SPIRV-Cross/reference/shaders-msl/frag
Hans-Kristian Arntzen 96492648d4 MSL: Fix struct declaration order with complex type aliases.
MSL generally emits the aliases, which means we cannot always place the
master type first, unlike GLSL and HLSL. The logic fix is just to
reorder after we have tagged types with packing information, rather than
doing it in the parser fixup.
2019-05-23 14:54:04 +02:00
..
16bit-constants.frag Always value-cast FP16 constants instead of using literals. 2019-02-20 12:30:01 +01:00
argument-buffers.msl2.argument.frag MSL: Emit correct SSBO constness for argument buffers. 2019-03-15 12:05:35 +01:00
array-lut-no-loop-variable.frag Only declare typed initializer list for non-array types. 2018-09-10 10:04:17 +02:00
array-of-texture-swizzle.msl2.argument.discrete.swizzle.frag MSL: Support argument buffers and image swizzling. 2019-05-18 10:30:06 +02:00
array-of-texture-swizzle.msl2.swizzle.frag MSL: Support argument buffers and image swizzling. 2019-05-18 10:30:06 +02:00
basic.frag CompilerMSL support matrices & arrays in stage-in & stage-out. 2018-06-12 11:41:35 -04:00
binary-func-unpack-pack-arguments.frag CompilerMSL support matrices & arrays in stage-in & stage-out. 2018-06-12 11:41:35 -04:00
binary-unpack-pack-arguments.frag Regenerate MSL shaders to fix conflicts from merge. 2018-06-12 11:51:56 -04:00
bitcasting.frag CompilerMSL support matrices & arrays in stage-in & stage-out. 2018-06-12 11:41:35 -04:00
buffer-read-write.frag MSL: Support native texture_buffer type, throw error on atomics. 2019-04-23 12:21:43 +02:00
buffer-read-write.texture-buffer-native.msl21.frag MSL: Cast texture_buffer index to uint. 2019-04-23 12:46:48 +02:00
builtins.frag CompilerMSL support matrices & arrays in stage-in & stage-out. 2018-06-12 11:41:35 -04:00
complex-expression-in-access-chain.frag Register implied expression reads in OpLoad/OpAccessChain. 2019-01-04 14:56:12 +01:00
composite-extract-forced-temporary.frag CompilerMSL support matrices & arrays in stage-in & stage-out. 2018-06-12 11:41:35 -04:00
constant-array.frag Rewrite how IDs are iterated over. 2019-01-10 12:52:56 +01:00
constant-composites.frag Support LUTs in single-function CFGs on Private storage class. 2019-02-06 10:38:59 +01:00
control-dependent-in-branch.desktop.frag CompilerMSL support matrices & arrays in stage-in & stage-out. 2018-06-12 11:41:35 -04:00
depth-greater-than.frag MSL: Split out early_fragment_tests. 2018-11-12 16:20:49 +01:00
depth-less-than.frag MSL: Split out early_fragment_tests. 2018-11-12 16:20:49 +01:00
dual-source-blending.frag Support dual-source blending on GLSL and MSL. 2018-04-03 16:04:49 +02:00
early-fragment-tests.frag MSL: Split out early_fragment_tests. 2018-11-12 16:20:49 +01:00
false-loop-init.frag CompilerMSL support matrices & arrays in stage-in & stage-out. 2018-06-12 11:41:35 -04:00
flush_params.frag Enhance MSL testing and add numerous MSL test cases. 2017-01-30 22:55:21 -05:00
for-loop-init.frag Fix execution order for for-loop emission. 2017-02-04 10:07:20 +01:00
fp16-packing.frag MSL: Handle interpolation qualifiers. 2018-09-05 12:02:07 -05:00
fp16.desktop.invalid.frag Always value-cast FP16 constants instead of using literals. 2019-02-20 12:30:01 +01:00
fragment-component-padding.pad-fragment.frag MSL: Add option to pad fragment outputs. 2019-01-14 15:11:52 +01:00
front-facing.frag CompilerMSL support matrices & arrays in stage-in & stage-out. 2018-06-12 11:41:35 -04:00
gather-dref.frag CompilerMSL support matrices & arrays in stage-in & stage-out. 2018-06-12 11:41:35 -04:00
gather-offset.frag Compiler MSL default gather offset when component specified. 2018-04-30 16:30:29 -04:00
helper-invocation.msl21.frag Support gl_HelperInvocation on GLSL and MSL. 2018-11-28 15:18:43 +01:00
