inputs = OpVariable %input_struct_ptr Uniform
|
||||
%output_struct = OpTypeStruct %uvec4 %ivec4
|
||||
%output_struct_ptr = OpTypePointer Uniform %output_struct
|
||||
%outputs = OpVariable %output_struct_ptr Uniform
|
||||
|
||||
%func = OpFunction %void None %main_func
|
||||
%block = OpLabel
|
||||
|
||||
%input1_ptr = OpAccessChain %ivec4_ptr %inputs %zero
|
||||
%input0_ptr = OpAccessChain %uvec4_ptr %inputs %one
|
||||
%input1 = OpLoad %ivec4 %input1_ptr
|
||||
%input0 = OpLoad %uvec4 %input0_ptr
|
||||
|
||||
%output_ptr_uvec4 = OpAccessChain %uvec4_ptr %outputs %zero
|
||||
%output_ptr_ivec4 = OpAccessChain %ivec4_ptr %outputs %one
|
||||
|
||||
; Test all variants of ShiftRightLogical
|
||||
%result_iadd_0 = OpShiftRightLogical %uvec4 %input0 %input1
|
||||
%result_iadd_1 = OpShiftRightLogical %uvec4 %input1 %input0
|
||||
%result_iadd_2 = OpShiftRightLogical %uvec4 %input0 %input0
|
||||
%result_iadd_3 = OpShiftRightLogical %uvec4 %input1 %input1
|
||||
%result_iadd_4 = OpShiftRightLogical %ivec4 %input0 %input0
|
||||
%result_iadd_5 = OpShiftRightLogical %ivec4 %input1 %input1
|
||||
%result_iadd_6 = OpShiftRightLogical %ivec4 %input0 %input1
|
||||
%result_iadd_7 = OpShiftRightLogical %ivec4 %input1 %input0
|
||||
OpStore %output_ptr_uvec4 %result_iadd_0
|
||||
OpStore %output_ptr_uvec4 %result_iadd_1
|
||||
OpStore %output_ptr_uvec4 %result_iadd_2
|
||||
OpStore %output_ptr_uvec4 %result_iadd_3
|
||||
OpStore %output_ptr_ivec4 %result_iadd_4
|
||||
OpStore %output_ptr_ivec4 %result_iadd_5
|
||||
OpStore %output_ptr_ivec4 %result_iadd_6
|
||||
OpStore %output_ptr_ivec4 %result_iadd_7
|
||||
|
||||
OpReturn
|
||||
OpFunctionEnd
|
77
shaders/asm/comp/bitcast_udiv.asm.comp
Normal file
77
shaders/asm/comp/bitcast_udiv.asm.comp
Normal file
@ -0,0 +1,77 @@
|
||||
; SPIR-V
|
||||
; Version: 1.0
|
||||
; Generator: Khronos Glslang Reference Front End; 1
|
||||
; Bound: 30
|
||||
; Schema: 0
|
||||
OpCapability Shader
|
||||
%1 = OpExtInstImport "GLSL.std.450"
|
||||
OpMemoryModel Logical GLSL450
|
||||
OpEntryPoint GLCompute %func "main"
|
||||
OpExecutionMode %func LocalSize 1 1 1
|
||||
OpSource ESSL 310
|
||||
OpSourceExtension "GL_GOOGLE_cpp_style_line_directive"
|
||||
OpSourceExtension "GL_GOOGLE_include_directive"
|
||||
OpMemberDecorate %input_struct 0 Offset 0
|
||||
OpMemberDecorate %input_struct 1 Offset 16
|
||||
OpMemberDecorate %output_struct 0 Offset 0
|
||||
OpMemberDecorate %output_struct 1 Offset 16
|
||||
OpDecorate %input_struct BufferBlock
|
||||
OpDecorate %inputs DescriptorSet 0
|
||||
OpDecorate %inputs Binding 0
|
||||
OpDecorate %output_struct BufferBlock
|
||||
OpDecorate %outputs DescriptorSet 0
|
||||
OpDecorate %outputs Binding 1
|
||||
|
||||
%void = OpTypeVoid
|
||||
%main_func = OpTypeFunction %void
|
||||
|
||||
