Commit Graph

226 Commits

Author SHA1 Message Date
Hans-Kristian Arntzen
9f0a38f191
Merge pull request #805 from KhronosGroup/fix-786
Handle FPRoundingMode decoration.
2019-01-07 13:52:05 +01:00
Hans-Kristian Arntzen
6e5df7a7dd Handle FPRoundingMode decoration.
Doesn't do anything, but we can parse it correctly for now.
2019-01-07 10:51:44 +01:00
Hans-Kristian Arntzen
649ce3c7bb MSL: Workaround missing gradient2d() for sampler_compare. 2019-01-07 10:01:00 +01:00
Hans-Kristian Arntzen
acae607703 Register implied expression reads in OpLoad/OpAccessChain.
This is required to avoid relying on complex sub-expression elimination
in compilers, and generates cleaner code.

The problem case is if a complex expression is used in an access chain,
like:

Composite comp = buffer[texture(...)];
vec4 a = comp.a + comp.b + comp.c;

Before, we did not have common subexpression tracking for
OpLoad/OpAccessChain, so we easily ended up with code like:

vec4 a = buffer[texture(...)].a + buffer[texture(...)].b + buffer[texture(...)].c;

A good compiler will optimize this, but we should not rely on it, and
forcing texture(...) to a temporary also looks better.

The solution is to add a vector "implied_expression_reads", which works
similarly to expression_dependencies. We also need an extra mechanism in
to_expression which lets us skip expression read checking and do it
later. E.g. for expr -> access chain -> load, we should only trigger
a read of expr when using the loaded expression.
2019-01-04 14:56:12 +01:00
Hans-Kristian Arntzen
318c17cbb2 Nonfunctional: Update copyright headers for 2019. 2019-01-04 12:38:35 +01:00
Hans-Kristian Arntzen
d0b937206f Keep track of pointer-to-pointer depth in parser.
Defer failure of pointer-to-pointer to compilation time, so we can still
reflect VK_KHR_variable_pointer shaders.
2018-11-26 12:23:28 +01:00
Hans-Kristian Arntzen
816c1167ce Handle invariant decoration more robustly.
Avoids certain cases of variance between translation units by forcing
every dependent expression of a store to be temporary.
Should avoid the major failure cases where invariance matters.
2018-11-22 11:55:57 +01:00
Hans-Kristian Arntzen
9aa623a553 Remove old hack for dealing with HLSL counter buffers.
No longer needed.
2018-11-22 10:23:58 +01:00
Chip Davis
117ccf407c Use specific base types for 8- and 16-bit integers. 2018-11-01 17:45:10 -05:00
Hans-Kristian Arntzen
fd6ff3617a Support macro overrides for spec constants in HLSL. 2018-11-01 11:23:48 +01:00
Grigory Dzhavadyan
a5d82d1138 Alter the handling of spec consts in non-Vulkan GLSL
Previously, when generating non-Vulkan GLSL, each use of a spec constant
would be subsituted for its default value and the declaration of the constant
itself would be omitted completely.

This change slightly alters this behavior. The uses of the constant are kept,
as well as the declaration, although the latter is stripped of the layout
qualifier. The declaration is also prepended with the following code:

    #ifndef <constant name>_value
    #define <constant name> <default constant value>
    #endif

and the constant itself now looks like

    const <constant type> <constant name> = <constant name>_value;

The rationale for this change is that it gives the user a way to provide
custom values for specialization constants even when the target does not
support them.
2018-11-01 00:39:09 -07:00
Hans-Kristian Arntzen
5bcf02f7c9 Hoist out parsing module from spirv_cross::Compiler.
This is a large refactor which splits out the SPIR-V parser from
Compiler and moves it into its more appropriately named Parser module.

The Parser is responsible for building a ParsedIR structure which is
then consumed by one or more compilers.

