SPIRV-Cross/shaders-msl
Hans-Kristian Arntzen 437fc87a89 MSL: Deal with resource name aliasing.
Apparently we didn't use those yet. MSL seems to be able to alias struct
types and variable types to a degree, so that's why it has escaped
testing until now.
2019-01-18 16:27:57 +01:00
..
asm MSL: Deal with resource name aliasing. 2019-01-18 16:27:57 +01:00
comp Merge pull request #831 from cdavis5e/force-recompile-hooks 2019-01-17 19:42:05 +01:00
desktop-only MSL: Support extended arithmetic opcodes. 2018-11-13 17:33:03 -06:00
flatten Use declared binding in SPIR-V as a fallback for explicit MSL binds. 2018-04-04 12:25:11 +02:00
frag MSL: Add option to pad fragment outputs. 2019-01-14 15:11:52 +01:00
legacy/vert Enhance MSL testing and add numerous MSL test cases. 2017-01-30 22:55:21 -05:00
vert MSL: Support composites inside I/O blocks 2019-01-09 09:33:10 +01:00
vulkan Add support for 8- and 16-bit types to GLSL and MSL. 2018-11-01 10:20:57 -05:00