2017-11-22 11:08:06 +00:00
|
|
|
#version 310 es
|
|
|
|
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
|
|
|
|
|
|
|
|
layout(binding = 0, std430) buffer SSBO0
|
|
|
|
{
|
|
|
|
vec4 as[];
|
|
|
|
} _41;
|
|
|
|
|
2018-09-27 09:10:22 +00:00
|
|
|
layout(binding = 1, std430) buffer SSBO1
|
2017-11-22 11:08:06 +00:00
|
|
|
{
|
2018-09-27 09:10:22 +00:00
|
|
|
vec4 bs[];
|
2017-11-22 11:08:06 +00:00
|
|
|
} _55;
|
|
|
|
|
|
|
|
void main()
|
|
|
|
{
|
2018-09-27 09:10:22 +00:00
|
|
|
_41.as[gl_GlobalInvocationID.x] = ((_41.as[gl_GlobalInvocationID.x] + _55.bs[gl_GlobalInvocationID.x]) + _55.bs[gl_GlobalInvocationID.x]) + vec4(10.0);
|
2017-11-22 11:08:06 +00:00
|
|
|
}
|
|
|
|
|