Compiler can take a ParsedIR by value or move reference. This should
allow for optimal case for both multiple compilations and single
compilation scenarios.
2018-10-19 12:01:31 +02:00
Hans-Kristian Arntzen
a697299bc1 Refactor MSL to use SPIRCombinedImageSampler.
Avoids special "meta" data to express this type.
Makes MSL implementation in line with HLSL.
2018-10-05 09:49:57 +02:00
Chip Davis
2583321657 MSL: Add an option to insert texture swizzles into generated shaders.
It's intended to be used with MoltenVK to support arbitrary
`VkComponentMapping` settings. The idea is that MoltenVK will pass a
buffer (which it set to some buffer index that isn't being used)
containing packed versions of the `VkComponentMapping` struct, one for
each sampled image.

Yes, this is horribly ugly. It is unfortunately necessary. Much of the
ugliness is to support swizzling gather operations, where we need to
alter the component that the gather operates on--something complicated
by the `gather()` method requiring the passed-in component to be a
constant expression. It doesn't even support swizzling gathers on depth
textures, though I could add that if it turns out we need it.
2018-09-19 22:32:24 -05:00
Hans-Kristian Arntzen
3b5968bb26 Deal with switch cases which break out of a loop.
Need some pretty hideous ladder variable system, but high level
languages do not support breaking out of a loop. break in switch blocks
and break in loops alias each other.
2018-09-18 10:50:48 +02:00
Hans-Kristian Arntzen
340957a3ab Make fixup_hooks more flexible.
No reason why it needs to return a string.
Callbacks can just do one or more statements themselves.
2018-09-17 14:06:44 +02:00
Hans-Kristian Arntzen
d310060f92 MSL: Support global I/O block and struct Input/Output usage.
Implement this by flattening outputs and unflattening inputs explicitly.
This allows us to pass down a single struct instead of dealing with the
insanity that would be passing down each flattened member separately.

