Commit Graph

18 Commits

Author SHA1 Message Date
Hans-Kristian Arntzen
fc2230ffff Add support for int64/uint64 in GLSL. 2016-07-27 11:31:58 +02:00
Hans-Kristian Arntzen
fa0255c43b Add support for FP64 in GLSL. 2016-07-27 11:31:54 +02:00
Hans-Kristian Arntzen
36a0b63f28 Fix various corner cases with expression dependencies.
There was a potential problem if variables were invalidated and SPIR-V
read expressions which depended on other expression which in turn depended on the
invalidated variable.

Also fixes issue where variables were considered immutable if they were
forwardable. This allowed some incorrect optimizations to slip through.
2016-07-12 14:50:23 +02:00
Hans-Kristian Arntzen
078eec5894 Add support for generic remapping of variables. 2016-07-06 11:04:06 +02:00
Hans-Kristian Arntzen
8e63c770da Add explicit support for remapping variables.
Will enable use of extensions like framebuffer fetch, last fragment
depth and so on.
2016-07-06 09:58:01 +02:00
Hans-Kristian Arntzen
168e46fdf9 Use std::array in C++ backend.
Deals better with composite construction in C++
and also fixes a few bugs in GLSL backend with array-of-arrays.
2016-05-28 13:23:51 +02:00
Hans-Kristian Arntzen
5ea59bd11b Non-functional: Update formatting. 2016-05-23 13:30:02 +02:00
Hans-Kristian Arntzen
efaf75e620 Remove unused interface_block_names member. 2016-05-23 13:29:18 +02:00
Hans-Kristian Arntzen
6aa2007cba Deal better with OpName and OpMemberName which alias.
OpName is only for debug information, so we must be very careful that
we do not reuse the same name for different variables.

This was previously done for local variables, but this commit extends
this to global variables as well.
2016-05-23 13:19:41 +02:00
Hans-Kristian Arntzen
78e7615af6 Do not use flexible member arrays in C++.
This is supported as compiler extensions, but we can be standards
compliant here, so use the classic workaround of having a single entry
array at the end of the structs instead.
2016-05-23 09:15:49 +02:00
Hans-Kristian Arntzen
45ad58a903 Implement more correct integer op handling.
In some cases we need to bitcast when dealing with int vs. uint.
SPIR-V allows inputs to be of different integer signedness, so we need
to deal with this somehow.

Add testing system to test SPIR-V assembly.
For now, test all possible combination for all major cases.

 - IAdd (which doesn't care about input type as long as they're equal)
 - SDiv/UDiv operations which case about input type.
 - Arith/Logical right shifts.
 - IEqual to test outputs to bvec, which shouldn't get output cast. Also
   tests casting in function-like calls.
2016-05-13 15:23:33 +02:00
Hans-Kristian Arntzen
dbee4e4346 Add support for Vulkan GLSL as output target.
Mostly useful for debugging SPIR-V where it is useful to see the
"original" Vulkan GLSL constructs which created the SPIR-V.
2016-05-05 10:44:45 +02:00
Hans-Kristian Arntzen
4b8ed53974 Add Clang format.
Reformats the entire codebase. Better to do it now than later.

Adds .clang-format and a convenience script format_all.sh which formats
everything automatically.
2016-05-05 09:40:58 +02:00
Hans-Kristian Arntzen
926916d745 Add -Wshadow.
Fixes lots of dubious variable shadowing.
2016-05-05 09:15:25 +02:00
Bill Hollings
5aafb28cc7 Track sampler ID in Meta for OpSampledImage objects.
Add virtual CompilerGLSL emit_sampled_image_op function for OpSampledImage.
Under MSL, set sampler ID for local OpSampledImage objects and extract it when emitting sampler.
2016-04-23 21:47:41 -04:00
Bill Hollings
6ddd80e3fe Fixes from code review of MSL functionality.
Rename MSLOptions to MSLConfiguration.
Convert tabs to spaces.
Replace Builtin with uint32_t as map key.
2016-04-08 15:12:40 -04:00
Bill Hollings
103aabf5e8 Initial support for Metal Shading Language. 2016-04-06 17:42:27 -04:00
Hans-Kristian Arntzen
147e53aeb2 Rename project to SPIRV-Cross.
Rename to coincide with moving the project to KhronosGroup.
2016-04-04 15:42:30 +02:00