15 lines
234 B
GLSL
15 lines
234 B
GLSL
#version 310 es
|
|
precision highp float;
|
|
|
|
const float posinf = 1.0 / 0.0;
|
|
const float neginf = -1.0 / 0.0;
|
|
const float nan = 0.0 / 0.0;
|
|
|
|
layout(location = 0) out vec3 FragColor;
|
|
|
|
void main()
|
|
{
|
|
FragColor = vec3(posinf, neginf, nan);
|
|
}
|
|
|