SPIRV-Cross/reference/shaders/legacy/vert/io-block.legacy.vert

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2017-03-06 13:04:01 +00:00
#version 100
attribute vec4 Position;
varying vec4 VertexOut_color;
varying vec3 VertexOut_normal;
void main()
{
gl_Position = Position;
VertexOut_color = vec4(1.0);
VertexOut_normal = vec3(0.5);
}