Hans-Kristian Arntzen
c972894cea
Be less conservative about which names are reserved.
2016-07-06 11:19:20 +02:00
Hans-Kristian Arntzen
078eec5894
Add support for generic remapping of variables.
2016-07-06 11:04:06 +02:00
Hans-Kristian Arntzen
8e63c770da
Add explicit support for remapping variables.
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Will enable use of extensions like framebuffer fetch, last fragment
depth and so on.
2016-07-06 09:58:01 +02:00
Hans-Kristian Arntzen
d5dc5f3f1c
Fix issue with new glslang behavior for samplers as parameters.
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Check case where storage class uniform is passed as function parameter.
2016-07-05 13:21:26 +02:00
Bill Hollings
a81d664d4e
Merge branch 'master' of https://github.com/KhronosGroup/SPIRV-Cross
2016-07-04 11:50:52 -04:00
Bill Hollings
8f2dec358c
Add support for BuiltInFragCoord (changed from BuiltInSamplePosition).
2016-07-04 11:49:46 -04:00
Hans-Kristian Arntzen
3c285a15e0
Add support for reflecting execution modes.
2016-07-04 13:30:05 +02:00
Bill Hollings
0a8894af5f
Merge branch 'master' of https://github.com/KhronosGroup/SPIRV-Cross
2016-06-27 16:25:43 -04:00
Hans-Kristian Arntzen
05a97883d2
Don't emit invocation layout for invocations == 1.
2016-06-23 13:49:19 +02:00
Hans-Kristian Arntzen
4bb9f092ab
Only split expression in OpCompositeExtract if we forward the temporary.
2016-06-23 12:13:41 +02:00
Hans-Kristian Arntzen
9d4360fddf
Fix sampler2DMS texelFetch.
2016-06-22 12:35:58 +02:00
Bill Hollings
449335fd34
Merge branch 'master' of https://github.com/KhronosGroup/SPIRV-Cross
2016-06-13 19:49:43 -04:00
Hans-Kristian Arntzen
5f629276a7
Use Boolean instead of Bool.
...
Xlib.h header uses a very ugly define for Bool which conflicts with
SPIRV-Cross.
The hassle free solution is to use Boolean instead.
2016-06-05 20:13:45 +02:00
Bill Hollings
691844f9d7
Support builtin inputs glVertexIndex, glVertexID, glInstanceIndex and glInstanceID
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even if they are not identified in the SPIR-V.
2016-05-31 20:27:13 -04:00
Hans-Kristian Arntzen
81a8fc1952
Add support for OpQuantizeF16.
2016-05-31 16:56:15 +02:00
Hans-Kristian Arntzen
c172a3507c
Add support for custom C++ interface names.
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Mostly useful for baking several shaders into the same binary without
getting symbol collisions.
2016-05-30 21:45:16 +02:00
Hans-Kristian Arntzen
5bfbe0dc36
Add C++ samples to format_all script.
2016-05-30 21:34:18 +02:00
Hans-Kristian Arntzen
b96c3b002e
Merge pull request #16 from KhronosGroup/cpp-examples
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[WIP] Initial set of C++ backend samples.
2016-05-30 21:31:43 +02:00
Hans-Kristian Arntzen
7620c65ed2
Add shared memory C++ sample.
2016-05-30 21:31:29 +02:00
Hans-Kristian Arntzen
8471ad55b2
Add atomics C++ sample.
2016-05-30 21:31:29 +02:00
Hans-Kristian Arntzen
1b5cef5f0e
Add first C++ backend sample.
2016-05-30 21:31:29 +02:00
Hans-Kristian Arntzen
5ba6296a51
Merge pull request #20 from KhronosGroup/std-array
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Use std::array in C++ backend.
2016-05-28 20:27:16 +02:00
Hans-Kristian Arntzen
168e46fdf9
Use std::array in C++ backend.
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Deals better with composite construction in C++
and also fixes a few bugs in GLSL backend with array-of-arrays.
2016-05-28 13:23:51 +02:00
Hans-Kristian Arntzen
4739d16e98
Remove workaround for overly conservative memory barriers.
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This is now fixed in ESSL 3.10 backend of glslang, so we can remove the old workaround
of dropping full memory barriers.
Also fixes unrelated issue which newer glslang detects.
2016-05-28 11:46:33 +02:00
Hans-Kristian Arntzen
1a199f2ad0
Fixed typo in NumWorkGroups.
2016-05-28 11:30:38 +02:00
Hans-Kristian Arntzen
5ad4340976
Workaround case with identical structs but different types.
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With the current workarounds for SSBO type aliasing, we have no choice
but to look at OpName in order to figure this out properly.
2016-05-28 09:47:52 +02:00
Hans-Kristian Arntzen
2eb6037ff3
Remove type aliases when emitting buffer blocks in C++.
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C++ emits separate structs, which we must always emit properly.
2016-05-23 14:18:00 +02:00
Hans-Kristian Arntzen
46892ab745
Fix MSVC warnings.
2016-05-23 13:45:20 +02:00
Hans-Kristian Arntzen
5ea59bd11b
Non-functional: Update formatting.
