SPIRV-Cross/reference/shaders-msl-no-opt/comp/subgroups.nocompat.invalid.vk.msl21.fixed-subgroup.comp
Bill Hollings ec054dad7f MSL: Support synthetic functions in function constants.
Emit synthetic functions before function constants.
Support use of spvQuantizeToF16() in function constants for numerical
behavior consistency with the op code.
Ensure subnormal results from OpQuantizeToF16 are flushed to zero per SPIR-V spec.

Adjust SPIRV-Cross unit test reference shaders to accommodate these changes.
Any MSL reference shader that inclues a synthetic function is affected,
since the location it is emitted has changed.
2021-09-28 19:10:16 -04:00

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#pragma clang diagnostic ignored "-Wmissing-prototypes"
#include <metal_stdlib>
#include <simd/simd.h>
using namespace metal;
template<typename T>
inline T spvSubgroupBroadcast(T value, ushort lane)
{
return simd_broadcast(value, lane);
}
template<>
inline bool spvSubgroupBroadcast(bool value, ushort lane)
{
return !!simd_broadcast((ushort)value, lane);
}
template<uint N>
inline vec<bool, N> spvSubgroupBroadcast(vec<bool, N> value, ushort lane)
{
return (vec<bool, N>)simd_broadcast((vec<ushort, N>)value, lane);
}
template<typename T>
inline T spvSubgroupBroadcastFirst(T value)
{
return simd_broadcast_first(value);
}
template<>
inline bool spvSubgroupBroadcastFirst(bool value)
{
return !!simd_broadcast_first((ushort)value);
}
template<uint N>
inline vec<bool, N> spvSubgroupBroadcastFirst(vec<bool, N> value)
{
return (vec<bool, N>)simd_broadcast_first((vec<ushort, N>)value);
}
inline uint4 spvSubgroupBallot(bool value)
{
simd_vote vote = simd_ballot(value);
// simd_ballot() returns a 64-bit integer-like object, but
// SPIR-V callers expect a uint4. We must convert.
// FIXME: This won't include higher bits if Apple ever supports
// 128 lanes in an SIMD-group.
return uint4(as_type<uint2>((simd_vote::vote_t)vote), 0, 0);
}
inline bool spvSubgroupBallotBitExtract(uint4 ballot, uint bit)
{
return !!extract_bits(ballot[bit / 32], bit % 32, 1);
}
inline uint spvSubgroupBallotFindLSB(uint4 ballot, uint gl_SubgroupSize)
{
uint4 mask = uint4(extract_bits(0xFFFFFFFF, 0, min(gl_SubgroupSize, 32u)), extract_bits(0xFFFFFFFF, 0, (uint)max((int)gl_SubgroupSize - 32, 0)), uint2(0));
ballot &= mask;
return select(ctz(ballot.x), select(32 + ctz(ballot.y), select(64 + ctz(ballot.z), select(96 + ctz(ballot.w), uint(-1), ballot.w == 0), ballot.z == 0), ballot.y == 0), ballot.x == 0);
}
inline uint spvSubgroupBallotFindMSB(uint4 ballot, uint gl_SubgroupSize)
{
uint4 mask = uint4(extract_bits(0xFFFFFFFF, 0, min(gl_SubgroupSize, 32u)), extract_bits(0xFFFFFFFF, 0, (uint)max((int)gl_SubgroupSize - 32, 0)), uint2(0));
ballot &= mask;
return select(128 - (clz(ballot.w) + 1), select(96 - (clz(ballot.z) + 1), select(64 - (clz(ballot.y) + 1), select(32 - (clz(ballot.x) + 1), uint(-1), ballot.x == 0), ballot.y == 0), ballot.z == 0), ballot.w == 0);
}
