Hans-Kristian Arntzen
dcddd5326e
Add LUT test cases for OpVariable with initializer.
2018-07-05 14:51:07 +02:00
Hans-Kristian Arntzen
e044732896
Support OpTypeImage with depth == 2 (unknown) properly.
...
Track which OpSampledImages are ever used with Dref opcodes.
2018-07-04 14:26:23 +02:00
Hans-Kristian Arntzen
46bf17c5d3
Add SREM tests for HLSL/MSL.
2018-05-24 10:34:36 +02:00
Hans-Kristian Arntzen
d93807a625
Deal with OpImageFetch without explicit LOD.
2018-04-30 10:54:44 +02:00
Hans-Kristian Arntzen
aaf397cd1f
Fix usage tracking issue for OpImage.
2018-04-27 11:11:24 +02:00
Hans-Kristian Arntzen
0280800a8f
Fix case where SampledImage would get flushed to temporary.
2018-04-27 10:06:30 +02:00
Hans-Kristian Arntzen
694b314f87
Support empty structs.
...
Need to fake it by pretending it has one dummy member.
2018-04-05 16:26:54 +02:00
Hans-Kristian Arntzen
ac81a0ce68
Use declared binding in SPIR-V as a fallback for explicit MSL binds.
2018-04-04 12:25:11 +02:00
Hans-Kristian Arntzen
9fbd8b789e
Update tests for latest SPIRV-Tools and glslang.
2018-03-12 15:11:55 +01:00
Hans-Kristian Arntzen
e3b8e9455c
Add test shader where a phi variable invalidates a temporary.
...
The temporary in question is used to flush a phi variable.
2018-03-09 14:42:26 +01:00
Hans-Kristian Arntzen
a04bdcc7f7
Handle overloaded functions which share the same OpName.
...
Awkward, but legal SPIR-V.
2018-02-23 14:15:51 +01:00
Hans-Kristian Arntzen
8a3bef2bd6
Add OpFRem tests.
2018-02-15 13:36:59 +01:00
Hans-Kristian Arntzen
09f550f718
Handle exponential explosion of code-gen during first phase of compile.
...
Certain patterns with OpVectorShuffle (and probably others) will cascade
to so large, that they can cause OOM. After we have observed
force_recompile, don't spend unnecessary memory emitting code which will
never be used.
2018-01-24 18:12:41 +01:00
Hans-Kristian Arntzen
168bcc7b3b
Add unreachable tests for MSL/HLSL.
2018-01-15 09:39:15 +01:00
Hans-Kristian Arntzen
d4e470babd
Analyze the CFG for temporaries as well.
...
Normally, temporary declaration must dominate any use of it,
so we generally did not need to analyze the CFG for these variables,
but there is an edge case where you have an inliner doing:
do {
create_temporary;
break;
} while(0);
use_temporary;
The inside of the loop dominates the outer scope, but we cannot emit
code like this in GLSL, so make sure we hoist these temporaries outside
the "loop".
2018-01-12 10:56:11 +01:00
Bill Hollings
e83e2b2217
CompilerMSL support and tests for OpUndef.
2017-11-15 22:44:42 -05:00