SPIRV-Cross/reference/shaders-msl/desktop-only/vert
2018-08-29 14:17:11 -05:00
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basic.desktop.sso.vert CompilerMSL support matrices & arrays in stage-in & stage-out. 2018-06-12 11:41:35 -04:00
clip-cull-distance.desktop.vert Revert to not forcing gl_in/gl_out block for MSL, and add MSL gl_ClipDistance tests. 2018-01-08 16:18:34 -05:00
shader-draw-parameters.desktop.vert Fix MSL shader_draw_parameters reference output. 2018-08-29 14:17:11 -05:00