#include <metal_stdlib>
#include <simd/simd.h>
using namespace metal;
struct TessLevels
{
float inner0;
float inner1;
float outer0;
float outer1;
float outer2;
float outer3;
};
kernel void main0(const device TessLevels& sb_levels [[buffer(0)]], uint3 gl_GlobalInvocationID [[thread_position_in_grid]], constant uint* spvIndirectParams [[buffer(29)]], device MTLTriangleTessellationFactorsHalf* spvTessLevel [[buffer(26)]])
uint gl_PrimitiveID = min(gl_GlobalInvocationID.x / 1, spvIndirectParams[1] - 1);
spvTessLevel[gl_PrimitiveID].insideTessellationFactor = half(sb_levels.inner0);
spvTessLevel[gl_PrimitiveID].edgeTessellationFactor[0] = half(sb_levels.outer0);
spvTessLevel[gl_PrimitiveID].edgeTessellationFactor[1] = half(sb_levels.outer1);
spvTessLevel[gl_PrimitiveID].edgeTessellationFactor[2] = half(sb_levels.outer2);
}