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056a0ba27e
SPIRV-Cross
/
reference
/
shaders-msl
History
Hans-Kristian Arntzen
056a0ba27e
Fix case where a struct is loaded which contains a row-major matrix.
2019-02-20 12:19:00 +01:00
..
asm
Fix case where a struct is loaded which contains a row-major matrix.
2019-02-20 12:19:00 +01:00
comp
Take the vertex count from any indirect parameters passed.
2019-02-06 15:17:14 -06:00
desktop-only
MSL: Add an option to set the tessellation domain origin.
2019-02-18 14:25:42 -06:00
flatten
MSL: Emit F{Min,Max,Clamp} as fast:: and N{Min,Max,Clamp} as precise::.
2018-09-01 23:01:46 -05:00
frag
Support LUTs in single-function CFGs on Private storage class.
2019-02-06 10:38:59 +01:00
legacy
/vert
CompilerMSL support matrices & arrays in stage-in & stage-out.
2018-06-12 11:41:35 -04:00
tesc
MSL: Add support for tessellation control shaders.
2019-02-07 08:51:22 -06:00
tese
MSL: Add an option to set the tessellation domain origin.
2019-02-18 14:25:42 -06:00
vert
Pass the original pointer type to ensure_correct_attribute_type().
2019-02-11 16:07:43 -06:00
vulkan
Add support for 8- and 16-bit types to GLSL and MSL.
2018-11-01 10:20:57 -05:00