13 lines
207 B
GLSL
13 lines
207 B
GLSL
#version 100
|
|
precision mediump float;
|
|
precision highp int;
|
|
|
|
varying vec4 VertexOut_color;
|
|
varying highp vec3 VertexOut_normal;
|
|
|
|
void main()
|
|
{
|
|
gl_FragData[0] = VertexOut_color + VertexOut_normal.xyzz;
|
|
}
|
|
|