SPIRV-Cross/reference/opt/shaders-msl/asm/comp/quantize.asm.comp
Bill Hollings ec054dad7f MSL: Support synthetic functions in function constants.
Emit synthetic functions before function constants.
Support use of spvQuantizeToF16() in function constants for numerical
behavior consistency with the op code.
Ensure subnormal results from OpQuantizeToF16 are flushed to zero per SPIR-V spec.

Adjust SPIRV-Cross unit test reference shaders to accommodate these changes.
Any MSL reference shader that inclues a synthetic function is affected,
since the location it is emitted has changed.
2021-09-28 19:10:16 -04:00

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#pragma clang diagnostic ignored "-Wmissing-prototypes"
#include <metal_stdlib>
#include <simd/simd.h>
using namespace metal;
template <typename F> struct SpvHalfTypeSelector;
template <> struct SpvHalfTypeSelector<float> { public: using H = half; };
template<uint N> struct SpvHalfTypeSelector<vec<float, N>> { using H = vec<half, N>; };
template<typename F, typename H = typename SpvHalfTypeSelector<F>::H>
[[clang::optnone]] F spvQuantizeToF16(F fval)
{
H hval = H(fval);
hval = select(copysign(H(0), hval), hval, isnormal(hval) || isinf(hval) || isnan(hval));
return F(hval);
}
struct SSBO0
{
float scalar;
float2 vec2_val;
float3 vec3_val;
float4 vec4_val;
};
kernel void main0(device SSBO0& _4 [[buffer(0)]])
{
_4.scalar = spvQuantizeToF16(_4.scalar);
_4.vec2_val = spvQuantizeToF16(_4.vec2_val);
_4.vec3_val = spvQuantizeToF16(_4.vec3_val);
_4.vec4_val = spvQuantizeToF16(_4.vec4_val);
}