SPIRV-Cross/reference/opt/shaders
Hans-Kristian Arntzen 3c52771aee Make sure image integer coords are int, not uint.
HLSL can emit uint here.
2017-12-01 15:02:50 +01:00
..
amd Add new optimized test shaders. 2017-11-23 09:59:25 +01:00
asm Do not hoist OpUndef variables. 2017-11-23 09:59:25 +01:00
comp Do not hoist OpUndef variables. 2017-11-23 09:59:25 +01:00
desktop-only Add reference output for --opt. 2017-11-23 09:50:11 +01:00
flatten Do not hoist OpUndef variables. 2017-11-23 09:59:25 +01:00
frag Make sure image integer coords are int, not uint. 2017-12-01 15:02:50 +01:00
geom Add reference output for --opt. 2017-11-23 09:50:11 +01:00
legacy Add reference output for --opt. 2017-11-23 09:50:11 +01:00
tesc Add reference output for --opt. 2017-11-23 09:50:11 +01:00
tese Add reference output for --opt. 2017-11-23 09:50:11 +01:00
vert Add reference output for --opt. 2017-11-23 09:50:11 +01:00
vulkan Add reference output for --opt. 2017-11-23 09:50:11 +01:00