SPIRV-Cross/shaders-no-opt
2020-03-19 14:53:39 +01:00
..
asm GLSL/HLSL: Fix nonuniform qualifier for SSBO atomics. 2020-03-19 12:05:27 +01:00
comp Deal with illegal names in types as well. 2020-01-16 10:34:49 +01:00
frag GLSL: Implement GL_EXT_shader_framebuffer_fetch. 2020-03-19 14:53:39 +01:00
vert MSL: Fix case where we pass arrays to functions by value. 2019-01-14 11:00:14 +01:00
vulkan/frag Refactor out noopt shaders to their own folders. 2018-03-13 10:39:49 +01:00