Hans-Kristian Arntzen
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de33d89074
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Add explicit in/out locations everywhere.
Needed for newer glslang. With Vulkan semantics for SPIR-V, all
locations must be explicitly defined.
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2017-06-21 09:39:08 +02:00 |
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Bill Hollings
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192bdc9516
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CompilerMSL elide unused builtins from entry function input and output structs.
Add Compiler::has_active_builtin() function.
Update test reference shaders that included unused builtins.
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2017-05-24 09:31:38 -04:00 |
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Bill Hollings
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d77de7ab80
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CompilerMSL add support for MSL qualifiers on gl_ClipDistance and other array-based builtins.
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2017-05-23 13:24:41 -04:00 |
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Bill Hollings
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0f97ffd8be
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Fix merge conflicts with upstream master, plus fixes from review of PR #186.
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2017-05-23 10:44:10 -04:00 |
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Bill Hollings
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c1b8154f2c
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CompilerMSL fix variables used in interface blocks aren't resolved correctly (#179).
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2017-05-22 21:41:19 -04:00 |
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