2016-05-23 13:30:02 +02:00
Hans-Kristian Arntzen
efaf75e620
Remove unused interface_block_names member.
2016-05-23 13:29:18 +02:00
Hans-Kristian Arntzen
6aa2007cba
Deal better with OpName and OpMemberName which alias.
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OpName is only for debug information, so we must be very careful that
we do not reuse the same name for different variables.
This was previously done for local variables, but this commit extends
this to global variables as well.
2016-05-23 13:19:41 +02:00
Hans-Kristian Arntzen
f05373bdd1
Do not rely on OpName when finding OpTypeStruct aliases.
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SPIR-V can stamp out multiple variants of the same types to deal with
different offsets, layouts, array strides and so on in buffer blocks.
2016-05-23 10:57:22 +02:00
Hans-Kristian Arntzen
78e7615af6
Do not use flexible member arrays in C++.
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This is supported as compiler extensions, but we can be standards
compliant here, so use the classic workaround of having a single entry
array at the end of the structs instead.
2016-05-23 09:15:49 +02:00
Hans-Kristian Arntzen
e717daee76
Merge pull request #14 from Think-Silicon/constant_expression_cpp
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CompilerCPP now properly initializes arrays with constant expressions
2016-05-19 13:52:47 +02:00
papostolou
e108d85c99
CompilerCPP now properly initializes arrays with constant expressions
2016-05-19 14:05:58 +03:00
Hans-Kristian Arntzen
5c16c885c0
Merge pull request #8 from KhronosGroup/integer-bitcast-ops
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Better handling of bitcasts within integer operations
2016-05-13 15:35:22 +02:00
Hans-Kristian Arntzen
ba47be9896
README tweaks.
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Remove outdated references to glslang.
2016-05-13 15:32:16 +02:00
Hans-Kristian Arntzen
ffc5544c0b
Don't need to force specific type for left shifts.
2016-05-13 15:30:40 +02:00
Hans-Kristian Arntzen
45ad58a903
Implement more correct integer op handling.
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In some cases we need to bitcast when dealing with int vs. uint.
SPIR-V allows inputs to be of different integer signedness, so we need
to deal with this somehow.
Add testing system to test SPIR-V assembly.
For now, test all possible combination for all major cases.
- IAdd (which doesn't care about input type as long as they're equal)
- SDiv/UDiv operations which case about input type.
- Arith/Logical right shifts.
- IEqual to test outputs to bvec, which shouldn't get output cast. Also
tests casting in function-like calls.
2016-05-13 15:23:33 +02:00
Hans-Kristian Arntzen
56f1f3d894
Merge pull request #7 from KhronosGroup/out-of-tree-testing
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Improve out of tree testing, and avoid separate GL/Vulkan folders
2016-05-12 08:13:26 +02:00
Hans-Kristian Arntzen
8869a167d6
Drop --vulkan flag to test_shaders.py
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We can infer shader types from file extensions.
2016-05-11 20:02:31 +02:00
Hans-Kristian Arntzen
78c9a80600
Make test_shaders.py more robust with out-of-tree builds.
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Previous assumed that test script was run from root folder.
This doesn't work with out-of-tree builds.
2016-05-11 19:39:38 +02:00
Hans-Kristian Arntzen
0b54291950
Merge pull request #3 from dneto0/add-cmake-support
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Add a CMakeLists.txt file for use by cmake, ctest
2016-05-11 16:09:55 +02:00
David Neto
59d6898fd0
Add a CMakeLists.txt file for use by cmake, ctest
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This enables out-of-tree builds, and the use of other build tools.
This will not overwrite Makefile if you are building in the
source tree. To use makefiles generated from CMake, you must
build out of the source tree.
Usage: If SPIRV-Cross source is in $SPIRV_CROSS_ROOT, then to
build with ninja in a different directory:
cmake -G Ninja $SPIRV_CROSS_ROOT
ninja
# Run tests, if enabled
ctest
Tests will be enabled if you have python3.
2016-05-11 10:04:22 -04:00
Hans-Kristian Arntzen
44ef367141
Handle padding for struct members in buffers.
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Fixes earlier issues with struct-packing test.
2016-05-05 16:32:15 +02:00
Hans-Kristian Arntzen
2d38c6e192
Fixups for struct-packing test.
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There seems to have been some changes to alignment in glslang here,
so workaround to verify that the other cases at least still work as expected.
2016-05-05 11:59:33 +02:00
Hans-Kristian Arntzen
f144b767ce
Always emit DescriptorSet decoration for Vulkan GLSL.
2016-05-05 11:53:43 +02:00
Hans-Kristian Arntzen
b7a30b659e
Remove stale reference shader.
2016-05-05 10:46:34 +02:00
Hans-Kristian Arntzen
dbee4e4346
Add support for Vulkan GLSL as output target.
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Mostly useful for debugging SPIR-V where it is useful to see the
"original" Vulkan GLSL constructs which created the SPIR-V.
2016-05-05 10:44:45 +02:00
Hans-Kristian Arntzen
5af1a51727
Treat more opcodes as impure.
2016-05-05 09:52:28 +02:00