SPIRV-Cross/reference/shaders/comp/struct-packing.comp

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#version 310 es
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
struct S0
{
vec2 a[1];
float b;
};
struct S1
{
vec3 a;
float b;
};
struct S2
{
vec3 a[1];
float b;
};
struct S3
{
vec2 a;
float b;
};
struct S4
{
vec2 c;
};
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struct Content
{
S0 m0s[1];
S1 m1s[1];
S2 m2s[1];
S0 m0;
S1 m1;
S2 m2;
S3 m3;
float m4;
S4 m3s[8];
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};
struct S0_1
{
vec2 a[1];
float b;
};
struct S1_1
{
vec3 a;
float b;
};
struct S2_1
{
vec3 a[1];
float b;
};
struct S3_1
{
vec2 a;
float b;
};
struct S4_1
{
vec2 c;
};
struct Content_1
{
S0_1 m0s[1];
S1_1 m1s[1];
S2_1 m2s[1];
S0_1 m0;
S1_1 m1;
S2_1 m2;
S3_1 m3;
float m4;
S4_1 m3s[8];
};
layout(binding = 1, std430) restrict buffer SSBO1
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{
Content content;
Content content1[2];
Content content2;
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mat2 m0;
mat2 m1;
mat2x3 m2[4];
mat3x2 m3;
layout(row_major) mat2 m4;
layout(row_major) mat2 m5[9];
layout(row_major) mat2x3 m6[4][2];
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layout(row_major) mat3x2 m7;
float array[];
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} ssbo_430;
layout(binding = 0, std140) restrict buffer SSBO0
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{
Content_1 content;
Content_1 content1[2];
Content_1 content2;
mat2 m0;
mat2 m1;
mat2x3 m2[4];
mat3x2 m3;
layout(row_major) mat2 m4;
layout(row_major) mat2 m5[9];
layout(row_major) mat2x3 m6[4][2];
layout(row_major) mat3x2 m7;
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float array[];
} ssbo_140;
void main()
{
ssbo_430.content.m0s[0].a[0] = ssbo_140.content.m0s[0].a[0];
ssbo_430.content.m0s[0].b = ssbo_140.content.m0s[0].b;
ssbo_430.content.m1s[0].a = ssbo_140.content.m1s[0].a;
ssbo_430.content.m1s[0].b = ssbo_140.content.m1s[0].b;
ssbo_430.content.m2s[0].a[0] = ssbo_140.content.m2s[0].a[0];
ssbo_430.content.m2s[0].b = ssbo_140.content.m2s[0].b;
ssbo_430.content.m0.a[0] = ssbo_140.content.m0.a[0];
ssbo_430.content.m0.b = ssbo_140.content.m0.b;
ssbo_430.content.m1.a = ssbo_140.content.m1.a;
ssbo_430.content.m1.b = ssbo_140.content.m1.b;
ssbo_430.content.m2.a[0] = ssbo_140.content.m2.a[0];
ssbo_430.content.m2.b = ssbo_140.content.m2.b;
ssbo_430.content.m3.a = ssbo_140.content.m3.a;
ssbo_430.content.m3.b = ssbo_140.content.m3.b;
ssbo_430.content.m4 = ssbo_140.content.m4;
ssbo_430.content.m3s[0].c = ssbo_140.content.m3s[0].c;
ssbo_430.content.m3s[1].c = ssbo_140.content.m3s[1].c;
ssbo_430.content.m3s[2].c = ssbo_140.content.m3s[2].c;
ssbo_430.content.m3s[3].c = ssbo_140.content.m3s[3].c;
ssbo_430.content.m3s[4].c = ssbo_140.content.m3s[4].c;
ssbo_430.content.m3s[5].c = ssbo_140.content.m3s[5].c;
ssbo_430.content.m3s[6].c = ssbo_140.content.m3s[6].c;
ssbo_430.content.m3s[7].c = ssbo_140.content.m3s[7].c;
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}