SPIRV-Cross/shaders-msl
Hans-Kristian Arntzen 5345756cab MSL: Support composites inside I/O blocks
I had to refactor the existing add_interface_block as it was
getting extremely large. Now it's all split up into different readable
functions.
2019-01-09 09:33:10 +01:00
..
asm Flush all variables after storing through a variable pointer. 2019-01-08 15:16:33 -06:00
comp Support bitcasts of 16-bit types. 2018-11-05 14:56:36 -06:00
desktop-only MSL: Support extended arithmetic opcodes. 2018-11-13 17:33:03 -06:00
flatten Use declared binding in SPIR-V as a fallback for explicit MSL binds. 2018-04-04 12:25:11 +02:00
frag MSL: Workaround missing gradient2d() for sampler_compare. 2019-01-07 10:01:00 +01:00
legacy/vert Enhance MSL testing and add numerous MSL test cases. 2017-01-30 22:55:21 -05:00
vert MSL: Support composites inside I/O blocks 2019-01-09 09:33:10 +01:00
vulkan Add support for 8- and 16-bit types to GLSL and MSL. 2018-11-01 10:20:57 -05:00