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248e95a42f
SPIRV-Cross
/
reference
/
opt
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shaders-msl
History
Frank Henigman
248e95a42f
Update to latest glslang/SPIRV-Tools.
2019-04-03 15:37:38 -04:00
..
asm
Update to latest glslang/SPIRV-Tools.
2019-04-03 15:37:38 -04:00
comp
MSL: Declare gl_WorkGroupSize constant with [[maybe_unused]].
2019-03-28 10:54:18 +01:00
desktop-only
MSL: Return early from helper tesc invocations.
2019-02-24 12:17:47 -06:00
flatten
Update a bunch of test cases that I missed.
2018-09-03 17:31:15 -05:00
frag
MSL: Emit correct SSBO constness for argument buffers.
2019-03-15 12:05:35 +01:00
legacy
/vert
CompilerMSL support matrices & arrays in stage-in & stage-out.
2018-06-12 11:41:35 -04:00
tesc
MSL: Return early from helper tesc invocations.
2019-02-24 12:17:47 -06:00
tese
MSL: Use vectors for the tessellation level builtins in tese shaders.
2019-02-22 12:18:51 -06:00
vert
Take the vertex count from any indirect parameters passed.
2019-02-06 15:17:14 -06:00
vulkan
Add support for 8- and 16-bit types to GLSL and MSL.
2018-11-01 10:20:57 -05:00