SPIRV-Cross/reference/shaders-hlsl-no-opt/asm/comp/eliminate-globals-not-in-entry-point.noeliminate.spv14.asm.comp
Hans-Kristian Arntzen ea02a0c03a Check entry point variables in is_hidden_variables.
Need to be careful not to emit globals we're not supposed to.
2021-01-22 13:53:22 +01:00

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static const uint3 gl_WorkGroupSize = uint3(64u, 1u, 1u);
void comp_main()
{
}
[numthreads(64, 1, 1)]
void main()
{
comp_main();
}