Remove stage_uniforms_var_id.
Seems to be dead code. Naked uniforms do not exist in SPIR-V for Vulkan,
which this seems to have been intended for. It was also unused elsewhere.
2018-09-13 16:04:24 +02:00
Chip Davis
4b99fdd5d0 MSL: Account for components when assigning locations to varyings.
Two varyings (vertex outputs/fragment inputs) might have the same
location but be in different components--e.g. the compiler may have
packed what were two different varyings into a single varying vector.
Giving both varyings the same `[[user]]` attribute won't work--it may
yield unexpected results, or flat out fail to link. We could eventually
pack such varyings into a single vector, but that would require us to
handle the case where the varyings are different types--e.g. a `float`
and a `uint` packed into the same vector. For now, it seems most
prudent to give them unique `[[user]]` locations and let Apple's
compiler work out the best way to pack them.
2018-09-06 13:52:33 -05:00
Chip Davis
dbb98ffd81 Fix formatting. 2018-09-06 09:52:45 -05:00
Chip Davis
9e6469bd40 MSL: Handle interpolation qualifiers. 2018-09-05 12:02:07 -05:00
Hans-Kristian Arntzen
d29f48ef06 Deduce constant LUTs from read-write variables. 2018-07-05 13:25:57 +02:00
Hans-Kristian Arntzen
b5ed706860 Hoist out variable scope analysis. 2018-07-05 10:42:05 +02:00
Hans-Kristian Arntzen
33c61d2abe Support branch/loop hints in HLSL. 2018-06-25 10:33:13 +02:00
Bill Hollings
9b4defe202 CompilerMSL support matrices & arrays in stage-in & stage-out.
Support flattening StorageOutput & StorageInput matrices and arrays.
No longer move matrix & array inputs to separate buffer.
Add separate SPIRFunction::fixup_statements_in & SPIRFunction::fixup_statements_out
instead of just  SPIRFunction::fixup_statements.
Emit SPIRFunction::fixup_statements at beginning of functions.
CompilerMSL track vars_needing_early_declaration.
Pass global output variables as variables to functions that access them.
Sort input structs by location, same as output structs.
Emit struct declarations in order output, input, uniforms.
Regenerate reference shaders to new formats defined by above.
2018-06-12 11:41:35 -04:00
Hans-Kristian Arntzen
3951b9456f Fix SpecConstantComposite if input is SpecConstantOp. 2018-05-15 11:16:06 +02:00
Hans-Kristian Arntzen
7eba247864 Handle inout properly with split access chains.
Found some other issues. Had some bugs with variable writes not properly
invalidating if writes came from split access chains.
2018-05-11 10:15:42 +02:00
Hans-Kristian Arntzen
903b798da7 Fix GCC 8.1 build. 2018-05-07 23:41:53 +02:00
Hans-Kristian Arntzen
215d3ca0a4 Add support for new HLSL semantic/counter buffer decorations. 2018-04-04 12:54:31 +02:00
Hans-Kristian Arntzen
382101bd05 Run format_all.sh. 2018-04-04 09:26:53 +02:00
Hans-Kristian Arntzen
a6e211e00b Support dual-source blending on GLSL and MSL. 2018-04-03 16:04:49 +02:00
Hans-Kristian Arntzen
c1947aa447 Update glslang/SPIRV-Tools on Travis. 2018-03-24 04:16:18 +01:00
Hans-Kristian Arntzen
719cf9d42f Run format_all.sh. 2018-03-13 14:05:33 +01:00
Hans-Kristian Arntzen
8e90382675 Properly flatten MRT outputs in MSL. 2018-03-13 14:03:35 +01:00
Hans-Kristian Arntzen
938c7debed Handle control-dependent temporaries.
Derivatives, subgroup and implicit-lod instructions all need to happen
in the block they were created.
2018-03-12 17:34:54 +01:00
Hans-Kristian Arntzen
e8e58844d4 Rewrite everything to use Bitset rather than uint64_t. 2018-03-12 13:24:14 +01:00
Hans-Kristian Arntzen
28cccc3dbb Emit complex continue blocks "properly". 2018-03-08 17:59:21 +01:00
Hans-Kristian Arntzen
ac0e93f392 Run format_all.sh. 2018-03-07 10:29:20 +01:00
Hans-Kristian Arntzen
47d94ff8d9 Add FP16 to HLSL.
Cannot be used in buffer types, similar to mediump in GLSL.
half is useless, because it's 32-bit in FXC.
2018-03-07 10:21:25 +01:00
Hans-Kristian Arntzen
24dfe496c2 Run format_all.sh. 2018-03-06 17:09:18 +01:00
Hans-Kristian Arntzen
91f85d3412 Begin adding float16_t support to GLSL. 2018-03-06 17:09:18 +01:00
Hans-Kristian Arntzen
a04bdcc7f7 Handle overloaded functions which share the same OpName.
Awkward, but legal SPIR-V.
2018-02-23 14:15:51 +01:00
Hans-Kristian Arntzen
047ad7df0f Support special float constants (NaN/Inf). 2018-02-23 13:06:20 +01:00
Hans-Kristian Arntzen
181a5fa492 Fix formatting after merge. 2018-02-05 09:19:16 +01:00
twinaphex
e3f4041dd5 Fixes MSVC 2013 compilation 2018-02-05 09:17:44 +01:00
Bill Hollings
1c94715350 Update copyright dates to 2018 in main files. 2018-01-31 17:08:43 -05:00
Vadim Shcherbakov
6c41f9e9da MSL improvements:
- pack/unpack nested constant buffer structs
- support for write-only textures (only global ones for now)
- better rt index support for msl generator
2017-12-06 09:52:07 -08:00
Lou Kramer
6671f52334 Add support for new extensions. 2017-11-22 19:05:38 +01:00
Bill Hollings
bac657d873 Fixes from review of PR 321. 2017-11-07 15:38:13 -05:00
Bill Hollings
ba865733eb Merge branch 'master' of https://github.com/KhronosGroup/SPIRV-Cross 2017-11-05 22:49:08 -05:00
Bill Hollings
1c18078811 Enhancements to MSL compute and entry point naming.
Support Workgroup (threadgroup) variables.
Mark if SPIRConstant is used as an array length, since it cannot be specialized.
Resolve specialized array length constants.
Support passing an array to MSL function.
Support emitting GLSL array assignments in MSL via an array copy function.
Support for memory and control barriers.
Struct packing enhancements, including packing nested structs.
Enhancements to replacing illegal MSL variable and function names.
Add Compiler::get_entry_point_name_map() function to retrieve entry point renamings.
Remove CompilerGLSL::clean_func_name() as obsolete.
Fixes to types in bitcast MSL functions.
Add Variant::get_id() member function.
Add CompilerMSL::Options::msl_version option.
Add numerous MSL compute tests.
2017-11-05 21:34:42 -05:00
Hans-Kristian Arntzen
551424ce43 Support loading col/row-major matrices from ByteAddressBuffer. 2017-10-26 16:35:18 +02:00
Hans-Kristian Arntzen
afc2c0c8e6 Rename nested Image struct type.
Reuses an enum name as a struct type, creates friction for API wrappers.
2017-10-24 10:25:38 +02:00
Hans-Kristian Arntzen
84f8c9935b Declare work group size constants in HLSL and MSL.
Technically not needed, but it does make compute code easier to read
compared to magical constants being used for work group size.
2017-09-29 10:15:33 +02:00
Hans-Kristian Arntzen
153fed031d Add basic support for StorageClassStorageBuffer.
Needs more testing, but seems to work.
2017-09-28 13:29:57 +02:00
Hans-Kristian Arntzen
86eb874568 Implement specialization constants for work group sizes. 2017-09-28 11:33:30 +02:00
Hans-Kristian Arntzen
ceefae5584 Support mixed constant composites. 2017-09-27 16:10:29 +02:00
Hans-Kristian Arntzen
5e1d6fb3ce Refactor constant construction. 2017-09-27 15:16:33 +02:00
Hans-Kristian Arntzen
d9cbc03c9f Ensure that exceptions are logged. 2017-09-08 09:35:13 +02:00
Hans-Kristian Arntzen
713bd7c2b5 Run format_all.sh. 2017-08-28 09:01:03 +02:00
Hans-Kristian Arntzen
7d7f4b3b50 Emit flattened loads and stores. 2017-08-15 09:15:23 +02:00
Hans-Kristian Arntzen
3cbdbec712 Begin implementing ByteAddressBuffer flattening for HLSL. 2017-08-15 09:15:23 +02:00
Hans-Kristian Arntzen
48ccde3779 Support OpConstantNull. 2017-08-03 14:32:29 +02:00
Hans-Kristian Arntzen
2abdc135c3 Declare undefined values up front.
They might potentially be used as part of OpStore in the SPIRV-Tools
inliner in some cases.