%uint = OpTypeInt 32 0
|
||||
%uvec4 = OpTypeVector %uint 4
|
||||
|
||||
%int = OpTypeInt 32 1
|
||||
%ivec4 = OpTypeVector %int 4
|
||||
|
||||
%ivec4_ptr = OpTypePointer Uniform %ivec4
|
||||
%uvec4_ptr = OpTypePointer Uniform %uvec4
|
||||
|
||||
%zero = OpConstant %int 0
|
||||
%one = OpConstant %int 1
|
||||
|
||||
%input_struct = OpTypeStruct %ivec4 %uvec4
|
||||
%input_struct_ptr = OpTypePointer Uniform %input_struct
|
||||
%inputs = OpVariable %input_struct_ptr Uniform
|
||||
%output_struct = OpTypeStruct %uvec4 %ivec4
|
||||
%output_struct_ptr = OpTypePointer Uniform %output_struct
|
||||
%outputs = OpVariable %output_struct_ptr Uniform
|
||||
|
||||
%func = OpFunction %void None %main_func
|
||||
%block = OpLabel
|
||||
|
||||
%input1_ptr = OpAccessChain %ivec4_ptr %inputs %zero
|
||||
%input0_ptr = OpAccessChain %uvec4_ptr %inputs %one
|
||||
%input1 = OpLoad %ivec4 %input1_ptr
|
||||
%input0 = OpLoad %uvec4 %input0_ptr
|
||||
|
||||
%output_ptr_uvec4 = OpAccessChain %uvec4_ptr %outputs %zero
|
||||
%output_ptr_ivec4 = OpAccessChain %ivec4_ptr %outputs %one
|
||||
|
||||
; Test all variants of UDiv
|
||||
%result_iadd_0 = OpUDiv %uvec4 %input0 %input1
|
||||
%result_iadd_1 = OpUDiv %uvec4 %input1 %input0
|
||||
%result_iadd_2 = OpUDiv %uvec4 %input0 %input0
|
||||
%result_iadd_3 = OpUDiv %uvec4 %input1 %input1
|
||||
%result_iadd_4 = OpUDiv %ivec4 %input0 %input0
|
||||
%result_iadd_5 = OpUDiv %ivec4 %input1 %input1
|
||||
%result_iadd_6 = OpUDiv %ivec4 %input0 %input1
|
||||
%result_iadd_7 = OpUDiv %ivec4 %input1 %input0
|
||||
OpStore %output_ptr_uvec4 %result_iadd_0
|
||||
OpStore %output_ptr_uvec4 %result_iadd_1
|
||||
OpStore %output_ptr_uvec4 %result_iadd_2
|
||||
OpStore %output_ptr_uvec4 %result_iadd_3
|
||||
OpStore %output_ptr_ivec4 %result_iadd_4
|
||||
OpStore %output_ptr_ivec4 %result_iadd_5
|
||||
OpStore %output_ptr_ivec4 %result_iadd_6
|
||||
OpStore %output_ptr_ivec4 %result_iadd_7
|
||||
|
||||
OpReturn
|
||||
OpFunctionEnd
|
18
shaders/comp/casts.comp
Normal file
18
shaders/comp/casts.comp
Normal file
@ -0,0 +1,18 @@
|
||||
#version 310 es
|
||||
layout(local_size_x = 1) in;
|
||||
|
||||
layout(binding = 0, std430) buffer SSBO0
|
||||
{
|
||||
ivec4 inputs[];
|
||||
};
|
||||
|
||||
layout(binding = 1, std430) buffer SSBO1
|
||||
{
|
||||
ivec4 outputs[];
|
||||
};
|
||||
|
||||
void main()
|
||||
{
|
||||
uint ident = gl_GlobalInvocationID.x;
|
||||
outputs[ident] = ivec4(bvec4(inputs[ident] & 0x3));
|
||||
}
|
@ -487,6 +487,21 @@ static string extract_string(const vector<uint32_t> &spirv, uint32_t offset)
|
||||
throw CompilerError("String was not terminated before EOF");
|
||||
}
|
||||
|
||||
static bool is_valid_spirv_version(uint32_t version)
|
||||
{
|
||||
switch (version)
|
||||
{
|
||||
// Allow v99 since it tends to just work.
