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3aa08f764e
SPIRV-Cross
/
reference
/
shaders-hlsl
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Hans-Kristian Arntzen
4394249b86
Merge pull request
#815
from KhronosGroup/fix-811
...
HLSL: Support dual-source blending.
2019-01-11 12:52:26 +01:00
..
asm
Rewrite how IDs are iterated over.
2019-01-10 12:52:56 +01:00
comp
Rewrite how IDs are iterated over.
2019-01-10 12:52:56 +01:00
frag
HLSL: Support dual-source blending.
2019-01-11 10:03:45 +01:00
vert
HLSL: Use same logic as GLSL for picking cbuffer block name.
2018-10-22 09:50:04 +02:00