SPIRV-Cross/shaders/legacy/fragment/fma.legacy.frag

12 lines
203 B
GLSL
Raw Normal View History

2019-04-08 08:33:34 +00:00
#version 450
layout(location = 0) in vec4 vA;
layout(location = 1) in vec4 vB;
layout(location = 2) in vec4 vC;
layout(location = 0) out vec4 FragColor;
void main()
{
FragColor = fma(vA, vB, vC);
}