|
||||
case 99:
|
||||
case 0x10000: // SPIR-V 1.0
|
||||
case 0x10100: // SPIR-V 1.1
|
||||
return true;
|
||||
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
void Compiler::parse()
|
||||
{
|
||||
auto len = spirv.size();
|
||||
@ -502,17 +517,9 @@ void Compiler::parse()
|
||||
return swap_endian(c);
|
||||
});
|
||||
|
||||
// Allow v99 since it tends to just work, but warn about this.
|
||||
if (s[0] != MagicNumber || (s[1] != Version && s[1] != 99))
|
||||
if (s[0] != MagicNumber || !is_valid_spirv_version(s[1]))
|
||||
throw CompilerError("Invalid SPIRV format.");
|
||||
|
||||
if (s[1] != Version)
|
||||
{
|
||||
fprintf(stderr, "SPIRV-Cross was compiled against SPIR-V version %d, but SPIR-V uses version %u. Buggy "
|
||||
"behavior due to ABI incompatibility might occur.\n",
|
||||
Version, s[1]);
|
||||
}
|
||||
|
||||
uint32_t bound = s[3];
|
||||
ids.resize(bound);
|
||||
meta.resize(bound);
|
||||
|
217
spirv_glsl.cpp
217
spirv_glsl.cpp
@ -1330,10 +1330,74 @@ void CompilerGLSL::emit_unary_op(uint32_t result_type, uint32_t result_id, uint3
|
||||
|
||||
void CompilerGLSL::emit_binary_op(uint32_t result_type, uint32_t result_id, uint32_t op0, uint32_t op1, const char *op)
|
||||
{
|
||||
emit_op(result_type, result_id, join(bitcast_glsl(result_type, op0), " ", op, " ", bitcast_glsl(result_type, op1)),
|
||||
emit_op(result_type, result_id, join(to_expression(op0), " ", op, " ", to_expression(op1)),
|
||||
should_forward(op0) && should_forward(op1), true);
|
||||
}
|
||||
|
||||
SPIRType CompilerGLSL::binary_op_bitcast_helper(string &cast_op0, string &cast_op1, SPIRType::BaseType &input_type,
|
||||
uint32_t op0, uint32_t op1, bool skip_cast_if_equal_type)
|
||||
{
|
||||
auto &type0 = expression_type(op0);
|
||||
auto &type1 = expression_type(op1);
|
||||
|
||||
// We have to bitcast if our inputs are of different type, or if our types are not equal to expected inputs.
|
||||
// For some functions like OpIEqual and INotEqual, we don't care if inputs are of different types than expected
|
||||
// since equality test is exactly the same.
|
||||
bool cast = (type0.basetype != type1.basetype) || (!skip_cast_if_equal_type && type0.basetype != input_type);
|
||||
|
||||
// Create a fake type so we can bitcast to it.
|
||||
// We only deal with regular arithmetic types here like int, uints and so on.
|
||||
SPIRType expected_type;
|
||||
expected_type.basetype = input_type;
|
||||
expected_type.vecsize = type0.vecsize;
|
||||
expected_type.columns = type0.columns;
|
||||
expected_type.width = type0.width;
|
||||
|
||||
if (cast)
|
||||
{
|
||||
cast_op0 = bitcast_glsl(expected_type, op0);
|
||||
cast_op1 = bitcast_glsl(expected_type, op1);
|
||||
}
|
||||
else
|
||||
{
|
||||
// If we don't cast, our actual input type is that of the first (or second) argument.
|
||||
cast_op0 = to_expression(op0);
|
||||
cast_op1 = to_expression(op1);
|
||||
input_type = type0.basetype;
|
||||
}
|
||||
|
||||
return expected_type;
|
||||
}
|
||||
|
||||
void CompilerGLSL::emit_binary_op_cast(uint32_t result_type, uint32_t result_id, uint32_t op0, uint32_t op1,
|
||||
const char *op, SPIRType::BaseType input_type, bool skip_cast_if_equal_type)
|
||||
{
|
||||
string cast_op0, cast_op1;
|
||||
auto expected_type = binary_op_bitcast_helper(cast_op0, cast_op1, input_type, op0, op1, skip_cast_if_equal_type);
|
||||
auto &out_type = get<SPIRType>(result_type);
|
||||
|
||||
// We might have casted away from the result type, so bitcast again.
