Commit Graph

14 Commits

Author SHA1 Message Date
George Ouzounoudis
ff962261d4 GLSL: Add tests for subgroup iadd, fadd, imul, fmul 2023-05-01 15:51:54 +03:00
Hans-Kristian Arntzen
457fd3db70 Add tests for loops compiled with debug semantics. 2023-01-11 15:18:19 +01:00
Hans-Kristian Arntzen
46e4b5a3c8 Fix control flow bug where we missed continue;
Case which caused failure:

if (cond)
{
    continue;
}
break;

Only allow tracing from inner selections if the outer header never
merges execution.
2022-06-07 15:04:01 +02:00
Hans-Kristian Arntzen
6382f15470 Test behavior around OpSelect with matrices. 2021-10-13 16:08:29 +02:00
Hans-Kristian Arntzen
6071df5840 Fix wrong detection of trivial_mix_op.
Effectively, only the last component of the select was considered, need
to correctly early out if any case is hit.
2021-10-13 15:34:00 +02:00
Hans-Kristian Arntzen
f72bb3c6f5 Improve handling of INT_MIN/INT64_MIN literals.
We cannot naively convert these to decimal literals. C/C++ (and thus
MSL) has extremely awkward literal promotion rules.
2021-09-30 16:29:30 +02:00
Hans-Kristian Arntzen
f93a8fb1fe GLSL: Support GL_EXT_shader_image_load_formatted. 2021-04-20 13:36:51 +02:00
Hans-Kristian Arntzen
5570043af3 GLSL: Add support for Logical subgroup ops.
Completely missed these ...
2021-03-08 12:06:46 +01:00
criss
db52e277b9 Resolved issues 1350, 1351, 1352 2020-10-08 12:14:52 +02:00
Hans-Kristian Arntzen
66afe8c499 Implement a simple evaluator of specialization constants.
In some cases, we need to get a literal value from a spec constant op.
Mostly relevant when emitting buffers, so implement a 32-bit integer
scalar subset of the evaluator. Can be extended as needed to support
evaluating any specialization constant operation.
2020-09-14 11:45:59 +02:00
Hans-Kristian Arntzen
f79c1e2fed Deal with illegal names in types as well.
- Fixes issue with clip_distance flattening in MSL where member to
  flatten from would come from to_member_name, where it should have used
  the builtin name directly. This member name was modified by this patch
  and broke clip distance test shaders.

- Some cleanups with ir.meta, use ir.find_meta instead to not create
  unnecessary hashmap nodes.
2020-01-16 10:34:49 +01:00
Hans-Kristian Arntzen
d4ca91f6c2 Move .invalid. test shaders to the more appropriate subfolders. 2019-11-06 10:40:37 +01:00
Hans-Kristian Arntzen
c7eda1bce9 Test glsl.std450 more exhaustively.
Make sure to test everything with scalar as well to catch any weird edge
cases.

Not all opcodes are covered here, just the arithmetic ones. FP64 packing
is also ignored.
2019-07-17 11:53:05 +02:00
Hans-Kristian Arntzen
e7bf8d2f48 Refactor out noopt shaders to their own folders.
Makes maintenance easier with less clutter.
2018-03-13 10:39:49 +01:00