Implement these as declared variables but without any initializer.
2017-08-02 10:33:03 +02:00
Hans-Kristian Arntzen
0aac31bda1 Remove remnants of old OpCompositeInsert hack. 2017-06-26 22:58:41 +02:00
Bill Hollings
b41e1482c8 Support emitting SPIR-V type declarations tuned for specified SPIR-V objects.
CompilerGLSL type_to_glsl() and image_type_glsl() functions support optional object ID.
Add SPIRType::Image::access member to support SPIR-V OpTypeImage access qualifier.
Remove SPIRType::Image::is_read and ::is_written members.
Use DecorationNonReadable and DecorationNonWritable to mark read/write access for image variables.
CompilerMSL emit access qualifiers per image variable, instead of per image type.
CompilerGLSL and CompilerHLSL behaviour is unchanged.
2017-05-29 20:45:05 -04:00
Bill Hollings
d77de7ab80 CompilerMSL add support for MSL qualifiers on gl_ClipDistance and other array-based builtins. 2017-05-23 13:24:41 -04:00
Bill Hollings
0f97ffd8be Fix merge conflicts with upstream master, plus fixes from review of PR #186. 2017-05-23 10:44:10 -04:00
Bill Hollings
d677e63860 Merge with upstream 2017-05-19 19:36:24 -04:00
Bill Hollings
8f6df770ce CompilerMSL map many GLSL functions to MSL functions.
Add bool members is_read and is_written to SPIRType::Image.
Output correct texture read/write access by marking whether textures
are read from and written to by the shader.
Override bitcast_glsl_op() to use Metal as_type<type> functions.
Add implementations of SPIR-V functions inverse(), degrees() & radians().
Map inverseSqrt() to rsqrt().
Map roundEven() to rint().
GLSL functions imageSize() and textureSize() map to equivalent
expression using MSL get_width() & get_height() functions.
Map several SPIR-V integer bitfield functions to MSL equivalents.
Map SPIR-V atomic functions to MSL equivalents.
Map texture packing and unpacking functions to MSL equivalents.
Refactor existing, and add new, image query functions.
Reorganize header lines into includes and pragmas.
Simplify type_to_glsl() logic.
Add MSL test case vert/functions.vert for added function implementations.
Add MSL test case comp/atomic.comp for added function implementations.
test_shaders.py use macOS compilation for MSL shader compilation validations.
2017-05-19 18:14:08 -04:00
Hans-Kristian Arntzen
ec45c9efb3 Add interface for reflecting "magic" HLSL counter buffers. 2017-05-09 09:21:54 +02:00
Hans-Kristian Arntzen
e897d154ac Cleanups. 2017-05-07 13:39:15 +02:00
Hans-Kristian Arntzen
f4d7268565 GLSL will also need shadow state analysis.
Refactor stuff out to top-level.

