SPIRV-Cross/shaders
2017-05-06 13:56:45 +02:00
..
asm Fix case where samplerBuffer is emitted without combined sampler. 2017-04-02 11:03:07 +02:00
comp Analyze parameter preservation for functions. 2017-03-25 16:25:30 +01:00
desktop-only Add built-in cull distance. 2017-03-05 12:47:03 +01:00
flatten Implement flattening of row major matrix indexing 2017-01-24 07:42:19 -08:00
frag Improve debuggability of Travis CI when things go wrong. 2016-12-16 13:48:30 +01:00
geom Add tests for all geometry shader primitive types. 2016-09-28 08:23:21 +02:00
legacy Add tests for legacy lod handling 2017-03-23 15:51:43 +01:00
tesc Initial commit. 2016-03-11 16:30:27 +01:00
tese Fix triangle mode in tessellation output. 2016-09-28 08:12:04 +02:00
vert Update test suite for latest glslang. 2016-09-10 12:53:41 +02:00
vulkan Add test case for combined depth image sampler in GLSL. 2017-05-06 13:56:45 +02:00