inline uint spvPopCount4(uint4 ballot)
{
return popcount(ballot.x) + popcount(ballot.y) + popcount(ballot.z) + popcount(ballot.w);
}
inline uint spvSubgroupBallotBitCount(uint4 ballot, uint gl_SubgroupSize)
{
uint4 mask = uint4(extract_bits(0xFFFFFFFF, 0, min(gl_SubgroupSize, 32u)), extract_bits(0xFFFFFFFF, 0, (uint)max((int)gl_SubgroupSize - 32, 0)), uint2(0));
return spvPopCount4(ballot & mask);
}
inline uint spvSubgroupBallotInclusiveBitCount(uint4 ballot, uint gl_SubgroupInvocationID)
{
uint4 mask = uint4(extract_bits(0xFFFFFFFF, 0, min(gl_SubgroupInvocationID + 1, 32u)), extract_bits(0xFFFFFFFF, 0, (uint)max((int)gl_SubgroupInvocationID + 1 - 32, 0)), uint2(0));
return spvPopCount4(ballot & mask);
}
inline uint spvSubgroupBallotExclusiveBitCount(uint4 ballot, uint gl_SubgroupInvocationID)
{
uint4 mask = uint4(extract_bits(0xFFFFFFFF, 0, min(gl_SubgroupInvocationID, 32u)), extract_bits(0xFFFFFFFF, 0, (uint)max((int)gl_SubgroupInvocationID - 32, 0)), uint2(0));
return spvPopCount4(ballot & mask);
}
template<typename T>
inline bool spvSubgroupAllEqual(T value)
{
return simd_all(all(value == simd_broadcast_first(value)));
}
template<>
inline bool spvSubgroupAllEqual(bool value)
{
return simd_all(value) || !simd_any(value);
}
template<uint N>
inline bool spvSubgroupAllEqual(vec<bool, N> value)
{
return simd_all(all(value == (vec<bool, N>)simd_broadcast_first((vec<ushort, N>)value)));
}
template<typename T>
inline T spvSubgroupShuffle(T value, ushort lane)
{
return simd_shuffle(value, lane);
}
template<>
inline bool spvSubgroupShuffle(bool value, ushort lane)
{
return !!simd_shuffle((ushort)value, lane);
}
template<uint N>
inline vec<bool, N> spvSubgroupShuffle(vec<bool, N> value, ushort lane)
{
return (vec<bool, N>)simd_shuffle((vec<ushort, N>)value, lane);
}
template<typename T>
inline T spvSubgroupShuffleXor(T value, ushort mask)
{
return simd_shuffle_xor(value, mask);
}
template<>
inline bool spvSubgroupShuffleXor(bool value, ushort mask)
{
return !!simd_shuffle_xor((ushort)value, mask);
}
template<uint N>
inline vec<bool, N> spvSubgroupShuffleXor(vec<bool, N> value, ushort mask)
{
return (vec<bool, N>)simd_shuffle_xor((vec<ushort, N>)value, mask);
}
template<typename T>
inline T spvSubgroupShuffleUp(T value, ushort delta)
{
return simd_shuffle_up(value, delta);
}
template<>
inline bool spvSubgroupShuffleUp(bool value, ushort delta)
{
return !!simd_shuffle_up((ushort)value, delta);
}
template<uint N>
inline vec<bool, N> spvSubgroupShuffleUp(vec<bool, N> value, ushort delta)
{
return (vec<bool, N>)simd_shuffle_up((vec<ushort, N>)value, delta);
}
template<typename T>
inline T spvSubgroupShuffleDown(T value, ushort delta)
{
return simd_shuffle_down(value, delta);
}
template<>
inline bool spvSubgroupShuffleDown(bool value, ushort delta)
{
return !!simd_shuffle_down((ushort)value, delta);
}
template<uint N>
inline vec<bool, N> spvSubgroupShuffleDown(vec<bool, N> value, ushort delta)
{