Fix some bugs with combined shadow samplers in regular GLSL.
2017-05-06 13:21:35 +02:00
Hans-Kristian Arntzen
100e9d34b8 HLSL: Basic support for separate image/samplers. 2017-05-06 12:39:04 +02:00
Hans-Kristian Arntzen
173dc9e8c9 Build fix. 2017-04-26 09:25:28 +02:00
Hans-Kristian Arntzen
93fe19c0f7 Add support for querying binary offsets of decorations in SPIR-V.
Facilitates easy SPIR-V patching when needed.
2017-04-26 09:24:24 +02:00
Hans-Kristian Arntzen
c609eab443 Fix includes. 2017-03-25 16:43:26 +01:00
Hans-Kristian Arntzen
bf5c07532c Run format_all.sh. 2017-03-25 16:28:44 +01:00
Hans-Kristian Arntzen
b2c2e6483b Analyze parameter preservation for functions.
This is kinda tricky, because if we only conditionally write to a
function parameter variable it is implicitly preserved in SPIR-V, so we must force
an in qualifier on the parameter to get the same behavior in GLSL.
2017-03-25 16:25:30 +01:00
Hans-Kristian Arntzen
299e19fb61 Do not crash on unknown extensions. 2017-03-21 16:33:54 +01:00
Hans-Kristian Arntzen
8411470ab9 Add deprecation macro. 2017-03-15 10:31:19 +01:00
Hans-Kristian Arntzen
9cb8616c31 Do not use write/read counters for "global" parameters.
Fixes device const & SSBO issues.
2017-02-05 10:50:14 +01:00
Hans-Kristian Arntzen
18c37bcdab Update license headers for 2017. 2017-01-28 09:00:40 +01:00
Hans-Kristian Arntzen
d3cad99347 Cleanups for flattened access chains. 2017-01-21 11:30:33 +01:00
Hans-Kristian Arntzen
27f4f75513 Run format_all.sh. 2017-01-13 16:32:54 +01:00
Hans-Kristian Arntzen
fadaec205b Improvements to legacy GLSL output.
- By default, emit uniform structs for UBOs, like push constant.
- Forward transpose information,
  and optimize transpose(matrix) * vector to vector * matrix.
2017-01-13 16:31:13 +01:00
Hans-Kristian Arntzen
ce3fe29557 MSVC maintenance. 2017-01-12 10:57:44 +01:00
Endre Oma
6ad8b307a1 Use the classic locale when converting floats to string 2017-01-11 17:06:06 +01:00
Bill Hollings
e27a5f7df6 CompilerMSL refactored to simplify handling of vertex attributes.
Combine all vertex attributes into a single stage_in structure.
Remove unneeded structure members from MSLConfiguration, MSLVertexAttr and Meta::Decoration.
Remove unneeded CompilerMSL functions that supported struct offsets and padding.
2017-01-01 14:43:20 -05:00
Hans-Kristian Arntzen
9ccd1aea42 Merge pull request #85 from godlikepanos/master
Add the option to build without exceptions
2016-12-19 12:32:04 +01:00
Panagiotis Christopoulos Charitos
7f69f9395e Rework after review 2016-12-15 20:46:10 +01:00
Panagiotis Christopoulos Charitos
946f7796c1 Add an option to disable exceptions
Some refactoring in the no-exceptions case