|
||||
// For example, arithmetic right shift with uint inputs.
|
||||
// Special case boolean outputs since relational opcodes output booleans instead of int/uint.
|
||||
bool extra_parens = true;
|
||||
string expr;
|
||||
if (out_type.basetype != input_type && out_type.basetype != SPIRType::Bool)
|
||||
{
|
||||
expected_type.basetype = input_type;
|
||||
expr = bitcast_glsl_op(out_type, expected_type);
|
||||
expr += '(';
|
||||
expr += join(cast_op0, " ", op, " ", cast_op1);
|
||||
expr += ')';
|
||||
extra_parens = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
expr += join(cast_op0, " ", op, " ", cast_op1);
|
||||
}
|
||||
|
||||
emit_op(result_type, result_id, expr, should_forward(op0) && should_forward(op1), extra_parens);
|
||||
}
|
||||
|
||||
void CompilerGLSL::emit_unary_func_op(uint32_t result_type, uint32_t result_id, uint32_t op0, const char *op)
|
||||
{
|
||||
emit_op(result_type, result_id, join(op, "(", to_expression(op0), ")"), should_forward(op0), false);
|
||||
@ -1346,6 +1410,31 @@ void CompilerGLSL::emit_binary_func_op(uint32_t result_type, uint32_t result_id,
|
||||
should_forward(op0) && should_forward(op1), false);
|
||||
}
|
||||
|
||||
void CompilerGLSL::emit_binary_func_op_cast(uint32_t result_type, uint32_t result_id, uint32_t op0, uint32_t op1,
|
||||
const char *op, SPIRType::BaseType input_type, bool skip_cast_if_equal_type)
|
||||
{
|
||||
string cast_op0, cast_op1;
|
||||
auto expected_type = binary_op_bitcast_helper(cast_op0, cast_op1, input_type, op0, op1, skip_cast_if_equal_type);
|
||||
auto &out_type = get<SPIRType>(result_type);
|
||||
|
||||
// Special case boolean outputs since relational opcodes output booleans instead of int/uint.
|
||||
string expr;
|
||||
if (out_type.basetype != input_type && out_type.basetype != SPIRType::Bool)
|
||||
{
|
||||
expected_type.basetype = input_type;
|
||||
expr = bitcast_glsl_op(out_type, expected_type);
|
||||
expr += '(';
|
||||
expr += join(op, "(", cast_op0, ", ", cast_op1, ")");
|
||||
expr += ')';
|
||||
}
|
||||
else
|
||||
{
|
||||
expr += join(op, "(", cast_op0, ", ", cast_op1, ")");
|
||||
}
|
||||
|
||||
emit_op(result_type, result_id, expr, should_forward(op0) && should_forward(op1), false);
|
||||
}
|
||||
|
||||
void CompilerGLSL::emit_trinary_func_op(uint32_t result_type, uint32_t result_id, uint32_t op0, uint32_t op1,
|
||||
uint32_t op2, const char *op)
|
||||
{
|
||||
@ -1955,11 +2044,8 @@ void CompilerGLSL::emit_glsl_op(uint32_t result_type, uint32_t id, uint32_t eop,
|
||||
}
|
||||
}
|
||||
|
||||
string CompilerGLSL::bitcast_glsl_op(uint32_t result_type, uint32_t argument)
|
||||
string CompilerGLSL::bitcast_glsl_op(const SPIRType &out_type, const SPIRType &in_type)
|
||||
{
|
||||
auto &out_type = get<SPIRType>(result_type);
|
||||
auto &in_type = expression_type(argument);
|
||||
|
||||
if (out_type.basetype == SPIRType::UInt && in_type.basetype == SPIRType::Int)
