SPIRV-Cross/reference/shaders-msl/desktop-only/vert
Hans-Kristian Arntzen 07c76f66b5 MSL: Add {Base,}{Vertex,Instance}Index to bitcast_from_builtin_load.
Totally missed these, so float(index) would not work correctly for
negative numbers.
2019-08-29 13:56:37 +02:00
..
basic.desktop.sso.vert CompilerMSL support matrices & arrays in stage-in & stage-out. 2018-06-12 11:41:35 -04:00
clip-cull-distance.desktop.vert MSL: New SDK errors out on cull distance. 2019-06-14 12:12:40 +02:00
shader-draw-parameters.desktop.vert MSL: Add {Base,}{Vertex,Instance}Index to bitcast_from_builtin_load. 2019-08-29 13:56:37 +02:00