Commit Graph

68 Commits

Author SHA1 Message Date
Hans-Kristian Arntzen
713bd7c2b5 Run format_all.sh. 2017-08-28 09:01:03 +02:00
Hans-Kristian Arntzen
7d7f4b3b50 Emit flattened loads and stores. 2017-08-15 09:15:23 +02:00
Hans-Kristian Arntzen
3cbdbec712 Begin implementing ByteAddressBuffer flattening for HLSL. 2017-08-15 09:15:23 +02:00
Hans-Kristian Arntzen
48ccde3779 Support OpConstantNull. 2017-08-03 14:32:29 +02:00
Hans-Kristian Arntzen
2abdc135c3 Declare undefined values up front.
They might potentially be used as part of OpStore in the SPIRV-Tools
inliner in some cases.

Implement these as declared variables but without any initializer.
2017-08-02 10:33:03 +02:00
Hans-Kristian Arntzen
0aac31bda1 Remove remnants of old OpCompositeInsert hack. 2017-06-26 22:58:41 +02:00
Bill Hollings
b41e1482c8 Support emitting SPIR-V type declarations tuned for specified SPIR-V objects.
CompilerGLSL type_to_glsl() and image_type_glsl() functions support optional object ID.
Add SPIRType::Image::access member to support SPIR-V OpTypeImage access qualifier.
Remove SPIRType::Image::is_read and ::is_written members.
Use DecorationNonReadable and DecorationNonWritable to mark read/write access for image variables.
CompilerMSL emit access qualifiers per image variable, instead of per image type.
CompilerGLSL and CompilerHLSL behaviour is unchanged.
2017-05-29 20:45:05 -04:00
Bill Hollings
d77de7ab80 CompilerMSL add support for MSL qualifiers on gl_ClipDistance and other array-based builtins. 2017-05-23 13:24:41 -04:00
Bill Hollings
0f97ffd8be Fix merge conflicts with upstream master, plus fixes from review of PR #186. 2017-05-23 10:44:10 -04:00
Bill Hollings
d677e63860 Merge with upstream 2017-05-19 19:36:24 -04:00
Bill Hollings
8f6df770ce CompilerMSL map many GLSL functions to MSL functions.
Add bool members is_read and is_written to SPIRType::Image.
Output correct texture read/write access by marking whether textures
are read from and written to by the shader.
Override bitcast_glsl_op() to use Metal as_type<type> functions.
Add implementations of SPIR-V functions inverse(), degrees() & radians().
Map inverseSqrt() to rsqrt().
Map roundEven() to rint().
GLSL functions imageSize() and textureSize() map to equivalent
expression using MSL get_width() & get_height() functions.
Map several SPIR-V integer bitfield functions to MSL equivalents.
Map SPIR-V atomic functions to MSL equivalents.
Map texture packing and unpacking functions to MSL equivalents.
Refactor existing, and add new, image query functions.
Reorganize header lines into includes and pragmas.
Simplify type_to_glsl() logic.
Add MSL test case vert/functions.vert for added function implementations.
Add MSL test case comp/atomic.comp for added function implementations.
test_shaders.py use macOS compilation for MSL shader compilation validations.
2017-05-19 18:14:08 -04:00
Hans-Kristian Arntzen
ec45c9efb3 Add interface for reflecting "magic" HLSL counter buffers. 2017-05-09 09:21:54 +02:00
Hans-Kristian Arntzen
e897d154ac Cleanups. 2017-05-07 13:39:15 +02:00
Hans-Kristian Arntzen
f4d7268565 GLSL will also need shadow state analysis.
Refactor stuff out to top-level.