|
||||
return type_to_glsl(out_type);
|
||||
else if (out_type.basetype == SPIRType::UInt && in_type.basetype == SPIRType::Float)
|
||||
@ -1976,9 +2062,9 @@ string CompilerGLSL::bitcast_glsl_op(uint32_t result_type, uint32_t argument)
|
||||
return "";
|
||||
}
|
||||
|
||||
string CompilerGLSL::bitcast_glsl(uint32_t result_type, uint32_t argument)
|
||||
string CompilerGLSL::bitcast_glsl(const SPIRType &result_type, uint32_t argument)
|
||||
{
|
||||
auto op = bitcast_glsl_op(result_type, argument);
|
||||
auto op = bitcast_glsl_op(result_type, expression_type(argument));
|
||||
if (op.empty())
|
||||
return to_expression(argument);
|
||||
else
|
||||
@ -2438,10 +2524,13 @@ void CompilerGLSL::emit_instruction(const Instruction &instruction)
|
||||
uint32_t length = instruction.length;
|
||||
|
||||
#define BOP(op) emit_binary_op(ops[0], ops[1], ops[2], ops[3], #op)
|
||||
#define BOP_CAST(op, type, skip_cast) emit_binary_op_cast(ops[0], ops[1], ops[2], ops[3], #op, type, skip_cast)
|
||||
#define UOP(op) emit_unary_op(ops[0], ops[1], ops[2], #op)
|
||||
#define QFOP(op) emit_quaternary_func_op(ops[0], ops[1], ops[2], ops[3], ops[4], ops[5], #op)
|
||||
#define TFOP(op) emit_trinary_func_op(ops[0], ops[1], ops[2], ops[3], ops[4], #op)
|
||||
#define BFOP(op) emit_binary_func_op(ops[0], ops[1], ops[2], ops[3], #op)
|
||||
#define BFOP_CAST(op, type, skip_cast) emit_binary_func_op_cast(ops[0], ops[1], ops[2], ops[3], #op, type, skip_cast)
|
||||
#define BFOP(op) emit_binary_func_op(ops[0], ops[1], ops[2], ops[3], #op)
|
||||
#define UFOP(op) emit_unary_func_op(ops[0], ops[1], ops[2], #op)
|
||||
|
||||
switch (opcode)
|
||||
@ -2809,16 +2898,35 @@ void CompilerGLSL::emit_instruction(const Instruction &instruction)
|
||||
break;
|
||||
|
||||
case OpIAdd:
|
||||
{
|
||||
// For simple arith ops, prefer the output type if there's a mismatch to avoid extra bitcasts.
|
||||
auto type = get<SPIRType>(ops[0]).basetype;
|
||||
BOP_CAST(+, type, true);
|
||||
break;
|
||||
}
|
||||
|
||||
case OpFAdd:
|
||||
BOP(+);
|
||||
break;
|
||||
|
||||
case OpISub:
|
||||
{
|
||||
auto type = get<SPIRType>(ops[0]).basetype;
|
||||
BOP_CAST(-, type, true);
|
||||
break;
|
||||
}
|
||||
|
||||
case OpFSub:
|
||||
BOP(-);
|
||||
break;
|
||||
|
||||
case OpIMul:
|
||||
{
|
||||
auto type = get<SPIRType>(ops[0]).basetype;
|
||||
BOP_CAST(*, type, true);
|
||||
break;
|
||||
}
|
||||
|
||||
case OpFMul:
|
||||
case OpMatrixTimesVector:
|
||||
case OpMatrixTimesScalar:
|
||||
@ -2841,40 +2949,63 @@ void CompilerGLSL::emit_instruction(const Instruction &instruction)
|
||||
break;
|
||||
|
||||
case OpSDiv:
|
||||
BOP_CAST(/, SPIRType::Int, false);
|
||||
break;
|
||||
|
||||
case OpUDiv:
|
||||
BOP_CAST(/, SPIRType::UInt, false);
|
||||
break;
|
||||
|
||||
case OpFDiv:
|
||||
BOP(/ );
|
||||
break;
|
||||
|
||||
// Might need workaround if RightLocal can be used on signed types ...
