SPIRV-Cross/shaders-hlsl
2017-09-29 12:20:57 +02:00
..
asm/comp Add SPVASM test from clspv. 2017-09-29 12:20:57 +02:00
comp Add WorkGroupID/NumWorkGroups to MSL. Fix block name alias. 2017-09-29 12:16:53 +02:00
frag Just emit textureSize variants we actually need. 2017-09-20 10:31:56 +02:00
vert Support samplerBuffer as function parameters in HLSL. 2017-08-21 10:26:44 +02:00