SPIRV-Cross/reference/shaders-msl/desktop-only
Hans-Kristian Arntzen 07c76f66b5 MSL: Add {Base,}{Vertex,Instance}Index to bitcast_from_builtin_load.
Totally missed these, so float(index) would not work correctly for
negative numbers.
2019-08-29 13:56:37 +02:00
..
comp Correct carry/borrow bit checks. 2018-11-14 10:13:56 -06:00
frag MSL: Rewrite how resource indices are fallback-assigned. 2019-06-21 12:54:08 +02:00
tesc Fix tests for device->constant address space change in MSL tessellation control shader generation. 2019-04-10 18:37:04 +01:00
tese MSL: Don't bother fixing up triangle tess coords. 2019-02-20 14:30:44 -06:00
vert MSL: Add {Base,}{Vertex,Instance}Index to bitcast_from_builtin_load. 2019-08-29 13:56:37 +02:00