SPIRV-Cross/reference/shaders-msl
2022-03-24 18:14:46 +01:00
..
amd Updates for pull request #1162 2019-09-24 14:35:25 -04:00
asm MSL: Use var name instead of var-type name for flattened interface members. 2022-03-04 11:38:53 -05:00
comp MSL: Fix goofy bugs in ray query. 2022-03-24 18:14:46 +01:00
desktop-only MSL: Use var name instead of var-type name for flattened interface members. 2022-03-04 11:38:53 -05:00
flatten MSL: Selectively enable fast-math in MSL code to match Vulkan CTS results. 2021-09-22 18:58:31 -04:00
frag MSL: Use var name instead of var-type name for flattened interface members. 2022-03-04 11:38:53 -05:00
intel Updates for pull request #1162 2019-09-24 14:35:25 -04:00
legacy/vert Updates for pull request #1162 2019-09-24 14:35:25 -04:00
masking MSL: Use var name instead of var-type name for flattened interface members. 2022-03-04 11:38:53 -05:00
tesc MSL: Use var name instead of var-type name for flattened interface members. 2022-03-04 11:38:53 -05:00
tese MSL: Use var name instead of var-type name for flattened interface members. 2022-03-04 11:38:53 -05:00
vert MSL: Use var name instead of var-type name for flattened interface members. 2022-03-04 11:38:53 -05:00
vulkan MSL: Support SPV_EXT_demote_to_helper_invocation for MSL 2.3. 2020-10-13 00:25:32 -05:00