|
||||
case OpShiftRightLogical:
|
||||
BOP_CAST(>>, SPIRType::UInt, false);
|
||||
break;
|
||||
|
||||
case OpShiftRightArithmetic:
|
||||
BOP(>> );
|
||||
BOP_CAST(>>, SPIRType::Int, false);
|
||||
break;
|
||||
|
||||
case OpShiftLeftLogical:
|
||||
BOP(<< );
|
||||
{
|
||||
auto type = get<SPIRType>(ops[0]).basetype;
|
||||
BOP_CAST(<<, type, true);
|
||||
break;
|
||||
}
|
||||
|
||||
case OpBitwiseOr:
|
||||
BOP(| );
|
||||
{
|
||||
auto type = get<SPIRType>(ops[0]).basetype;
|
||||
BOP_CAST(|, type, true);
|
||||
break;
|
||||
}
|
||||
|
||||
case OpBitwiseXor:
|
||||
BOP (^);
|
||||
{
|
||||
auto type = get<SPIRType>(ops[0]).basetype;
|
||||
BOP_CAST (^, type, true);
|
||||
break;
|
||||
}
|
||||
|
||||
case OpBitwiseAnd:
|
||||
BOP(&);
|
||||
{
|
||||
auto type = get<SPIRType>(ops[0]).basetype;
|
||||
BOP_CAST(&, type, true);
|
||||
break;
|
||||
}
|
||||
|
||||
case OpNot:
|
||||
UOP(~);
|
||||
break;
|
||||
|
||||
case OpUMod:
|
||||
BOP_CAST(%, SPIRType::UInt, false);
|
||||
break;
|
||||
|
||||
case OpSMod:
|
||||
BOP(% );
|
||||
BOP_CAST(%, SPIRType::Int, false);
|
||||
break;
|
||||
|
||||
case OpFMod:
|
||||
@ -2906,8 +3037,16 @@ void CompilerGLSL::emit_instruction(const Instruction &instruction)
|
||||
UOP(!);
|
||||
break;
|
||||
|
||||
case OpLogicalEqual:
|
||||
case OpIEqual:
|
||||
{
|
||||
if (expression_type(ops[2]).vecsize > 1)
|
||||
BFOP_CAST(equal, SPIRType::Int, true);
|
||||
else
|
||||
BOP_CAST(==, SPIRType::Int, true);
|
||||
break;
|
||||
}
|
||||
|
||||
case OpLogicalEqual:
|
||||
case OpFOrdEqual:
|
||||
{
|
||||
if (expression_type(ops[2]).vecsize > 1)
|
||||
@ -2917,8 +3056,16 @@ void CompilerGLSL::emit_instruction(const Instruction &instruction)
|
||||
break;
|
||||
}
|
||||
|
||||
case OpLogicalNotEqual:
|
||||
case OpINotEqual:
|
||||
{
|
||||
if (expression_type(ops[2]).vecsize > 1)
|
||||
BFOP_CAST(notEqual, SPIRType::Int, true);
|
||||
else
|
||||
BOP_CAST(!=, SPIRType::Int, true);
|
||||
break;
|
||||
}
|
||||
|
||||
case OpLogicalNotEqual:
|
||||
case OpFOrdNotEqual:
|
||||
{
|
||||
if (expression_type(ops[2]).vecsize > 1)
|
||||
@ -2930,6 +3077,15 @@ void CompilerGLSL::emit_instruction(const Instruction &instruction)
|
||||
|
||||
case OpUGreaterThan:
|
||||
case OpSGreaterThan:
|
||||
{
|
||||
auto type = opcode == OpUGreaterThan ? SPIRType::UInt : SPIRType::Int;
|
||||
if (expression_type(ops[2]).vecsize > 1)
|
||||
BFOP_CAST(greaterThan, type, false);
|
||||
else
|
||||
BOP_CAST(>, type, false);
|
||||
break;
|
||||
}
|
||||
|
||||
case OpFOrdGreaterThan:
|
||||
{
|
||||
if (expression_type(ops[2]).vecsize > 1)
|
||||
@ -2941,6 +3097,15 @@ void CompilerGLSL::emit_instruction(const Instruction &instruction)
|
||||
|
||||
case OpUGreaterThanEqual:
|
||||
case OpSGreaterThanEqual:
|
||||
{
|
||||
auto type = opcode == OpUGreaterThanEqual ? SPIRType::UInt : SPIRType::Int;
|
||||
if (expression_type(ops[2]).vecsize > 1)
|
||||
BFOP_CAST(greaterThanEqual, type, false);
|
||||
else
|
||||
BOP_CAST(>=, type, false);
|
||||
break;
|
||||
}
|
