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SPIRV-Cross
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3b5c4c7316
SPIRV-Cross
/
reference
/
shaders-msl
/
asm
History
Hans-Kristian Arntzen
3b5c4c7316
Implement constant empty struct correctly on all backends.
...
MSL actually supports empty structs, so enable that path as well.
2019-10-26 16:10:11 +02:00
..
comp
MSL: Do not generate UnsafeArray<> for any array inside buffer objects.
2019-10-24 12:22:30 +02:00
frag
Implement constant empty struct correctly on all backends.
2019-10-26 16:10:11 +02:00
tesc
Moved all UE4 test shaders into 'shaders-ue4/' folder.
2019-10-23 17:39:05 -04:00
tese
Moved all UE4 test shaders into 'shaders-ue4/' folder.
2019-10-23 17:39:05 -04:00
vert
MSL: Do not generate UnsafeArray<> for any array inside buffer objects.
2019-10-24 12:22:30 +02:00