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Remove some stale test files.
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cd442b9c2f
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#version 450
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#extension GL_AMD_shader_fragment_mask : require
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layout(binding = 0) uniform sampler2DMS t;
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void main()
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{
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vec4 test2 = fragmentFetchAMD(t, 4u);
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uint testi2 = fragmentMaskFetchAMD(t);
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}
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#version 310 es
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#extension GL_OVR_multiview2 : require
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layout(binding = 0, std140) uniform MVPs
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{
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mat4 MVP[2];
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} _19;
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layout(location = 0) in vec4 Position;
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void main()
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{
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gl_Position = _19.MVP[gl_ViewID_OVR] * Position;
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}
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@ -1,11 +0,0 @@
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#version 450
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#extension GL_AMD_shader_fragment_mask : require
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layout(binding = 0) uniform sampler2DMS t;
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void main()
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{
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vec4 test2 = fragmentFetchAMD(t, 4u);
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uint testi2 = fragmentMaskFetchAMD(t);
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}
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@ -1,15 +0,0 @@
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#version 310 es
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#extension GL_OVR_multiview2 : require
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layout(binding = 0, std140) uniform MVPs
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{
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mat4 MVP[2];
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} _19;
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layout(location = 0) in vec4 Position;
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void main()
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{
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gl_Position = _19.MVP[gl_ViewID_OVR] * Position;
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}
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