||||
|
||||
case OpFOrdGreaterThanEqual:
|
||||
{
|
||||
if (expression_type(ops[2]).vecsize > 1)
|
||||
@ -2952,6 +3117,15 @@ void CompilerGLSL::emit_instruction(const Instruction &instruction)
|
||||
|
||||
case OpULessThan:
|
||||
case OpSLessThan:
|
||||
{
|
||||
auto type = opcode == OpULessThan ? SPIRType::UInt : SPIRType::Int;
|
||||
if (expression_type(ops[2]).vecsize > 1)
|
||||
BFOP_CAST(lessThan, type, false);
|
||||
else
|
||||
BOP_CAST(<, type, false);
|
||||
break;
|
||||
}
|
||||
|
||||
case OpFOrdLessThan:
|
||||
{
|
||||
if (expression_type(ops[2]).vecsize > 1)
|
||||
@ -2963,6 +3137,15 @@ void CompilerGLSL::emit_instruction(const Instruction &instruction)
|
||||
|
||||
case OpULessThanEqual:
|
||||
case OpSLessThanEqual:
|
||||
{
|
||||
auto type = opcode == OpULessThanEqual ? SPIRType::UInt : SPIRType::Int;
|
||||
if (expression_type(ops[2]).vecsize > 1)
|
||||
BFOP_CAST(lessThanEqual, type, false);
|
||||
else
|
||||
BOP_CAST(<=, type, false);
|
||||
break;
|
||||
}
|
||||
|
||||
case OpFOrdLessThanEqual:
|
||||
{
|
||||
if (expression_type(ops[2]).vecsize > 1)
|
||||
@ -2995,7 +3178,7 @@ void CompilerGLSL::emit_instruction(const Instruction &instruction)
|
||||
uint32_t id = ops[1];
|
||||
uint32_t arg = ops[2];
|
||||
|
||||
auto op = bitcast_glsl_op(result_type, arg);
|
||||
auto op = bitcast_glsl_op(get<SPIRType>(result_type), expression_type(arg));
|
||||
emit_unary_func_op(result_type, id, arg, op.c_str());
|
||||
break;
|
||||
}
|
||||
|
@ -236,8 +236,16 @@ protected:
|
||||
void emit_trinary_func_op(uint32_t result_type, uint32_t result_id, uint32_t op0, uint32_t op1, uint32_t op2,
|
||||
const char *op);
|
||||
void emit_binary_func_op(uint32_t result_type, uint32_t result_id, uint32_t op0, uint32_t op1, const char *op);
|
||||
void emit_binary_func_op_cast(uint32_t result_type, uint32_t result_id, uint32_t op0, uint32_t op1, const char *op,
|
||||
SPIRType::BaseType input_type, bool skip_cast_if_equal_type);
|
||||
void emit_unary_func_op(uint32_t result_type, uint32_t result_id, uint32_t op0, const char *op);
|
||||
void emit_binary_op(uint32_t result_type, uint32_t result_id, uint32_t op0, uint32_t op1, const char *op);
|
||||
void emit_binary_op_cast(uint32_t result_type, uint32_t result_id, uint32_t op0, uint32_t op1, const char *op,
|
||||
SPIRType::BaseType input_type, bool skip_cast_if_equal_type);
|
||||
|
||||
SPIRType binary_op_bitcast_helper(std::string &cast_op0, std::string &cast_op1, SPIRType::BaseType &input_type,
|
||||
uint32_t op0, uint32_t op1, bool skip_cast_if_equal_type);
|
||||
|
||||
void emit_unary_op(uint32_t result_type, uint32_t result_id, uint32_t op0, const char *op);
|
||||
bool expression_is_forwarded(uint32_t id);
|
||||
SPIRExpression &emit_op(uint32_t result_type, uint32_t result_id, const std::string &rhs, bool forward_rhs,
|
||||
@ -265,8 +273,8 @@ protected:
|
||||
uint32_t type_to_std430_array_stride(const SPIRType &type, uint64_t flags);
|
||||
uint32_t type_to_std430_size(const SPIRType &type, uint64_t flags);
|
||||