Grooming the no-exceptions patch for pull request
2016-12-15 17:49:01 +01:00
Hans-Kristian Arntzen
4f07a32c29 Begin implementing for loop initializer propagation. 2016-12-15 17:44:47 +01:00
Bill Hollings
aca1b55449 MSL sort interface struct members by offset instead of location.
MSL support OpFMod as fmod() function.
Remove SPIRType::is_packed member.
2016-12-04 12:32:58 -05:00
Hans-Kristian Arntzen
b847c88559 Cleanup, and make cfg analysis optional. 2016-11-18 17:06:49 +01:00
Hans-Kristian Arntzen
dad4a34072 Start adding CFG analysis.
Not complete yet, but partly working ...
2016-11-17 16:58:05 +01:00
Bill Hollings
ac00c6032f Run clang-format. 2016-10-24 09:24:24 -04:00
Bill Hollings
a759e2c872 Merge Brenwill fork with upstream. 2016-10-19 14:09:51 -07:00
Hans-Kristian Arntzen
5d4bb687bc Support arrays which have spec constant size.
The size of an array can be a specialization constant or a spec constant
op. This complicates things quite a lot.

Reflection becomes very painful in the presence of expressions instead
of literals so add a new array which expresses this.

It is unlikely that we will need to do accurate reflection of interface
types which have specialization constant size.

SSBOs and UBOs will for now throw exception if a dynamic size is used since it
is very difficult to know the real size.
2016-10-03 17:17:11 +02:00
Hans-Kristian Arntzen
7e8afa872b Implement OpSpecConstantOp.
The details here get quite hairy, and it's not complete as not all
functionality is implemented in glslang yet.
2016-10-03 15:54:02 +02:00
Hans-Kristian Arntzen
6bd545bc6b Basic support for specialization constant reflection. 2016-10-03 12:29:46 +02:00
Hans-Kristian Arntzen
4d4e6d7a41 Document variable type remap interface a bit more.
Fix some minor missing pieces from C++.
Type remapping like this doesn't seem to fit MSL backend so well, as it
does a lot of remapping internally on its own.

Type name remapping, really is for fringe extension cases in GLSL which
aren't yet supported in SPIR-V.
2016-09-20 10:55:09 +02:00
Panagiotis Christopoulos Charitos
66e76d903f Add support of variable type remapping 2016-09-20 10:26:07 +02:00
Hans-Kristian Arntzen
394521b287 Workaround compiler crash in VS 2013. 2016-09-19 13:17:04 +02:00
Hans-Kristian Arntzen
378fbe8b92 Consistently use "image" nomenclature for separate images. 2016-09-11 13:48:25 +02:00
Hans-Kristian Arntzen
948930b171 Build new IDs for shadow arguments. 2016-09-11 12:36:12 +02:00
Hans-Kristian Arntzen
ed98a8ec86 Begin implementing parameter remapping for combined image sampler.
The basic idea here is that all functions will have a list of which
combinations of parameters will be combined inside the function.
The caller will then know which combined samplers must be provided to
the callee in order to satisfy it.
2016-09-11 11:39:20 +02:00
Bill Hollings
0dfeabc6d2 Merge branch 'master' of https://github.com/KhronosGroup/SPIRV-Cross 2016-08-01 15:38:57 -04:00
Hans-Kristian Arntzen
042475e88e Add support for multiple entry points.
- Only consider I/O variables if part of OpEntryPoint.
- Keep a safe fallback if #entry-points is 1 to avoid potentially
  breaking previously working shaders.
2016-07-28 13:18:55 +02:00
Hans-Kristian Arntzen
fc2230ffff Add support for int64/uint64 in GLSL. 2016-07-27 11:31:58 +02:00
Hans-Kristian Arntzen
fa0255c43b Add support for FP64 in GLSL. 2016-07-27 11:31:54 +02:00
Bill Hollings
7c255dde4d Merged with upstream 2016-07-24 22:40:20 -07:00
Hans-Kristian Arntzen
36a0b63f28 Fix various corner cases with expression dependencies.
There was a potential problem if variables were invalidated and SPIR-V
read expressions which depended on other expression which in turn depended on the
invalidated variable.

