SPIRV-Cross/reference/opt/shaders-msl
2019-04-03 15:37:38 -04:00
..
asm Update to latest glslang/SPIRV-Tools. 2019-04-03 15:37:38 -04:00
comp MSL: Declare gl_WorkGroupSize constant with [[maybe_unused]]. 2019-03-28 10:54:18 +01:00
desktop-only MSL: Return early from helper tesc invocations. 2019-02-24 12:17:47 -06:00
flatten Update a bunch of test cases that I missed. 2018-09-03 17:31:15 -05:00
frag MSL: Emit correct SSBO constness for argument buffers. 2019-03-15 12:05:35 +01:00
legacy/vert CompilerMSL support matrices & arrays in stage-in & stage-out. 2018-06-12 11:41:35 -04:00
tesc MSL: Return early from helper tesc invocations. 2019-02-24 12:17:47 -06:00
tese MSL: Use vectors for the tessellation level builtins in tese shaders. 2019-02-22 12:18:51 -06:00
vert Take the vertex count from any indirect parameters passed. 2019-02-06 15:17:14 -06:00
vulkan Add support for 8- and 16-bit types to GLSL and MSL. 2018-11-01 10:20:57 -05:00