|
||||
std::string bitcast_glsl(uint32_t result_type, uint32_t arg);
|
||||
std::string bitcast_glsl_op(uint32_t result_type, uint32_t arg);
|
||||
std::string bitcast_glsl(const SPIRType &result_type, uint32_t arg);
|
||||
std::string bitcast_glsl_op(const SPIRType &result_type, const SPIRType &argument_type);
|
||||
std::string build_composite_combiner(const uint32_t *elems, uint32_t length);
|
||||
bool remove_duplicate_swizzle(std::string &op);
|
||||
bool remove_unity_swizzle(uint32_t base, std::string &op);
|
||||
|
@ -66,26 +66,32 @@ def validate_shader(shader, vulkan):
|
||||
else:
|
||||
subprocess.check_call(['glslangValidator', shader])
|
||||
|
||||
def cross_compile(shader, vulkan):
|
||||
def cross_compile(shader, vulkan, spirv):
|
||||
spirv_f, spirv_path = tempfile.mkstemp()
|
||||
glsl_f, glsl_path = tempfile.mkstemp(suffix = os.path.basename(shader))
|
||||
os.close(spirv_f)
|
||||
os.close(glsl_f)
|
||||
|
||||
if vulkan:
|
||||
if vulkan or spirv:
|
||||
vulkan_glsl_f, vulkan_glsl_path = tempfile.mkstemp(suffix = os.path.basename(shader))
|
||||
os.close(vulkan_glsl_f)
|
||||
|
||||
subprocess.check_call(['glslangValidator', '-V' if vulkan else '-G', '-o', spirv_path, shader])
|
||||
if spirv:
|
||||
subprocess.check_call(['spirv-as', '-o', spirv_path, shader])
|
||||
else:
|
||||
subprocess.check_call(['glslangValidator', '-V' if vulkan else '-G', '-o', spirv_path, shader])
|
||||
|
||||
if spirv:
|
||||
subprocess.check_call(['spirv-val', spirv_path])
|
||||
|
||||
spirv_cross_path = './spirv-cross'
|
||||
subprocess.check_call([spirv_cross_path, '--output', glsl_path, spirv_path])
|
||||
|
||||
# A shader might not be possible to make valid GLSL from, skip validation for this case.
|
||||
if not ('nocompat' in glsl_path):
|
||||
if (not ('nocompat' in glsl_path)) and (not spirv):
|
||||
validate_shader(glsl_path, False)
|
||||
|
||||
if vulkan:
|
||||
if vulkan or spirv:
|
||||
subprocess.check_call([spirv_cross_path, '--vulkan-semantics', '--output', vulkan_glsl_path, spirv_path])
|
||||
validate_shader(vulkan_glsl_path, vulkan)
|
||||
|
||||
@ -139,15 +145,19 @@ def regression_check(shader, glsl, update, keep):
|
||||
def shader_is_vulkan(shader):
|
||||
return '.vk.' in shader
|
||||
|
||||
def shader_is_spirv(shader):
|
||||
return '.asm.' in shader
|
||||
|
||||
def test_shader(stats, shader, update, keep):
|
||||
joined_path = os.path.join(shader[0], shader[1])
|
||||
vulkan = shader_is_vulkan(shader[1])
|
||||
spirv = shader_is_spirv(shader[1])
|
||||
|
||||
print('Testing shader:', joined_path)
|
||||
spirv, glsl, vulkan_glsl = cross_compile(joined_path, vulkan)
|
||||
spirv, glsl, vulkan_glsl = cross_compile(joined_path, vulkan, spirv)
|
||||
|
||||
# Only test GLSL stats if we have a shader following GL semantics.
|
||||
if stats and (not vulkan):
|
||||
if stats and (not vulkan) and (not spirv):
|
||||
cross_stats = get_shader_stats(glsl)
|
||||
|
||||
regression_check(shader, glsl, update, keep)
|
||||
|
Loading…
Reference in New Issue
Block a user