SPIRV-Cross/shaders-hlsl-no-opt/asm/mesh
2023-07-03 14:25:22 +02:00
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mesh-shader-dxil-spirv.flip-vert-y.asm.spv14.nofxc.nocompat.vk.mesh Add test for plain variable mesh position. 2023-07-03 14:25:22 +02:00
mesh-shader-plain-builtin-outputs.spv14.asm.vk.nocompat.mesh HLSL: Handle case where PerVertex block is not used. 2022-11-02 13:07:32 +01:00