SPIRV-Cross/shaders-hlsl-no-opt
2021-01-04 19:12:43 +01:00
..
asm More robust handling of initialized output builtin variables. 2021-01-04 19:12:43 +01:00
comp Deal with illegal names in types as well. 2020-01-16 10:34:49 +01:00
frag GLSL: Fix KHR subgroup extension table for subgroups. 2020-12-11 12:26:43 +01:00
vert HLSL: Add option to flatten matrix vertex input semantics. 2020-11-03 11:18:32 +01:00