SPIRV-Cross/reference/shaders/asm/comp
Hans-Kristian Arntzen 042475e88e Add support for multiple entry points.
- Only consider I/O variables if part of OpEntryPoint.
- Keep a safe fallback if #entry-points is 1 to avoid potentially
  breaking previously working shaders.
2016-07-28 13:18:55 +02:00
..
bitcast_iadd.asm.comp Fix various corner cases with expression dependencies. 2016-07-12 14:50:23 +02:00
bitcast_iequal.asm.comp Implement more correct integer op handling. 2016-05-13 15:23:33 +02:00
bitcast_sar.asm.comp Implement more correct integer op handling. 2016-05-13 15:23:33 +02:00
bitcast_sdiv.asm.comp Implement more correct integer op handling. 2016-05-13 15:23:33 +02:00
bitcast_slr.asm.comp Implement more correct integer op handling. 2016-05-13 15:23:33 +02:00
bitcast_udiv.asm.comp Implement more correct integer op handling. 2016-05-13 15:23:33 +02:00
multiple-entry.asm.comp Add support for multiple entry points. 2016-07-28 13:18:55 +02:00
name-alias.asm.comp Deal better with OpName and OpMemberName which alias. 2016-05-23 13:19:41 +02:00
quantize.asm.comp Add support for OpQuantizeF16. 2016-05-31 16:56:15 +02:00