SPIRV-Cross/reference/opt/shaders-msl/asm/frag
2019-09-16 10:33:45 -04:00
..
accesschain-invalid-expression.asm.frag Renamed new test shaders to fit the naming convention in SPIRV-Cross. 2019-09-16 10:33:45 -04:00
array-copy-error.asm.frag Renamed new test shaders to fit the naming convention in SPIRV-Cross. 2019-09-16 10:33:45 -04:00
combined-sampler-reuse.asm.frag Update the Metal shaders to account for changes in the shader compilation. 2019-09-11 15:06:05 -04:00
default-member-names.asm.frag Update the Metal shaders to account for changes in the shader compilation. 2019-09-11 15:06:05 -04:00
depth-compare.asm.frag Renamed new test shaders to fit the naming convention in SPIRV-Cross. 2019-09-16 10:33:45 -04:00
descriptor-array-unnamed.asm.frag MSL: Rewrite how resource indices are fallback-assigned. 2019-06-21 12:54:08 +02:00
empty-struct.asm.frag Update the Metal shaders to account for changes in the shader compilation. 2019-09-11 15:06:05 -04:00
extract-packed-from-composite.asm.frag Update the Metal shaders to account for changes in the shader compilation. 2019-09-11 15:06:05 -04:00
frame-buffer-fetch-subpass-input.asm.frag Renamed new test shaders to fit the naming convention in SPIRV-Cross. 2019-09-16 10:33:45 -04:00
frem.asm.frag Update the Metal shaders to account for changes in the shader compilation. 2019-09-11 15:06:05 -04:00
function-overload-alias.asm.frag Update the Metal shaders to account for changes in the shader compilation. 2019-09-11 15:06:05 -04:00
global-constant-arrays.asm.frag Renamed new test shaders to fit the naming convention in SPIRV-Cross. 2019-09-16 10:33:45 -04:00
image-extract-reuse.asm.frag Update the Metal shaders to account for changes in the shader compilation. 2019-09-11 15:06:05 -04:00
implicit-read-dep-phi.asm.frag Update the Metal shaders to account for changes in the shader compilation. 2019-09-11 15:06:05 -04:00
inf-nan-constant.asm.frag Update the Metal shaders to account for changes in the shader compilation. 2019-09-11 15:06:05 -04:00
interpolation-qualifiers-struct.asm.frag Update the Metal shaders to account for changes in the shader compilation. 2019-09-11 15:06:05 -04:00
line-directive.line.asm.frag Update the Metal shaders to account for changes in the shader compilation. 2019-09-11 15:06:05 -04:00
locations-components.asm.frag Update the Metal shaders to account for changes in the shader compilation. 2019-09-11 15:06:05 -04:00
lut-promotion-initializer.asm.frag Update tests to account for all non-entry-point functions being inlined 2019-08-30 09:39:06 +12:00
min-lod.msl22.asm.frag MSL: Support MinLod operand. 2019-06-19 09:43:03 +02:00
min-max-clamp.invalid.asm.frag Update the Metal shaders to account for changes in the shader compilation. 2019-09-11 15:06:05 -04:00
op-constant-null.asm.frag Update the Metal shaders to account for changes in the shader compilation. 2019-09-11 15:06:05 -04:00
op-image-sampled-image.asm.frag Update the Metal shaders to account for changes in the shader compilation. 2019-09-11 15:06:05 -04:00
padded-float-array-member-defef.asm.frag Renamed new test shaders to fit the naming convention in SPIRV-Cross. 2019-09-16 10:33:45 -04:00
pass-by-value.asm.frag Update the Metal shaders to account for changes in the shader compilation. 2019-09-11 15:06:05 -04:00
phi-loop-variable.asm.frag Update the Metal shaders to account for changes in the shader compilation. 2019-09-11 15:06:05 -04:00
phi-variable-declaration.asm.frag Renamed new test shaders to fit the naming convention in SPIRV-Cross. 2019-09-16 10:33:45 -04:00
sample-and-compare.asm.frag Update the Metal shaders to account for changes in the shader compilation. 2019-09-11 15:06:05 -04:00
sample-mask-not-array.asm.frag Renamed new test shaders to fit the naming convention in SPIRV-Cross. 2019-09-16 10:33:45 -04:00
single-function-private-lut.asm.frag Update tests to account for all non-entry-point functions being inlined 2019-08-30 09:39:06 +12:00
srem.asm.frag Update the Metal shaders to account for changes in the shader compilation. 2019-09-11 15:06:05 -04:00
storage-class-output-initializer.asm.frag Update the Metal shaders to account for changes in the shader compilation. 2019-09-11 15:06:05 -04:00
texel-fetch-no-lod.asm.frag Update the Metal shaders to account for changes in the shader compilation. 2019-09-11 15:06:05 -04:00
texture-atomics.asm.frag Renamed new test shaders to fit the naming convention in SPIRV-Cross. 2019-09-16 10:33:45 -04:00
texture-sampling-fp16.asm.frag Handle more cases with FP16 and texture sampling. 2019-06-27 15:04:22 +02:00
undef-variable-store.asm.frag Update the Metal shaders to account for changes in the shader compilation. 2019-09-11 15:06:05 -04:00
unknown-depth-state.asm.frag Update the Metal shaders to account for changes in the shader compilation. 2019-09-11 15:06:05 -04:00
unord-relational-op.asm.frag Update the Metal shaders to account for changes in the shader compilation. 2019-09-11 15:06:05 -04:00
unreachable.asm.frag Update the Metal shaders to account for changes in the shader compilation. 2019-09-11 15:06:05 -04:00
vector-shuffle-oom.asm.frag Update the Metal shaders to account for changes in the shader compilation. 2019-09-11 15:06:05 -04:00