Also fixes issue where variables were considered immutable if they were
forwardable. This allowed some incorrect optimizations to slip through.
2016-07-12 14:50:23 +02:00
Bill Hollings
c45e74f1c0 MSL support global input vars as automatic function args.
Add Decoration qualified_alias element.
Virualize Compiler to_name() function.
MSL use qualified_alias instead of alias when inside entry-point function.
2016-07-08 12:39:22 -04:00
Hans-Kristian Arntzen
078eec5894 Add support for generic remapping of variables. 2016-07-06 11:04:06 +02:00
Hans-Kristian Arntzen
5f629276a7 Use Boolean instead of Bool.
Xlib.h header uses a very ugly define for Bool which conflicts with
SPIRV-Cross.

The hassle free solution is to use Boolean instead.
2016-06-05 20:13:45 +02:00
Hans-Kristian Arntzen
5ea59bd11b Non-functional: Update formatting. 2016-05-23 13:30:02 +02:00
Hans-Kristian Arntzen
6aa2007cba Deal better with OpName and OpMemberName which alias.
OpName is only for debug information, so we must be very careful that
we do not reuse the same name for different variables.

This was previously done for local variables, but this commit extends
this to global variables as well.
2016-05-23 13:19:41 +02:00
Hans-Kristian Arntzen
f05373bdd1 Do not rely on OpName when finding OpTypeStruct aliases.
SPIR-V can stamp out multiple variants of the same types to deal with
different offsets, layouts, array strides and so on in buffer blocks.
2016-05-23 10:57:22 +02:00
Hans-Kristian Arntzen
4b8ed53974 Add Clang format.
Reformats the entire codebase. Better to do it now than later.

Adds .clang-format and a convenience script format_all.sh which formats
everything automatically.
2016-05-05 09:40:58 +02:00
Hans-Kristian Arntzen
926916d745 Add -Wshadow.
Fixes lots of dubious variable shadowing.
2016-05-05 09:15:25 +02:00
Bill Hollings
2b1e6a8706 Merge branch 'master' of https://github.com/KhronosGroup/SPIRV-Cross 2016-05-04 12:02:45 -04:00
Hans-Kristian Arntzen
12cfbb221f Add support for querying DecorationInputAttachmentIndex.
Was missing from OpDecoration handling.
2016-05-04 13:41:04 +02:00
Bill Hollings
5aafb28cc7 Track sampler ID in Meta for OpSampledImage objects.
Add virtual CompilerGLSL emit_sampled_image_op function for OpSampledImage.
Under MSL, set sampler ID for local OpSampledImage objects and extract it when emitting sampler.
2016-04-23 21:47:41 -04:00
Bill Hollings
6ddd80e3fe Fixes from code review of MSL functionality.
Rename MSLOptions to MSLConfiguration.
Convert tabs to spaces.
Replace Builtin with uint32_t as map key.
2016-04-08 15:12:40 -04:00
Bill Hollings
103aabf5e8 Initial support for Metal Shading Language. 2016-04-06 17:42:27 -04:00
Hans-Kristian Arntzen
147e53aeb2 Rename project to SPIRV-Cross.
Rename to coincide with moving the project to KhronosGroup.
2016-04-04 15:42:30 +02:00