SPIRV-Cross/reference
2017-12-06 10:25:58 +01:00
..
opt Support mediump in desktop Vulkan GLSL. 2017-12-06 10:25:58 +01:00
shaders Support mediump in desktop Vulkan GLSL. 2017-12-06 10:25:58 +01:00
shaders-hlsl Support textureQueryLod in HLSL. 2017-12-01 13:30:31 +01:00
shaders-msl For MSL, use {} instead of constructors to init OpUndef values. 2017-11-30 15:03:27 -05:00