SPIRV-Cross/shaders-no-opt/comp/loop-resolve-debug-semantics.g.comp
2023-01-11 15:18:19 +01:00

17 lines
166 B
Plaintext

#version 450
layout(local_size_x = 1) in;
layout(set = 0, binding = 0) buffer SSBO
{
int v[];
};
void main()
{
for (int i = 0; i < 4; i++)
{
v[i] += 10;
}
}