SPIRV-Cross/reference/opt/shaders/legacy/fragment/io-blocks.legacy.frag

13 lines
183 B
GLSL
Raw Normal View History

2017-11-22 11:08:06 +00:00
#version 100
precision mediump float;
precision highp int;
2018-01-09 09:40:34 +00:00
varying vec4 vin_color;
varying highp vec3 vin_normal;
2017-11-22 11:08:06 +00:00
void main()
{
2018-01-09 09:40:34 +00:00
gl_FragData[0] = vin_color + vin_normal.xyzz;
2017-11-22 11:08:06 +00:00
}