Hans-Kristian Arntzen
95cd20f1c7
Add test for disable-storage-image-qualifier-deduction.
2020-03-04 16:42:31 +01:00
Dan Sinclair
d409210ee5
Move all .invalid shaders into no-opt folders.
2019-11-05 13:19:19 -05:00
Hans-Kristian Arntzen
a9da59b0b8
GLSL: Support GL_ARB_shader_stencil_export.
2019-06-12 10:06:54 +02:00
Hans-Kristian Arntzen
2a8a4fe706
GLSL: Support extended arithmetic opcodes.
...
- uaddCarry
- usubBorrow
- umulExtended
- imulExtended
2018-11-13 14:50:46 +01:00
Hans-Kristian Arntzen
4e5c8d7199
Deal with depth_greater/depth_less qualifiers.
...
Adds support on HLSL SM 5.0, and fixes bug on GLSL.
Makes sure early fragment tests is tested on MSL as well.
2018-11-12 10:35:36 +01:00
Hans-Kristian Arntzen
6157bf3cae
Add Windows support in Travis CI.
...
- Add new Windows support
- Use CMake/CTest instead of Make + shell scripts
- Use --parallel in CTest
- Fix CTest on Windows
- Cleanups in test_shaders.py
- Force specific commit for SPIRV-Headers
- Fix Inf/NaN odd-ball case by moving to ASM
2018-10-27 00:22:30 +02:00
Hans-Kristian Arntzen
af75ef005f
Update glslang and SPIRV-Tools.
...
A lot of changes in spirv-opt output.
Some new invalid SPIR-V was found but most of them were not significant
for SPIRV-Cross, so just marked them as invalid.
2018-09-27 11:10:22 +02:00
Hans-Kristian Arntzen
63f6466065
Support Component decoration in GLSL.
2018-09-10 12:13:26 +02:00
Chip Davis
2de572ac53
Add new tests for GLSL 4.50 shaders.
2018-08-29 13:32:01 -05:00
Chip Davis
56a9b73685
Add test cases for SPV_KHR_shader_draw_parameters.
2018-08-29 12:04:29 -05:00
Hans-Kristian Arntzen
a6e211e00b
Support dual-source blending on GLSL and MSL.
2018-04-03 16:04:49 +02:00
Hans-Kristian Arntzen
938c7debed
Handle control-dependent temporaries.
...
Derivatives, subgroup and implicit-lod instructions all need to happen
in the block they were created.
2018-03-12 17:34:54 +01:00
Hans-Kristian Arntzen
9fbd8b789e
Update tests for latest SPIRV-Tools and glslang.
2018-03-12 15:11:55 +01:00
Hans-Kristian Arntzen
0780820a7b
Skip interpolateAt tests with FP16.
2018-03-07 10:58:38 +01:00
Hans-Kristian Arntzen
547278da12
Test denormal fp16 constants.
2018-03-06 17:09:18 +01:00
Hans-Kristian Arntzen
05348a66ca
Add test shader for FP16 support.
2018-03-06 17:09:18 +01:00
Hans-Kristian Arntzen
047ad7df0f
Support special float constants (NaN/Inf).
2018-02-23 13:06:20 +01:00
Hans-Kristian Arntzen
fb3f92a3ff
Overhaul clip/cull distance support in GLSL.
2018-02-22 14:36:50 +01:00
Hans-Kristian Arntzen
41ffb1064e
Add basic test for viewport-index builtin.
2018-01-04 13:51:05 +01:00
Hans-Kristian Arntzen
2c90ea3acc
Improve handling of block name declaration in GLSL.
...
HLSL UAVs are a bit annoying because they can share block types,
so reflection becomes rather awkward. Sometimes we will need to make
some nasty fallbacks, so add a reflection interface which lets you query
post-shader compile which names was actually declared in the shader.
2017-12-01 14:30:10 +01:00
Hans-Kristian Arntzen
c68c72c5be
Fix ARB_enhanced_layout test.
2017-10-10 16:25:47 +02:00
Hans-Kristian Arntzen
4d11220aa8
Add a test for enhanced layouts.
2017-10-10 11:30:29 +02:00
Hans-Kristian Arntzen
7064c54820
Various fixes to texture/image query in GLSL.
2017-09-19 16:08:25 +02:00
Hans-Kristian Arntzen
cbcaca5a39
Fix textureProj with shadow on GLSL.
2017-07-31 10:05:32 +02:00
Hans-Kristian Arntzen
de33d89074
Add explicit in/out locations everywhere.
...
Needed for newer glslang. With Vulkan semantics for SPIR-V, all
locations must be explicitly defined.
2017-06-21 09:39:08 +02:00
Hans-Kristian Arntzen
623eaebdf8
Add test shaders for SSO.
2017-05-22 15:53:38 +02:00
Hans-Kristian Arntzen
7f2e17969b
Add built-in cull distance.
2017-03-05 12:47:03 +01:00
Hans-Kristian Arntzen
206cb9157c
Handle interpolation qualifiers inside IO blocks.
2016-10-07 16:30:11 +02:00
Hans-Kristian Arntzen
b6847168b2
Update test suite for latest glslang.
2016-09-10 12:53:41 +02:00
Hans-Kristian Arntzen
f61a5d1e5d
Implement dead variable elimination.
2016-08-26 12:58:50 +02:00
Hans-Kristian Arntzen
fc2230ffff
Add support for int64/uint64 in GLSL.
2016-07-27 11:31:58 +02:00
Hans-Kristian Arntzen
fa0255c43b
Add support for FP64 in GLSL.
2016-07-27 11:31:54 +02:00
Hans-Kristian Arntzen
81d00da573
Implement OpImageQueryLevels.
2016-07-19 09:28:32 +02:00
Hans-Kristian Arntzen
1b4f7662d3
Add support for OpImageQueryLod.
2016-07-19 09:23:49 +02:00
Hans-Kristian Arntzen
2bfe98c35d
Fix image-format test to use desktop extension.
2016-07-12 09:37:31 +02:00
Hans-Kristian Arntzen
606ecce0f1
Handle all desktop image formats.
2016-07-12 09:35:15 +02:00
Hans-Kristian Arntzen
7af13b68d5
Support ImageRead/Write on multisampled images.
2016-07-11 13:26:22 +02:00
Hans-Kristian Arntzen
2c7d2e4d3c
Implement OpImageQuerySamples.
2016-07-11 12:47:46 +02:00