SPIRV-Cross/reference/shaders-hlsl/comp/ssbo-array-length.comp
2019-05-07 15:53:41 +02:00

16 lines
221 B
Plaintext

RWByteAddressBuffer _11 : register(u1);
void comp_main()
{
uint _14;
_11.GetDimensions(_14);
_14 = (_14 - 16) / 16;
_11.Store(0, uint(int(_14)));
}
[numthreads(1, 1, 1)]
void main()
{
comp_main();
}