return (vec<bool, N>)simd_shuffle_down((vec<ushort, N>)value, delta);
}
template<typename T>
inline T spvQuadBroadcast(T value, uint lane)
{
return quad_broadcast(value, lane);
}
template<>
inline bool spvQuadBroadcast(bool value, uint lane)
{
return !!quad_broadcast((ushort)value, lane);
}
template<uint N>
inline vec<bool, N> spvQuadBroadcast(vec<bool, N> value, uint lane)
{
return (vec<bool, N>)quad_broadcast((vec<ushort, N>)value, lane);
}
template<typename T>
inline T spvQuadSwap(T value, uint dir)
{
return quad_shuffle_xor(value, dir + 1);
}
template<>
inline bool spvQuadSwap(bool value, uint dir)
{
return !!quad_shuffle_xor((ushort)value, dir + 1);
}
template<uint N>
inline vec<bool, N> spvQuadSwap(vec<bool, N> value, uint dir)
{
return (vec<bool, N>)quad_shuffle_xor((vec<ushort, N>)value, dir + 1);
}
struct SSBO
{
float FragColor;
};
constant uint3 gl_WorkGroupSize [[maybe_unused]] = uint3(1u);
kernel void main0(device SSBO& _9 [[buffer(0)]], uint gl_NumSubgroups [[simdgroups_per_threadgroup]], uint gl_SubgroupID [[simdgroup_index_in_threadgroup]], uint gl_SubgroupInvocationID [[thread_index_in_simdgroup]])
{
uint gl_SubgroupSize = 32;
uint4 gl_SubgroupEqMask = gl_SubgroupInvocationID >= 32 ? uint4(0, (1 << (gl_SubgroupInvocationID - 32)), uint2(0)) : uint4(1 << gl_SubgroupInvocationID, uint3(0));
uint4 gl_SubgroupGeMask = uint4(insert_bits(0u, 0xFFFFFFFF, gl_SubgroupInvocationID, 32 - gl_SubgroupInvocationID), uint3(0));
uint4 gl_SubgroupGtMask = uint4(insert_bits(0u, 0xFFFFFFFF, gl_SubgroupInvocationID + 1, 32 - gl_SubgroupInvocationID - 1), uint3(0));
uint4 gl_SubgroupLeMask = uint4(extract_bits(0xFFFFFFFF, 0, min(gl_SubgroupInvocationID + 1, 32u)), extract_bits(0xFFFFFFFF, 0, (uint)max((int)gl_SubgroupInvocationID + 1 - 32, 0)), uint2(0));
uint4 gl_SubgroupLtMask = uint4(extract_bits(0xFFFFFFFF, 0, min(gl_SubgroupInvocationID, 32u)), extract_bits(0xFFFFFFFF, 0, (uint)max((int)gl_SubgroupInvocationID - 32, 0)), uint2(0));
_9.FragColor = float(gl_NumSubgroups);
_9.FragColor = float(gl_SubgroupID);
_9.FragColor = float(gl_SubgroupSize);
_9.FragColor = float(gl_SubgroupInvocationID);
simdgroup_barrier(mem_flags::mem_device | mem_flags::mem_threadgroup | mem_flags::mem_texture);
simdgroup_barrier(mem_flags::mem_device | mem_flags::mem_threadgroup | mem_flags::mem_texture);
simdgroup_barrier(mem_flags::mem_device);
simdgroup_barrier(mem_flags::mem_threadgroup);
simdgroup_barrier(mem_flags::mem_texture);
bool _39 = simd_is_first();
bool elected = _39;
_9.FragColor = float4(gl_SubgroupEqMask).x;
_9.FragColor = float4(gl_SubgroupGeMask).x;
_9.FragColor = float4(gl_SubgroupGtMask).x;
_9.FragColor = float4(gl_SubgroupLeMask).x;
_9.FragColor = float4(gl_SubgroupLtMask).x;
float4 broadcasted = spvSubgroupBroadcast(float4(10.0), 8u);
bool2 broadcasted_bool = spvSubgroupBroadcast(bool2(true), 8u);
float3 first = spvSubgroupBroadcastFirst(float3(20.0));
bool4 first_bool = spvSubgroupBroadcastFirst(bool4(false));
