12 lines
203 B
GLSL
12 lines
203 B
GLSL
|
#version 450
|
||
|
|
||
|
layout(location = 0) in vec4 vA;
|
||
|
layout(location = 1) in vec4 vB;
|
||
|
layout(location = 2) in vec4 vC;
|
||
|
layout(location = 0) out vec4 FragColor;
|
||
|
|
||
|
void main()
|
||
|
{
|
||
|
FragColor = fma(vA, vB, vC);
|
||
|
}
|