SPIRV-Cross/shaders-msl
Hans-Kristian Arntzen 6157bf3cae Add Windows support in Travis CI.
- Add new Windows support
- Use CMake/CTest instead of Make + shell scripts
- Use --parallel in CTest
- Fix CTest on Windows
- Cleanups in test_shaders.py
- Force specific commit for SPIRV-Headers
- Fix Inf/NaN odd-ball case by moving to ASM
2018-10-27 00:22:30 +02:00
..
asm Add Windows support in Travis CI. 2018-10-27 00:22:30 +02:00
comp MSL: Support array-of-arrays composite construction. 2018-09-12 10:25:51 +02:00
desktop-only MSL: Throw error on multisampled array textures. 2018-09-03 10:21:59 +02:00
flatten Use declared binding in SPIR-V as a fallback for explicit MSL binds. 2018-04-04 12:25:11 +02:00
frag Add Windows support in Travis CI. 2018-10-27 00:22:30 +02:00
legacy/vert Enhance MSL testing and add numerous MSL test cases. 2017-01-30 22:55:21 -05:00
vert MSL: Expand arrays of buffers passed as input. 2018-09-26 20:48:09 -05:00
vulkan MSL: Do not emit function constants for version < 1.2. 2018-09-07 09:33:34 +02:00