Fix some bugs with combined shadow samplers in regular GLSL.
2017-05-06 13:21:35 +02:00
Hans-Kristian Arntzen
100e9d34b8 HLSL: Basic support for separate image/samplers. 2017-05-06 12:39:04 +02:00
Hans-Kristian Arntzen
173dc9e8c9 Build fix. 2017-04-26 09:25:28 +02:00
Hans-Kristian Arntzen
93fe19c0f7 Add support for querying binary offsets of decorations in SPIR-V.
Facilitates easy SPIR-V patching when needed.
2017-04-26 09:24:24 +02:00
Hans-Kristian Arntzen
c609eab443 Fix includes. 2017-03-25 16:43:26 +01:00
Hans-Kristian Arntzen
bf5c07532c Run format_all.sh. 2017-03-25 16:28:44 +01:00
Hans-Kristian Arntzen
b2c2e6483b Analyze parameter preservation for functions.
This is kinda tricky, because if we only conditionally write to a
function parameter variable it is implicitly preserved in SPIR-V, so we must force
an in qualifier on the parameter to get the same behavior in GLSL.
2017-03-25 16:25:30 +01:00
Hans-Kristian Arntzen
299e19fb61 Do not crash on unknown extensions. 2017-03-21 16:33:54 +01:00
Hans-Kristian Arntzen
8411470ab9 Add deprecation macro. 2017-03-15 10:31:19 +01:00
Hans-Kristian Arntzen
9cb8616c31 Do not use write/read counters for "global" parameters.
Fixes device const & SSBO issues.
2017-02-05 10:50:14 +01:00
Hans-Kristian Arntzen
18c37bcdab Update license headers for 2017. 2017-01-28 09:00:40 +01:00
Hans-Kristian Arntzen
d3cad99347 Cleanups for flattened access chains. 2017-01-21 11:30:33 +01:00
Hans-Kristian Arntzen
27f4f75513 Run format_all.sh. 2017-01-13 16:32:54 +01:00
Hans-Kristian Arntzen
fadaec205b Improvements to legacy GLSL output.
- By default, emit uniform structs for UBOs, like push constant.
- Forward transpose information,
  and optimize transpose(matrix) * vector to vector * matrix.
2017-01-13 16:31:13 +01:00
Hans-Kristian Arntzen
ce3fe29557 MSVC maintenance. 2017-01-12 10:57:44 +01:00
Endre Oma
6ad8b307a1 Use the classic locale when converting floats to string 2017-01-11 17:06:06 +01:00
Bill Hollings
e27a5f7df6 CompilerMSL refactored to simplify handling of vertex attributes.
Combine all vertex attributes into a single stage_in structure.
Remove unneeded structure members from MSLConfiguration, MSLVertexAttr and Meta::Decoration.
Remove unneeded CompilerMSL functions that supported struct offsets and padding.
2017-01-01 14:43:20 -05:00
Hans-Kristian Arntzen
9ccd1aea42 Merge pull request #85 from godlikepanos/master
Add the option to build without exceptions
2016-12-19 12:32:04 +01:00
Panagiotis Christopoulos Charitos
7f69f9395e Rework after review 2016-12-15 20:46:10 +01:00
Panagiotis Christopoulos Charitos
946f7796c1 Add an option to disable exceptions
Some refactoring in the no-exceptions case

Grooming the no-exceptions patch for pull request
2016-12-15 17:49:01 +01:00
Hans-Kristian Arntzen
4f07a32c29 Begin implementing for loop initializer propagation. 2016-12-15 17:44:47 +01:00
Bill Hollings
aca1b55449 MSL sort interface struct members by offset instead of location.
MSL support OpFMod as fmod() function.
Remove SPIRType::is_packed member.
2016-12-04 12:32:58 -05:00
Hans-Kristian Arntzen
b847c88559 Cleanup, and make cfg analysis optional. 2016-11-18 17:06:49 +01:00
Hans-Kristian Arntzen
dad4a34072 Start adding CFG analysis.
Not complete yet, but partly working ...
2016-11-17 16:58:05 +01:00
Bill Hollings
ac00c6032f Run clang-format. 2016-10-24 09:24:24 -04:00
Bill Hollings
a759e2c872 Merge Brenwill fork with upstream. 2016-10-19 14:09:51 -07:00
Hans-Kristian Arntzen
5d4bb687bc Support arrays which have spec constant size.
The size of an array can be a specialization constant or a spec constant
op. This complicates things quite a lot.

Reflection becomes very painful in the presence of expressions instead
of literals so add a new array which expresses this.

It is unlikely that we will need to do accurate reflection of interface
types which have specialization constant size.

SSBOs and UBOs will for now throw exception if a dynamic size is used since it
is very difficult to know the real size.
2016-10-03 17:17:11 +02:00
Hans-Kristian Arntzen
7e8afa872b Implement OpSpecConstantOp.
The details here get quite hairy, and it's not complete as not all
functionality is implemented in glslang yet.
2016-10-03 15:54:02 +02:00
Hans-Kristian Arntzen
6bd545bc6b Basic support for specialization constant reflection. 2016-10-03 12:29:46 +02:00
Hans-Kristian Arntzen
4d4e6d7a41 Document variable type remap interface a bit more.
Fix some minor missing pieces from C++.
Type remapping like this doesn't seem to fit MSL backend so well, as it
does a lot of remapping internally on its own.

Type name remapping, really is for fringe extension cases in GLSL which
aren't yet supported in SPIR-V.
2016-09-20 10:55:09 +02:00
Panagiotis Christopoulos Charitos
66e76d903f Add support of variable type remapping 2016-09-20 10:26:07 +02:00
Hans-Kristian Arntzen
394521b287 Workaround compiler crash in VS 2013. 2016-09-19 13:17:04 +02:00
Hans-Kristian Arntzen
378fbe8b92 Consistently use "image" nomenclature for separate images. 2016-09-11 13:48:25 +02:00
Hans-Kristian Arntzen
948930b171 Build new IDs for shadow arguments. 2016-09-11 12:36:12 +02:00
Hans-Kristian Arntzen
ed98a8ec86 Begin implementing parameter remapping for combined image sampler.
The basic idea here is that all functions will have a list of which
combinations of parameters will be combined inside the function.
The caller will then know which combined samplers must be provided to
the callee in order to satisfy it.
2016-09-11 11:39:20 +02:00
Bill Hollings
0dfeabc6d2 Merge branch 'master' of https://github.com/KhronosGroup/SPIRV-Cross 2016-08-01 15:38:57 -04:00
Hans-Kristian Arntzen
042475e88e Add support for multiple entry points.
- Only consider I/O variables if part of OpEntryPoint.
- Keep a safe fallback if #entry-points is 1 to avoid potentially
  breaking previously working shaders.
2016-07-28 13:18:55 +02:00