uint4 ballot_value = spvSubgroupBallot(true);
bool inverse_ballot_value = spvSubgroupBallotBitExtract(ballot_value, gl_SubgroupInvocationID);
bool bit_extracted = spvSubgroupBallotBitExtract(uint4(10u), 8u);
uint bit_count = spvSubgroupBallotBitCount(ballot_value, gl_SubgroupSize);
uint inclusive_bit_count = spvSubgroupBallotInclusiveBitCount(ballot_value, gl_SubgroupInvocationID);
uint exclusive_bit_count = spvSubgroupBallotExclusiveBitCount(ballot_value, gl_SubgroupInvocationID);
uint lsb = spvSubgroupBallotFindLSB(ballot_value, gl_SubgroupSize);
uint msb = spvSubgroupBallotFindMSB(ballot_value, gl_SubgroupSize);
uint shuffled = spvSubgroupShuffle(10u, 8u);
bool shuffled_bool = spvSubgroupShuffle(true, 9u);
uint shuffled_xor = spvSubgroupShuffleXor(30u, 8u);
bool shuffled_xor_bool = spvSubgroupShuffleXor(false, 9u);
uint shuffled_up = spvSubgroupShuffleUp(20u, 4u);
bool shuffled_up_bool = spvSubgroupShuffleUp(true, 4u);
uint shuffled_down = spvSubgroupShuffleDown(20u, 4u);
bool shuffled_down_bool = spvSubgroupShuffleDown(false, 4u);
bool has_all = simd_all(true);
bool has_any = simd_any(true);
bool has_equal = spvSubgroupAllEqual(0);
has_equal = spvSubgroupAllEqual(true);
has_equal = spvSubgroupAllEqual(float3(0.0, 1.0, 2.0));
has_equal = spvSubgroupAllEqual(bool4(true, true, false, true));
float4 added = simd_sum(float4(20.0));
int4 iadded = simd_sum(int4(20));
float4 multiplied = simd_product(float4(20.0));
int4 imultiplied = simd_product(int4(20));
float4 lo = simd_min(float4(20.0));
float4 hi = simd_max(float4(20.0));
int4 slo = simd_min(int4(20));
int4 shi = simd_max(int4(20));
uint4 ulo = simd_min(uint4(20u));
uint4 uhi = simd_max(uint4(20u));
uint4 anded = simd_and(ballot_value);
uint4 ored = simd_or(ballot_value);
uint4 xored = simd_xor(ballot_value);
added = simd_prefix_inclusive_sum(added);
iadded = simd_prefix_inclusive_sum(iadded);
multiplied = simd_prefix_inclusive_product(multiplied);
imultiplied = simd_prefix_inclusive_product(imultiplied);
added = simd_prefix_exclusive_sum(multiplied);
multiplied = simd_prefix_exclusive_product(multiplied);
iadded = simd_prefix_exclusive_sum(imultiplied);
imultiplied = simd_prefix_exclusive_product(imultiplied);
added = quad_sum(added);
multiplied = quad_product(multiplied);
iadded = quad_sum(iadded);
imultiplied = quad_product(imultiplied);
lo = quad_min(lo);
hi = quad_max(hi);
ulo = quad_min(ulo);
uhi = quad_max(uhi);
slo = quad_min(slo);
shi = quad_max(shi);
anded = quad_and(anded);
ored = quad_or(ored);
xored = quad_xor(xored);
float4 swap_horiz = spvQuadSwap(float4(20.0), 0u);
bool4 swap_horiz_bool = spvQuadSwap(bool4(true), 0u);
float4 swap_vertical = spvQuadSwap(float4(20.0), 1u);
bool4 swap_vertical_bool = spvQuadSwap(bool4(true), 1u);
float4 swap_diagonal = spvQuadSwap(float4(20.0), 2u);
bool4 swap_diagonal_bool = spvQuadSwap(bool4(true), 2u);
float4 quad_broadcast0 = spvQuadBroadcast(float4(20.0), 3u);
bool4 quad_broadcast_bool = spvQuadBroadcast(bool4(true), 3u);
}