SPIRV-Cross/reference/opt
Hans-Kristian Arntzen 7c1e34f3b9 GLSL: Fix array of input patch variables.
Hoist out the hack to make array sizes unsized to a place where we can
differentiate patch variables from control point variables.
2019-12-10 12:02:12 +01:00
..
shaders GLSL: Fix array of input patch variables. 2019-12-10 12:02:12 +01:00
shaders-hlsl Move all .invalid shaders into no-opt folders. 2019-11-05 13:19:19 -05:00
shaders-msl MSL: Support ClipDistance as an input stage variable. 2019-12-02 13:19:42 +01:00
shaders-ue4/asm Update graphics robust access results 2019-12-03 16:49:43 -05:00