illegal-name-test-0.frag Add more illegal name replacement in MSL. 2018-04-03 15:36:35 +02:00
in_block.frag MSL: Support global I/O block and struct Input/Output usage. 2018-09-13 16:04:24 +02:00
in_mat.frag CompilerMSL support matrices & arrays in stage-in & stage-out. 2018-06-12 11:41:35 -04:00
input-attachment-ms.frag Support passing implicit frag_coord arguments down to functions. 2018-02-10 10:55:09 +01:00
input-attachment.frag Support passing implicit frag_coord arguments down to functions. 2018-02-10 10:55:09 +01:00
interpolation-qualifiers-block.frag MSL: Support global I/O block and struct Input/Output usage. 2018-09-13 16:04:24 +02:00
interpolation-qualifiers.frag MSL: Handle interpolation qualifiers. 2018-09-05 12:02:07 -05:00
lut-promotion.frag MSL: Support copying array of arrays. 2018-09-12 09:54:55 +02:00
mix.frag CompilerMSL support matrices & arrays in stage-in & stage-out. 2018-06-12 11:41:35 -04:00
mrt-array.frag CompilerMSL support matrices & arrays in stage-in & stage-out. 2018-06-12 11:41:35 -04:00
nonuniform-qualifier.msl2.frag Fix nonuniform test for MSL. 2019-05-13 15:14:18 +02:00
packed-expression-vector-shuffle.frag Deal with packed expressions in more scenarios. 2018-05-25 10:57:02 +02:00
packing-test-3.frag MSL: Fix struct declaration order with complex type aliases. 2019-05-23 14:54:04 +02:00
pls.frag CompilerMSL support matrices & arrays in stage-in & stage-out. 2018-06-12 11:41:35 -04:00
readonly-ssbo.frag Add test for reading SSBO from fragment shader on MSL. 2018-05-25 10:20:17 +02:00
sample-depth-separate-image-sampler.frag Use declared binding in SPIR-V as a fallback for explicit MSL binds. 2018-04-04 12:25:11 +02:00
sample-mask.frag CompilerMSL support gl_SampleMask and convert it to scalar uint from array. 2018-02-13 14:44:40 -05:00
sample-position-func.frag Use a hook to emit a local for the sample position. 2018-09-17 11:51:09 -05:00
sample-position.frag Use a hook to emit a local for the sample position. 2018-09-17 11:51:09 -05:00
sampler-1d-lod.frag MSL: Handle interpolation qualifiers. 2018-09-05 12:02:07 -05:00
sampler-compare-cascade-gradient.frag MSL: Workaround missing gradient2d() for sampler_compare. 2019-01-07 10:01:00 +01:00
sampler-compare-cascade-gradient.ios.frag MSL: Workaround missing gradient2d() for sampler_compare. 2019-01-07 10:01:00 +01:00
sampler-image-arrays.msl2.frag MSL: Handle interpolation qualifiers. 2018-09-05 12:02:07 -05:00
sampler-ms.frag Update test files 2018-01-29 06:40:45 -08:00
sampler.frag CompilerMSL support matrices & arrays in stage-in & stage-out. 2018-06-12 11:41:35 -04:00
separate-image-sampler-argument.frag Use declared binding in SPIR-V as a fallback for explicit MSL binds. 2018-04-04 12:25:11 +02:00
shader-arithmetic-8bit.frag MSL: Fix another test incompatibility. 2019-01-30 17:22:38 +01:00
shadow-compare-global-alias.invalid.frag Update glslang and SPIRV-Tools. 2018-09-27 11:10:22 +02:00
spec-constant-block-size.frag Update tests. 2018-11-01 11:23:48 +01:00
spec-constant-ternary.frag Update to latest glslang/SPIRV-Tools. 2019-01-30 13:41:57 +01:00
switch-unsigned-case.frag Fix unsigned switch case selectors. 2018-11-26 10:36:50 +01:00
swizzle.frag CompilerMSL support matrices & arrays in stage-in & stage-out. 2018-06-12 11:41:35 -04:00
texel-fetch-offset.frag Need to make sure the fetch expression is uint. 2018-08-07 16:02:17 +02:00
texture-multisample-array.msl21.frag MSL: Support texture2d_ms_array. 2018-09-03 11:02:31 +02:00
texture-proj-shadow.frag HLSL/MSL: Fix texture projection with Dref. 2019-01-28 10:25:13 +01:00
ubo_layout.frag Update tests. 2018-03-05 16:34:42 +01:00
unary-enclose.frag CompilerMSL support matrices & arrays in stage-in & stage-out. 2018-06-12 11:41:35 -04:00
write-depth-in-function.frag MSL: Add test case for gl_FragDepth when used in function. 2018-08-29 09:21:48 +02:00